Lines Matching refs:glStencilFunc
1363 glStencilFunc(GL_ALWAYS, ref, 0); // mask should not affect the REF1369 glStencilFunc(GL_ALWAYS, ref, ref);1537 glStencilFunc(stencilfuncValues[ndx], 0, 0);1605 glStencilFunc(GL_ALWAYS, 0, mask);