Lines Matching refs:glGetIntegerv
224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
388 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
395 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
427 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
471 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
512 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
637 glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
809 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1077 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1273 glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize);
1280 glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers);
1302 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1336 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1410 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);