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Lines Matching refs:GLU_CHECK_CALL

140 	GLU_CHECK_CALL(glUseProgram(program.getProgram()));
159 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
161 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
163 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
164 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
198 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &m_format));
199 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &m_type));
245 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer));
246 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer));
247 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height));
251 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer));
252 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer));
253 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32I, m_width, m_height));
258 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
259 GLU_CHECK_CALL(glGenFramebuffers(1, &framebuffer));
260 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
261 GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer));
270 GLU_CHECK_CALL(glViewport(0, 0, reference.getWidth(), reference.getHeight()));
282 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
285 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
304 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color));
321 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color));
341 GLU_CHECK_CALL(glReadPixels(0, 0, m_width, m_height, m_format, m_type, &(pixelData[0])));
344 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer));
347 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer));
362 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment));
365 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ROW_LENGTH, m_rowLength));
368 GLU_CHECK_CALL(glPixelStorei(GL_PACK_SKIP_ROWS, m_skipRows));
371 GLU_CHECK_CALL(glPixelStorei(GL_PACK_SKIP_PIXELS, m_skipPixels));
374 GLU_CHECK_CALL(glViewport(0, 0, m_width, m_height));