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Lines Matching refs:resultBias

451 		, resultBias		(resultBias_)
477 , resultBias (resultBias_)
497 FloatScalar resultBias;
644 , resultBias (0.0f)
654 FloatScalar resultBias;
817 float resultBias = m_spec.resultBias.getValue(m_renderCtx.getFunctions(), shaderType);
818 if ((resultScale != 1.0f) || (resultBias != 0.0f))
822 if (resultBias != 0.0f) op << " + " << twoValuedVec4(de::floatToString(resultBias, 2), "0.0", s_outSwizzleChannelMasks[outScalarSize-1]);
1938 shaderSpec.resultBias = funcInfo.resultBias;
2098 shaderSpec.resultBias = isBoolCase ? 0.0f : isFloatCase ? 0.5f : isUintCase ? 0.0f : 0.5f;
2100 shaderSpec.referenceBias = shaderSpec.resultBias;
2163 shaderSpec.resultBias = 0.0f;
2165 shaderSpec.referenceBias = shaderSpec.resultBias;