Lines Matching refs:TextureSizeCase
1017 class TextureSizeCase : public TestCase
1020 TextureSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const TextureSpec& texture, bool isVertexCase);
1021 ~TextureSizeCase (void);
1050 TextureSizeCase::TextureSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const TextureSpec& texture, bool isVertexCase)
1061 TextureSizeCase::~TextureSizeCase (void)
1066 void TextureSizeCase::deinit (void)
1071 TestCase::IterateResult TextureSizeCase::iterate (void)
1144 bool TextureSizeCase::initShader (void)
1162 void TextureSizeCase::freeShader (void)
1168 bool TextureSizeCase::testTextureSize (const TestSize& testSize)
1328 std::string TextureSizeCase::genVertexShader() const
1354 std::string TextureSizeCase::genFragmentShader() const
1383 glw::GLenum TextureSizeCase::getGLTextureTarget() const
2061 group->addChild(new TextureSizeCase(m_context, (std::string(textureSizeCases[ndx].name) + "_vertex").c_str(), "", textureSizeCases[ndx].samplerName, textureSizeCases[ndx].textureSpec, true));
2062 group->addChild(new TextureSizeCase(m_context, (std::string(textureSizeCases[ndx].name) + "_fragment").c_str(), "", textureSizeCases[ndx].samplerName, textureSizeCases[ndx].textureSpec, false));