Lines Matching refs:programID
514 void setupUniforms (int programID, const tcu::Vec4& constCoords);
1009 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&)
1012 gl.uniform1i(gl.getUniformLocation(programID, "u_sampler"), 0);
1013 gl.uniform4fv(gl.getUniformLocation(programID, "u_scale"), 1, m_lookupParams.scale.getPtr());
1014 gl.uniform4fv(gl.getUniformLocation(programID, "u_bias"), 1, m_lookupParams.bias.getPtr());