Lines Matching refs:FragmentSource
967 << glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())));
1092 << glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.str())));
1299 << glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())));
1391 << glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.str())));
1565 << glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())));
1642 << glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.str())));
1800 << glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.str())));
1877 << glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.str())));