Lines Matching refs:glBindFramebuffer
189 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
241 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
303 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
415 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
460 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
502 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
656 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
667 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
673 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
679 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
824 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
869 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
875 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
906 ctx.glBindFramebuffer(-1, 0);
908 ctx.glBindFramebuffer(GL_RENDERBUFFER, 0);
970 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
991 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1009 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1056 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1126 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1136 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1200 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1215 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1221 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1246 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1262 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1314 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1337 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1372 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1487 {bind_framebuffer, "bind_framebuffer", "Invalid glBindFramebuffer() usage" },