Lines Matching refs:glGetIntegerv
223 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
224 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
281 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
284 ctx.glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
328 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
335 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
358 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
389 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
396 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
429 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
474 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
516 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
644 ctx.glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
819 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1014 ctx.glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
1015 ctx.glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &maxTexCubeSize);
1102 ctx.glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1301 ctx.glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize);
1308 ctx.glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers);
1331 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1366 ctx.glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1449 ctx.glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);