Lines Matching refs:glGetAttachedShaders
188 ctx.glGetAttachedShaders(-1, 1, &count[0], &shaders[0]);
193 ctx.glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]);
198 ctx.glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
1104 {get_attached_shaders, "get_attached_shaders", "Invalid glGetAttachedShaders() usage" },