Lines Matching refs:NUM_VERTICES
3298 static const int NUM_VERTICES;
3305 const int BarrierCase::NUM_VERTICES = 32;
3312 const string numVertsStr = de::toString(NUM_VERTICES);
3416 vector<float> attributeData(NUM_VERTICES);
3418 for (int i = 0; i < NUM_VERTICES; i++)
3419 attributeData[i] = (float)i / (float)(NUM_VERTICES-1);
3421 gl.patchParameteri(GL_PATCH_VERTICES, NUM_VERTICES);
3430 glu::pr::Patches(NUM_VERTICES));