Lines Matching refs:bottomLeft
1469 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight)
1473 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y();
1474 dst[2] = bottomLeft.x(); dst[3] = topRight.y();
1475 dst[4] = topRight.x(); dst[5] = bottomLeft.y();
1479 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight)
1483 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
1484 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
1485 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx;
1574 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight)
1603 dst[0+sRow] = sSign * bottomLeft.x();
1604 dst[3+sRow] = sSign * bottomLeft.x();
1608 dst[0+tRow] = tSign * bottomLeft.y();
1610 dst[6+tRow] = tSign * bottomLeft.y();
1614 void computeQuadTexCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange)
1646 dst[ 0+sRow] = sSign * bottomLeft.x();
1647 dst[ 4+sRow] = sSign * bottomLeft.x();
1651 dst[ 0+tRow] = tSign * bottomLeft.y();
1653 dst[ 8+tRow] = tSign * bottomLeft.y();