Lines Matching refs:Address
114 const Address& pc_addr,
219 const Address&
226 // Resolve the PC into a temporary address because if ResolveLoadAddress
227 // fails to resolve the address, it will clear the address object...
315 // PC address as much as possible. This way when we pass around a
337 // and if we don't have a module. The resolved address section will
343 // value when doing address lookups since the PC will be on the
346 Address lookup_addr(GetFrameCodeAddress());
429 // what a standard lookup by address would match