Lines Matching refs:retval
130 GLuint retval = GL_NO_ERROR;
135 retval = gc->error;
137 return retval;
143 retval = reply.error;
146 return retval;
159 GLboolean retval = GL_TRUE;
172 retval = __glXGetArrayEnable(state, cap, 0, data);
176 retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
179 retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
182 retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
186 retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
189 retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
192 retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
195 retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
198 retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
201 retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
205 retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
208 retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
211 retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
214 retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
217 retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
220 retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
223 retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
227 retval =
231 retval =
235 retval =
239 retval =
245 retval = GL_TRUE;
309 retval = GL_FALSE;
314 return retval;
578 GLint retval = 0;
588 __GLX_SINGLE_GET_RETVAL(retval, GLint);
611 return retval;
800 GLboolean retval = 0;
814 retval = __glXGetArrayEnable(state, cap, 0, &enable);
815 assert(retval);
819 retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
821 assert(retval);
830 __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
832 return retval;
888 GLboolean retval = (GLboolean) 0;
901 retval = reply->ret_val;
918 retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
923 retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
929 return retval;
954 GLboolean retval = (GLboolean) 0;
966 retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
971 retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
976 return retval;