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Lines Matching refs:cmd

672    GLuint cmd = *ptr;
674 switch (((cmd >> 29) & 0x7)) {
676 switch ((cmd >> 23) & 0x3f) {
697 switch ((cmd >> 22) & 0xff) {
699 return debug_color_blit(stream, "XY_COLOR_BLT", (cmd & 0xff) + 2);
701 return debug_copy_blit(stream, "XY_SRC_COPY_BLT", (cmd & 0xff) + 2);
703 return debug(stream, "blit command", (cmd & 0xff) + 2);
707 switch ((cmd >> 24) & 0x1f) {
728 switch((cmd >> 19) & 0x1f) {
739 switch ((cmd >> 16) & 0xff) {
741 return debug_map_state(stream, "3DSTATE_MAP_STATE", (cmd & 0x1f) + 2);
743 return debug_sampler_state(stream, "3DSTATE_SAMPLER_STATE", (cmd & 0x1f) + 2);
745 return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE", (cmd & 0xf) + 2);
747 return debug_program(stream, "3DSTATE_PIXEL_SHADER_PROGRAM", (cmd & 0x1ff) + 2);
749 return debug(stream, "3DSTATE_PIXEL_SHADER_CONSTANTS", (cmd & 0xff) + 2);
751 return debug_load_indirect(stream, "3DSTATE_LOAD_INDIRECT", (cmd & 0xff) + 2);
753 return debug(stream, "3DSTATE_DRAWING_RECTANGLE", (cmd & 0xffff) + 2);
755 return debug(stream, "3DSTATE_SCISSOR_RECTANGLE", (cmd & 0xffff) + 2);
757 return debug(stream, "3DSTATE_SPAN_STIPPLE", (cmd & 0xffff) + 2);
759 return debug_dest_vars(stream, "3DSTATE_DEST_BUFFER_VARS", (cmd & 0xffff) + 2);
761 return debug(stream, "3DSTATE_CONSTANT_BLEND_COLOR", (cmd & 0xffff) + 2);
763 return debug(stream, "3DSTATE_FOG_MODE", (cmd & 0xffff) + 2);
765 return debug_buf_info(stream, "3DSTATE_BUFFER_INFO", (cmd & 0xffff) + 2);
767 return debug(stream, "3DSTATE_DEPTH_OFFSET_SCALE", (cmd & 0xffff) + 2);
769 return debug(stream, "3DSTATE_DEFAULT_Z", (cmd & 0xffff) + 2);
771 return debug(stream, "3DSTATE_DEFAULT_DIFFUSE", (cmd & 0xffff) + 2);
773 return debug(stream, "3DSTATE_DEFAULT_SPECULAR", (cmd & 0xffff) + 2);
775 return debug(stream, "3DSTATE_CLEAR_PARAMETERS", (cmd & 0xffff) + 2);
782 if (cmd & (1 << 23))
783 return debug(stream, "???", (cmd & 0xffff) + 1);
788 if ((cmd & (1 << 23)) == 0)
789 return debug_prim(stream, "3DPRIM (inline)", 1, (cmd & 0x1ffff) + 2);
790 else if (cmd & (1 << 17))
792 if ((cmd & 0xffff) == 0)
795 return debug_prim(stream, "3DPRIM (indexed)", 0, (((cmd & 0xffff) + 1) / 2) + 1);