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    Searched defs:CaseRequirement (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 93 ShaderCase::CaseRequirement::CaseRequirement (void)
102 ShaderCase::CaseRequirement ShaderCase::CaseRequirement::createAnyExtensionRequirement (const std::vector<std::string>& requirements, deUint32 effectiveShaderStageFlags)
104 CaseRequirement retVal;
113 ShaderCase::CaseRequirement ShaderCase::CaseRequirement::createLimitRequirement (deUint32 enumName, int ref)
115 CaseRequirement retVal;
124 void ShaderCase::CaseRequirement::checkRequirements (glu::RenderContext& renderCtx, const glu::ContextInfo& contextInfo)
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glsShaderLibraryCase.hpp 102 class CaseRequirement
113 CaseRequirement (void);
115 static CaseRequirement createAnyExtensionRequirement (const std::vector<std::string>& requirements, deUint32 effectiveShaderStageFlags);
116 static CaseRequirement createLimitRequirement (deUint32 enumName, int ref);
146 std::vector<CaseRequirement> requirements;
158 std::vector<CaseRequirement> requirements;
202 void specializeVertexShaders (glu::ProgramSources& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
203 void specializeFragmentShaders (glu::ProgramSources& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
204 void specializeGeometryShaders (glu::ProgramSources& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const;
205 void specializeTessControlShaders (glu::ProgramSources& dst, const std::vector<std::string>& sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirements) const
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