/external/deqp/modules/gles3/functional/ |
es3fRasterizerDiscardTests.cpp | 62 enum CaseType 80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 95 CaseType m_caseType; 107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) 110 , m_caseType (caseType)
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es3fMultisampleTests.cpp | 724 enum CaseType 733 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples = 0); 748 const CaseType m_caseType; 754 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples) 755 : MultisampleCase (context, name, description, caseType == CASETYPE_SMALL_QUADS ? 128 : 32, numFboSamples >= 0 ? FboParams(numFboSamples, false, false) : FboParams()) 756 , m_caseType (caseType) 757 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS) 758 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_ (…) [all...] |
es3fTextureUnitTests.cpp | 687 enum CaseType 697 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 726 const CaseType m_caseType; 743 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) 746 , m_caseType (caseType) [all...] |
es3fUniformApiTests.cpp | 941 UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType, const SharedPtr<const UniformCollection>& uniformCollection); 942 UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType, const SharedPtr<const UniformCollection>& uniformCollection, deUint32 features); 943 UniformCase (Context& context, const char* name, const char* description, deUint32 seed); // \note Randomizes caseType, uniformCollection and features. [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 115 enum CaseType 122 IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType); 139 const CaseType m_case; 143 IdentityGeometryShaderCase::IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType) 145 , m_case (caseType) 419 enum CaseType 425 IdentityTessellationShaderCase (Context& context, const char* name, const char* description, CaseType caseType); [all...] |
es31fVertexAttributeBindingTests.cpp | 824 enum CaseType 833 MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType); 849 const CaseType m_case; 854 MixedBindingCase::MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType) 856 , m_case (caseType) 860 DE_ASSERT(caseType < CASE_LAST); [all...] |
/external/deqp/modules/glshared/ |
glsShaderLibraryCase.hpp | 48 enum CaseType 145 CaseType caseType; 170 CaseType caseType; 222 const CaseType m_caseType;
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/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 189 enum CaseType 206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage); 260 CaseType m_caseType; 563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage) 566 , m_caseType (caseType) 574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100 [all...] |
es2pShaderOptimizationTests.cpp | 303 enum CaseType 311 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions) 314 , m_caseType (caseType) 329 const CaseType m_caseType; 331 static inline string expressionTemplate (CaseType caseType) 333 switch (caseType) 429 enum CaseType 438 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 189 enum CaseType 206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage); 260 CaseType m_caseType; 563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage) 566 , m_caseType (caseType) 574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) 575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) 576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100 [all...] |
es3pShaderOptimizationTests.cpp | 306 enum CaseType 314 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions) 317 , m_caseType (caseType) 332 const CaseType m_caseType; 334 static inline string expressionTemplate (CaseType caseType) 336 switch (caseType) 432 enum CaseType 441 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly [all...] |
es3pBufferDataUploadTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | 568 enum CaseType 577 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType); 595 const CaseType m_caseType; 601 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType) 603 , m_caseType (caseType) 604 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS) 605 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_QUAD_ITERATIONS) [all...] |
es2fTextureUnitTests.cpp | 533 enum CaseType 541 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 565 const CaseType m_caseType; 580 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) 583 , m_caseType (caseType) 951 for (int caseType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++ [all...] |