1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/desktop_background/desktop_background_controller.h" 6 7 #include <cmath> 8 #include <cstdlib> 9 10 #include "ash/ash_switches.h" 11 #include "ash/desktop_background/desktop_background_widget_controller.h" 12 #include "ash/root_window_controller.h" 13 #include "ash/shell.h" 14 #include "ash/shell_window_ids.h" 15 #include "ash/test/ash_test_base.h" 16 #include "ash/test/display_manager_test_api.h" 17 #include "ash/test/test_user_wallpaper_delegate.h" 18 #include "base/message_loop/message_loop.h" 19 #include "base/threading/sequenced_worker_pool.h" 20 #include "content/public/browser/browser_thread.h" 21 #include "content/public/test/test_browser_thread.h" 22 #include "content/public/test/test_utils.h" 23 #include "third_party/skia/include/core/SkBitmap.h" 24 #include "third_party/skia/include/core/SkColor.h" 25 #include "ui/aura/window_event_dispatcher.h" 26 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 27 #include "ui/compositor/test/layer_animator_test_controller.h" 28 29 using aura::RootWindow; 30 using aura::Window; 31 32 namespace ash { 33 namespace { 34 35 // Containers IDs used for tests. 36 const int kDesktopBackgroundId = ash::kShellWindowId_DesktopBackgroundContainer; 37 const int kLockScreenBackgroundId = 38 ash::kShellWindowId_LockScreenBackgroundContainer; 39 40 // Returns number of child windows in a shell window container. 41 int ChildCountForContainer(int container_id) { 42 Window* root = ash::Shell::GetPrimaryRootWindow(); 43 Window* container = root->GetChildById(container_id); 44 return static_cast<int>(container->children().size()); 45 } 46 47 // Steps a widget's layer animation until it is completed. Animations must be 48 // enabled. 49 void RunAnimationForWidget(views::Widget* widget) { 50 // Animations must be enabled for stepping to work. 51 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(), 52 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION); 53 54 ui::Layer* layer = widget->GetNativeView()->layer(); 55 ui::LayerAnimatorTestController controller(layer->GetAnimator()); 56 // Multiple steps are required to complete complex animations. 57 // TODO(vollick): This should not be necessary. crbug.com/154017 58 while (controller.animator()->is_animating()) { 59 controller.StartThreadedAnimationsIfNeeded(); 60 base::TimeTicks step_time = controller.animator()->last_step_time(); 61 layer->GetAnimator()->Step(step_time + 62 base::TimeDelta::FromMilliseconds(1000)); 63 } 64 } 65 66 } // namespace 67 68 class DesktopBackgroundControllerTest : public test::AshTestBase { 69 public: 70 DesktopBackgroundControllerTest() 71 : controller_(NULL), 72 wallpaper_delegate_(NULL) { 73 } 74 virtual ~DesktopBackgroundControllerTest() {} 75 76 virtual void SetUp() OVERRIDE { 77 test::AshTestBase::SetUp(); 78 // Ash shell initialization creates wallpaper. Reset it so we can manually 79 // control wallpaper creation and animation in our tests. 80 RootWindowController* root_window_controller = 81 Shell::GetPrimaryRootWindowController(); 82 root_window_controller->SetWallpaperController(NULL); 83 root_window_controller->SetAnimatingWallpaperController(NULL); 84 controller_ = Shell::GetInstance()->desktop_background_controller(); 85 wallpaper_delegate_ = static_cast<test::TestUserWallpaperDelegate*>( 86 Shell::GetInstance()->user_wallpaper_delegate()); 87 controller_->set_wallpaper_reload_delay_for_test(0); 88 } 89 90 protected: 91 // A color that can be passed to CreateImage(). Specifically chosen to not 92 // conflict with any of the default wallpaper colors. 93 static const SkColor kCustomWallpaperColor = SK_ColorMAGENTA; 94 95 // Creates an image of size |size|. 96 gfx::ImageSkia CreateImage(int width, int height, SkColor color) { 97 SkBitmap bitmap; 98 bitmap.allocN32Pixels(width, height); 99 bitmap.eraseColor(color); 100 gfx::ImageSkia image = gfx::ImageSkia::CreateFrom1xBitmap(bitmap); 101 return image; 102 } 103 104 // Runs kAnimatingDesktopController's animation to completion. 105 // TODO(bshe): Don't require tests to run animations; it's slow. 106 void RunDesktopControllerAnimation() { 107 DesktopBackgroundWidgetController* controller = 108 Shell::GetPrimaryRootWindowController() 109 ->animating_wallpaper_controller() 110 ->GetController(false); 111 EXPECT_TRUE(!!controller); 112 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller->widget())); 113 } 114 115 DesktopBackgroundController* controller_; // Not owned. 116 117 test::TestUserWallpaperDelegate* wallpaper_delegate_; 118 119 private: 120 DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest); 121 }; 122 123 TEST_F(DesktopBackgroundControllerTest, BasicReparenting) { 124 DesktopBackgroundController* controller = 125 Shell::GetInstance()->desktop_background_controller(); 126 controller->CreateEmptyWallpaper(); 127 128 // Wallpaper view/window exists in the desktop background container and 129 // nothing is in the lock screen background container. 130 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); 131 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); 132 133 // Moving background to lock container should succeed the first time but 134 // subsequent calls should do nothing. 135 EXPECT_TRUE(controller->MoveDesktopToLockedContainer()); 136 EXPECT_FALSE(controller->MoveDesktopToLockedContainer()); 137 138 // One window is moved from desktop to lock container. 139 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId)); 140 EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId)); 141 142 // Moving background to desktop container should succeed the first time. 143 EXPECT_TRUE(controller->MoveDesktopToUnlockedContainer()); 144 EXPECT_FALSE(controller->MoveDesktopToUnlockedContainer()); 145 146 // One window is moved from lock to desktop container. 147 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); 148 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); 149 } 150 151 TEST_F(DesktopBackgroundControllerTest, ControllerOwnership) { 152 // We cannot short-circuit animations for this test. 153 ui::ScopedAnimationDurationScaleMode test_duration_mode( 154 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); 155 156 // Create wallpaper and background view. 157 DesktopBackgroundController* controller = 158 Shell::GetInstance()->desktop_background_controller(); 159 controller->CreateEmptyWallpaper(); 160 161 // The new wallpaper is ready to start animating. kAnimatingDesktopController 162 // holds the widget controller instance. kDesktopController will get it later. 163 RootWindowController* root_window_controller = 164 Shell::GetPrimaryRootWindowController(); 165 EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()-> 166 GetController(false)); 167 168 // kDesktopController will receive the widget controller when the animation 169 // is done. 170 EXPECT_FALSE(root_window_controller->wallpaper_controller()); 171 172 // Force the widget's layer animation to play to completion. 173 RunDesktopControllerAnimation(); 174 175 // Ownership has moved from kAnimatingDesktopController to kDesktopController. 176 EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()-> 177 GetController(false)); 178 EXPECT_TRUE(root_window_controller->wallpaper_controller()); 179 } 180 181 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we 182 // move all desktop views if there are more than one. 183 TEST_F(DesktopBackgroundControllerTest, BackgroundMovementDuringUnlock) { 184 // We cannot short-circuit animations for this test. 185 ui::ScopedAnimationDurationScaleMode test_duration_mode( 186 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); 187 188 // Reset wallpaper state, see ControllerOwnership above. 189 DesktopBackgroundController* controller = 190 Shell::GetInstance()->desktop_background_controller(); 191 controller->CreateEmptyWallpaper(); 192 193 // Run wallpaper show animation to completion. 194 RunDesktopControllerAnimation(); 195 196 // User locks the screen, which moves the background forward. 197 controller->MoveDesktopToLockedContainer(); 198 199 // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop 200 // background that will animate in on top of the old one. 201 controller->CreateEmptyWallpaper(); 202 203 // In this state we have two desktop background views stored in different 204 // properties. Both are in the lock screen background container. 205 RootWindowController* root_window_controller = 206 Shell::GetPrimaryRootWindowController(); 207 EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()-> 208 GetController(false)); 209 EXPECT_TRUE(root_window_controller->wallpaper_controller()); 210 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId)); 211 EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId)); 212 213 // Before the wallpaper's animation completes, user unlocks the screen, which 214 // moves the desktop to the back. 215 controller->MoveDesktopToUnlockedContainer(); 216 217 // Ensure both desktop backgrounds have moved. 218 EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId)); 219 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); 220 221 // Finish the new desktop background animation. 222 RunDesktopControllerAnimation(); 223 224 // Now there is one desktop background, in the back. 225 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); 226 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); 227 } 228 229 // Test for crbug.com/156542. Animating wallpaper should immediately finish 230 // animation and replace current wallpaper before next animation starts. 231 TEST_F(DesktopBackgroundControllerTest, ChangeWallpaperQuick) { 232 // We cannot short-circuit animations for this test. 233 ui::ScopedAnimationDurationScaleMode test_duration_mode( 234 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); 235 236 // Reset wallpaper state, see ControllerOwnership above. 237 DesktopBackgroundController* controller = 238 Shell::GetInstance()->desktop_background_controller(); 239 controller->CreateEmptyWallpaper(); 240 241 // Run wallpaper show animation to completion. 242 RunDesktopControllerAnimation(); 243 244 // Change to a new wallpaper. 245 controller->CreateEmptyWallpaper(); 246 247 RootWindowController* root_window_controller = 248 Shell::GetPrimaryRootWindowController(); 249 DesktopBackgroundWidgetController* animating_controller = 250 root_window_controller->animating_wallpaper_controller()->GetController( 251 false); 252 EXPECT_TRUE(animating_controller); 253 EXPECT_TRUE(root_window_controller->wallpaper_controller()); 254 255 // Change to another wallpaper before animation finished. 256 controller->CreateEmptyWallpaper(); 257 258 // The animating controller should immediately move to desktop controller. 259 EXPECT_EQ(animating_controller, 260 root_window_controller->wallpaper_controller()); 261 262 // Cache the new animating controller. 263 animating_controller = root_window_controller-> 264 animating_wallpaper_controller()->GetController(false); 265 266 // Run wallpaper show animation to completion. 267 ASSERT_NO_FATAL_FAILURE( 268 RunAnimationForWidget( 269 root_window_controller->animating_wallpaper_controller()-> 270 GetController(false)->widget())); 271 272 EXPECT_TRUE(root_window_controller->wallpaper_controller()); 273 EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()-> 274 GetController(false)); 275 // The desktop controller should be the last created animating controller. 276 EXPECT_EQ(animating_controller, 277 root_window_controller->wallpaper_controller()); 278 } 279 280 TEST_F(DesktopBackgroundControllerTest, ResizeCustomWallpaper) { 281 if (!SupportsMultipleDisplays()) 282 return; 283 284 test::DisplayManagerTestApi display_manager_test_api( 285 Shell::GetInstance()->display_manager()); 286 display_manager_test_api.UpdateDisplay("320x200"); 287 288 gfx::ImageSkia image = CreateImage(640, 480, kCustomWallpaperColor); 289 290 // Set the image as custom wallpaper, wait for the resize to finish, and check 291 // that the resized image is the expected size. 292 controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH); 293 EXPECT_TRUE(image.BackedBySameObjectAs(controller_->GetWallpaper())); 294 content::RunAllBlockingPoolTasksUntilIdle(); 295 gfx::ImageSkia resized_image = controller_->GetWallpaper(); 296 EXPECT_FALSE(image.BackedBySameObjectAs(resized_image)); 297 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image.size().ToString()); 298 299 // Load the original wallpaper again and check that we're still using the 300 // previously-resized image instead of doing another resize 301 // (http://crbug.com/321402). 302 controller_->SetWallpaperImage(image, WALLPAPER_LAYOUT_STRETCH); 303 content::RunAllBlockingPoolTasksUntilIdle(); 304 EXPECT_TRUE(resized_image.BackedBySameObjectAs(controller_->GetWallpaper())); 305 } 306 307 TEST_F(DesktopBackgroundControllerTest, GetMaxDisplaySize) { 308 // Device scale factor shouldn't affect the native size. 309 UpdateDisplay("1000x300*2"); 310 EXPECT_EQ( 311 "1000x300", 312 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 313 314 // Rotated display should return the rotated size. 315 UpdateDisplay("1000x300*2/r"); 316 EXPECT_EQ( 317 "300x1000", 318 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 319 320 // UI Scaling shouldn't affect the native size. 321 UpdateDisplay("1000x300*2 (at) 1.5"); 322 EXPECT_EQ( 323 "1000x300", 324 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 325 326 if (!SupportsMultipleDisplays()) 327 return; 328 329 // First display has maximum size. 330 UpdateDisplay("400x300,100x100"); 331 EXPECT_EQ( 332 "400x300", 333 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 334 335 // Second display has maximum size. 336 UpdateDisplay("400x300,500x600"); 337 EXPECT_EQ( 338 "500x600", 339 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 340 341 // Maximum width and height belongs to different displays. 342 UpdateDisplay("400x300,100x500"); 343 EXPECT_EQ( 344 "400x500", 345 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); 346 } 347 348 349 } // namespace ash 350