1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "extensions/browser/api/cast_channel/cast_transport.h" 6 7 #include <string> 8 9 #include "base/bind.h" 10 #include "base/format_macros.h" 11 #include "base/numerics/safe_conversions.h" 12 #include "base/strings/stringprintf.h" 13 #include "extensions/browser/api/cast_channel/cast_framer.h" 14 #include "extensions/browser/api/cast_channel/cast_message_util.h" 15 #include "extensions/browser/api/cast_channel/logger.h" 16 #include "extensions/browser/api/cast_channel/logger_util.h" 17 #include "extensions/common/api/cast_channel/cast_channel.pb.h" 18 #include "net/base/net_errors.h" 19 20 #define VLOG_WITH_CONNECTION(level) \ 21 VLOG(level) << "[" << socket_->ip_endpoint().ToString() \ 22 << ", auth=" << socket_->channel_auth() << "] " 23 24 namespace extensions { 25 namespace core_api { 26 namespace cast_channel { 27 28 CastTransport::CastTransport(CastSocketInterface* socket, 29 Delegate* read_delegate, 30 scoped_refptr<Logger> logger) 31 : socket_(socket), 32 read_delegate_(read_delegate), 33 write_state_(WRITE_STATE_NONE), 34 read_state_(READ_STATE_NONE), 35 logger_(logger) { 36 DCHECK(socket); 37 DCHECK(read_delegate); 38 39 // Buffer is reused across messages to minimize unnecessary buffer 40 // [re]allocations. 41 read_buffer_ = new net::GrowableIOBuffer(); 42 read_buffer_->SetCapacity(MessageFramer::MessageHeader::max_message_size()); 43 framer_.reset(new MessageFramer(read_buffer_)); 44 } 45 46 CastTransport::~CastTransport() { 47 DCHECK(thread_checker_.CalledOnValidThread()); 48 FlushWriteQueue(); 49 } 50 51 // static 52 proto::ReadState CastTransport::ReadStateToProto( 53 CastTransport::ReadState state) { 54 switch (state) { 55 case CastTransport::READ_STATE_NONE: 56 return proto::READ_STATE_NONE; 57 case CastTransport::READ_STATE_READ: 58 return proto::READ_STATE_READ; 59 case CastTransport::READ_STATE_READ_COMPLETE: 60 return proto::READ_STATE_READ_COMPLETE; 61 case CastTransport::READ_STATE_DO_CALLBACK: 62 return proto::READ_STATE_DO_CALLBACK; 63 case CastTransport::READ_STATE_ERROR: 64 return proto::READ_STATE_ERROR; 65 default: 66 NOTREACHED(); 67 return proto::READ_STATE_NONE; 68 } 69 } 70 71 // static 72 proto::WriteState CastTransport::WriteStateToProto( 73 CastTransport::WriteState state) { 74 switch (state) { 75 case CastTransport::WRITE_STATE_NONE: 76 return proto::WRITE_STATE_NONE; 77 case CastTransport::WRITE_STATE_WRITE: 78 return proto::WRITE_STATE_WRITE; 79 case CastTransport::WRITE_STATE_WRITE_COMPLETE: 80 return proto::WRITE_STATE_WRITE_COMPLETE; 81 case CastTransport::WRITE_STATE_DO_CALLBACK: 82 return proto::WRITE_STATE_DO_CALLBACK; 83 case CastTransport::WRITE_STATE_ERROR: 84 return proto::WRITE_STATE_ERROR; 85 default: 86 NOTREACHED(); 87 return proto::WRITE_STATE_NONE; 88 } 89 } 90 91 // static 92 proto::ErrorState CastTransport::ErrorStateToProto(ChannelError state) { 93 switch (state) { 94 case CHANNEL_ERROR_NONE: 95 return proto::CHANNEL_ERROR_NONE; 96 case CHANNEL_ERROR_CHANNEL_NOT_OPEN: 97 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN; 98 case CHANNEL_ERROR_AUTHENTICATION_ERROR: 99 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR; 100 case CHANNEL_ERROR_CONNECT_ERROR: 101 return proto::CHANNEL_ERROR_CONNECT_ERROR; 102 case CHANNEL_ERROR_SOCKET_ERROR: 103 return proto::CHANNEL_ERROR_SOCKET_ERROR; 104 case CHANNEL_ERROR_TRANSPORT_ERROR: 105 return proto::CHANNEL_ERROR_TRANSPORT_ERROR; 106 case CHANNEL_ERROR_INVALID_MESSAGE: 107 return proto::CHANNEL_ERROR_INVALID_MESSAGE; 108 case CHANNEL_ERROR_INVALID_CHANNEL_ID: 109 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID; 110 case CHANNEL_ERROR_CONNECT_TIMEOUT: 111 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT; 112 case CHANNEL_ERROR_UNKNOWN: 113 return proto::CHANNEL_ERROR_UNKNOWN; 114 default: 115 NOTREACHED(); 116 return proto::CHANNEL_ERROR_NONE; 117 } 118 } 119 120 void CastTransport::FlushWriteQueue() { 121 for (; !write_queue_.empty(); write_queue_.pop()) { 122 net::CompletionCallback& callback = write_queue_.front().callback; 123 callback.Run(net::ERR_FAILED); 124 callback.Reset(); 125 } 126 } 127 128 void CastTransport::SendMessage(const CastMessage& message, 129 const net::CompletionCallback& callback) { 130 DCHECK(thread_checker_.CalledOnValidThread()); 131 std::string serialized_message; 132 if (!MessageFramer::Serialize(message, &serialized_message)) { 133 logger_->LogSocketEventForMessage(socket_->id(), 134 proto::SEND_MESSAGE_FAILED, 135 message.namespace_(), 136 "Error when serializing message."); 137 callback.Run(net::ERR_FAILED); 138 return; 139 } 140 WriteRequest write_request( 141 message.namespace_(), serialized_message, callback); 142 143 write_queue_.push(write_request); 144 logger_->LogSocketEventForMessage( 145 socket_->id(), 146 proto::MESSAGE_ENQUEUED, 147 message.namespace_(), 148 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); 149 if (write_state_ == WRITE_STATE_NONE) { 150 SetWriteState(WRITE_STATE_WRITE); 151 OnWriteResult(net::OK); 152 } 153 } 154 155 CastTransport::WriteRequest::WriteRequest( 156 const std::string& namespace_, 157 const std::string& payload, 158 const net::CompletionCallback& callback) 159 : message_namespace(namespace_), callback(callback) { 160 VLOG(2) << "WriteRequest size: " << payload.size(); 161 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(payload), 162 payload.size()); 163 } 164 165 CastTransport::WriteRequest::~WriteRequest() { 166 } 167 168 void CastTransport::SetReadState(ReadState read_state) { 169 if (read_state_ != read_state) { 170 read_state_ = read_state; 171 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); 172 } 173 } 174 175 void CastTransport::SetWriteState(WriteState write_state) { 176 if (write_state_ != write_state) { 177 write_state_ = write_state; 178 logger_->LogSocketWriteState(socket_->id(), 179 WriteStateToProto(write_state_)); 180 } 181 } 182 183 void CastTransport::SetErrorState(ChannelError error_state) { 184 if (error_state_ != error_state) { 185 error_state_ = error_state; 186 logger_->LogSocketErrorState(socket_->id(), 187 ErrorStateToProto(error_state_)); 188 } 189 } 190 191 void CastTransport::OnWriteResult(int result) { 192 DCHECK(thread_checker_.CalledOnValidThread()); 193 VLOG_WITH_CONNECTION(1) << "OnWriteResult queue size: " 194 << write_queue_.size(); 195 196 if (write_queue_.empty()) { 197 SetWriteState(WRITE_STATE_NONE); 198 return; 199 } 200 201 // Network operations can either finish synchronously or asynchronously. 202 // This method executes the state machine transitions in a loop so that 203 // write state transitions happen even when network operations finish 204 // synchronously. 205 int rv = result; 206 do { 207 WriteState state = write_state_; 208 write_state_ = WRITE_STATE_NONE; 209 switch (state) { 210 case WRITE_STATE_WRITE: 211 rv = DoWrite(); 212 break; 213 case WRITE_STATE_WRITE_COMPLETE: 214 rv = DoWriteComplete(rv); 215 break; 216 case WRITE_STATE_DO_CALLBACK: 217 rv = DoWriteCallback(); 218 break; 219 case WRITE_STATE_ERROR: 220 rv = DoWriteError(rv); 221 break; 222 default: 223 NOTREACHED() << "BUG in write flow. Unknown state: " << state; 224 break; 225 } 226 } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING && 227 write_state_ != WRITE_STATE_NONE); 228 229 // No state change occurred in do-while loop above. This means state has 230 // transitioned to NONE. 231 if (write_state_ == WRITE_STATE_NONE) { 232 logger_->LogSocketWriteState(socket_->id(), 233 WriteStateToProto(write_state_)); 234 } 235 236 // If write loop is done because the queue is empty then set write 237 // state to NONE 238 if (write_queue_.empty()) { 239 SetWriteState(WRITE_STATE_NONE); 240 } 241 242 // Write loop is done - if the result is ERR_FAILED then close with error. 243 if (rv == net::ERR_FAILED) { 244 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); 245 socket_->CloseWithError(error_state_); 246 FlushWriteQueue(); 247 } 248 } 249 250 int CastTransport::DoWrite() { 251 DCHECK(!write_queue_.empty()); 252 WriteRequest& request = write_queue_.front(); 253 254 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " 255 << request.io_buffer->size() << " bytes_written " 256 << request.io_buffer->BytesConsumed(); 257 258 SetWriteState(WRITE_STATE_WRITE_COMPLETE); 259 260 int rv = socket_->Write( 261 request.io_buffer.get(), 262 request.io_buffer->BytesRemaining(), 263 base::Bind(&CastTransport::OnWriteResult, base::Unretained(this))); 264 logger_->LogSocketEventWithRv(socket_->id(), proto::SOCKET_WRITE, rv); 265 266 return rv; 267 } 268 269 int CastTransport::DoWriteComplete(int result) { 270 VLOG_WITH_CONNECTION(2) << "DoWriteComplete result=" << result; 271 DCHECK(!write_queue_.empty()); 272 if (result <= 0) { // NOTE that 0 also indicates an error 273 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); 274 SetWriteState(WRITE_STATE_ERROR); 275 return result == 0 ? net::ERR_FAILED : result; 276 } 277 278 // Some bytes were successfully written 279 WriteRequest& request = write_queue_.front(); 280 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; 281 io_buffer->DidConsume(result); 282 if (io_buffer->BytesRemaining() == 0) { // Message fully sent 283 SetWriteState(WRITE_STATE_DO_CALLBACK); 284 } else { 285 SetWriteState(WRITE_STATE_WRITE); 286 } 287 288 return net::OK; 289 } 290 291 int CastTransport::DoWriteCallback() { 292 VLOG_WITH_CONNECTION(2) << "DoWriteCallback"; 293 DCHECK(!write_queue_.empty()); 294 295 SetWriteState(WRITE_STATE_WRITE); 296 297 WriteRequest& request = write_queue_.front(); 298 int bytes_consumed = request.io_buffer->BytesConsumed(); 299 logger_->LogSocketEventForMessage( 300 socket_->id(), 301 proto::MESSAGE_WRITTEN, 302 request.message_namespace, 303 base::StringPrintf("Bytes: %d", bytes_consumed)); 304 request.callback.Run(net::OK); 305 write_queue_.pop(); 306 return net::OK; 307 } 308 309 int CastTransport::DoWriteError(int result) { 310 VLOG_WITH_CONNECTION(2) << "DoWriteError result=" << result; 311 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); 312 DCHECK_LT(result, 0); 313 return net::ERR_FAILED; 314 } 315 316 void CastTransport::StartReadLoop() { 317 DCHECK(thread_checker_.CalledOnValidThread()); 318 // Read loop would have already been started if read state is not NONE 319 if (read_state_ == READ_STATE_NONE) { 320 SetReadState(READ_STATE_READ); 321 OnReadResult(net::OK); 322 } 323 } 324 325 void CastTransport::OnReadResult(int result) { 326 DCHECK(thread_checker_.CalledOnValidThread()); 327 // Network operations can either finish synchronously or asynchronously. 328 // This method executes the state machine transitions in a loop so that 329 // write state transitions happen even when network operations finish 330 // synchronously. 331 int rv = result; 332 do { 333 ReadState state = read_state_; 334 read_state_ = READ_STATE_NONE; 335 336 switch (state) { 337 case READ_STATE_READ: 338 rv = DoRead(); 339 break; 340 case READ_STATE_READ_COMPLETE: 341 rv = DoReadComplete(rv); 342 break; 343 case READ_STATE_DO_CALLBACK: 344 rv = DoReadCallback(); 345 break; 346 case READ_STATE_ERROR: 347 rv = DoReadError(rv); 348 DCHECK_EQ(read_state_, READ_STATE_NONE); 349 break; 350 default: 351 NOTREACHED() << "BUG in read flow. Unknown state: " << state; 352 break; 353 } 354 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); 355 356 // No state change occurred in do-while loop above. This means state has 357 // transitioned to NONE. 358 if (read_state_ == READ_STATE_NONE) { 359 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); 360 } 361 362 if (rv == net::ERR_FAILED) { 363 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); 364 socket_->CloseWithError(error_state_); 365 FlushWriteQueue(); 366 read_delegate_->OnError( 367 socket_, error_state_, logger_->GetLastErrors(socket_->id())); 368 } 369 } 370 371 int CastTransport::DoRead() { 372 VLOG_WITH_CONNECTION(2) << "DoRead"; 373 SetReadState(READ_STATE_READ_COMPLETE); 374 375 // Determine how many bytes need to be read. 376 size_t num_bytes_to_read = framer_->BytesRequested(); 377 378 // Read up to num_bytes_to_read into |current_read_buffer_|. 379 int rv = socket_->Read( 380 read_buffer_.get(), 381 base::checked_cast<uint32>(num_bytes_to_read), 382 base::Bind(&CastTransport::OnReadResult, base::Unretained(this))); 383 384 return rv; 385 } 386 387 int CastTransport::DoReadComplete(int result) { 388 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result; 389 390 if (result <= 0) { 391 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); 392 SetReadState(READ_STATE_ERROR); 393 return result == 0 ? net::ERR_FAILED : result; 394 } 395 396 size_t message_size; 397 DCHECK(current_message_.get() == NULL); 398 current_message_ = framer_->Ingest(result, &message_size, &error_state_); 399 if (current_message_.get()) { 400 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE); 401 DCHECK_GT(message_size, static_cast<size_t>(0)); 402 logger_->LogSocketEventForMessage( 403 socket_->id(), 404 proto::MESSAGE_READ, 405 current_message_->namespace_(), 406 base::StringPrintf("Message size: %u", 407 static_cast<uint32>(message_size))); 408 SetReadState(READ_STATE_DO_CALLBACK); 409 } else if (error_state_ != CHANNEL_ERROR_NONE) { 410 DCHECK(current_message_.get() == NULL); 411 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); 412 SetReadState(READ_STATE_ERROR); 413 } else { 414 DCHECK(current_message_.get() == NULL); 415 SetReadState(READ_STATE_READ); 416 } 417 return net::OK; 418 } 419 420 int CastTransport::DoReadCallback() { 421 VLOG_WITH_CONNECTION(2) << "DoReadCallback"; 422 SetReadState(READ_STATE_READ); 423 if (!IsCastMessageValid(*current_message_)) { 424 SetReadState(READ_STATE_ERROR); 425 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); 426 return net::ERR_INVALID_RESPONSE; 427 } 428 logger_->LogSocketEventForMessage(socket_->id(), 429 proto::NOTIFY_ON_MESSAGE, 430 current_message_->namespace_(), 431 std::string()); 432 read_delegate_->OnMessage(socket_, *current_message_); 433 current_message_.reset(); 434 return net::OK; 435 } 436 437 int CastTransport::DoReadError(int result) { 438 VLOG_WITH_CONNECTION(2) << "DoReadError"; 439 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); 440 DCHECK_LE(result, 0); 441 return net::ERR_FAILED; 442 } 443 444 } // namespace cast_channel 445 } // namespace core_api 446 } // namespace extensions 447