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      1 /*
      2  * Copyright (C) 2011 Google Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef GraphicsTypes3D_h
     27 #define GraphicsTypes3D_h
     28 
     29 #include "third_party/khronos/GLES2/gl2.h"
     30 #include "third_party/khronos/GLES2/gl2ext.h"
     31 #include "wtf/Forward.h"
     32 #include <stdint.h>
     33 
     34 typedef unsigned Platform3DObject;
     35 
     36 // WebGL-specific enums
     37 const unsigned GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL = 0x821A;
     38 const unsigned GC3D_UNPACK_FLIP_Y_WEBGL = 0x9240;
     39 const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
     40 const unsigned GC3D_CONTEXT_LOST_WEBGL = 0x9242;
     41 const unsigned GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
     42 const unsigned GC3D_BROWSER_DEFAULT_WEBGL = 0x9244;
     43 
     44 // GL_CHROMIUM_flipy
     45 const unsigned GC3D_UNPACK_FLIP_Y_CHROMIUM = 0x9240;
     46 
     47 // GL_CHROMIUM_copy_texture
     48 const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM = 0x9241;
     49 const unsigned GC3D_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM = 0x9242;
     50 
     51 // GL_AMD_compressed_ATC_texture
     52 const unsigned GC3D_COMPRESSED_ATC_RGB_AMD = 0x8C92;
     53 const unsigned GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93;
     54 const unsigned GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE;
     55 
     56 // GL_CHROMIUM_image
     57 const unsigned GC3D_IMAGE_ROWBYTES_CHROMIUM = 0x78F0;
     58 const unsigned GC3D_IMAGE_MAP_CHROMIUM = 0x78F1;
     59 const unsigned GC3D_IMAGE_SCANOUT_CHROMIUM = 0x78F2;
     60 
     61 #endif
     62