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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/wm/core/window_modality_controller.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "ui/aura/client/aura_constants.h"
     10 #include "ui/aura/client/capture_client.h"
     11 #include "ui/aura/env.h"
     12 #include "ui/aura/window.h"
     13 #include "ui/aura/window_event_dispatcher.h"
     14 #include "ui/aura/window_property.h"
     15 #include "ui/base/ui_base_types.h"
     16 #include "ui/events/event.h"
     17 #include "ui/events/event_target.h"
     18 #include "ui/events/gestures/gesture_recognizer.h"
     19 #include "ui/wm/core/window_animations.h"
     20 #include "ui/wm/core/window_util.h"
     21 
     22 namespace wm {
     23 
     24 // Transient child's modal parent.
     25 extern const aura::WindowProperty<aura::Window*>* const kModalParentKey;
     26 DEFINE_WINDOW_PROPERTY_KEY(aura::Window*, kModalParentKey, NULL);
     27 
     28 namespace {
     29 
     30 bool HasAncestor(aura::Window* window, aura::Window* ancestor) {
     31   if (!window)
     32     return false;
     33   if (window == ancestor)
     34     return true;
     35   return HasAncestor(window->parent(), ancestor);
     36 }
     37 
     38 bool TransientChildIsWindowModal(aura::Window* window) {
     39   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_WINDOW;
     40 }
     41 
     42 bool TransientChildIsSystemModal(aura::Window* window) {
     43   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM;
     44 }
     45 
     46 bool TransientChildIsChildModal(aura::Window* window) {
     47   return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_CHILD;
     48 }
     49 
     50 aura::Window* GetModalParent(aura::Window* window) {
     51   return window->GetProperty(kModalParentKey);
     52 }
     53 
     54 bool IsModalTransientChild(aura::Window* transient, aura::Window* original) {
     55   return transient->IsVisible() &&
     56       (TransientChildIsWindowModal(transient) ||
     57        TransientChildIsSystemModal(transient) ||
     58        (TransientChildIsChildModal(transient) &&
     59         (HasAncestor(original, GetModalParent(transient)))));
     60 }
     61 
     62 aura::Window* GetModalTransientChild(
     63     aura::Window* activatable,
     64     aura::Window* original) {
     65   for (aura::Window::Windows::const_iterator it =
     66            GetTransientChildren(activatable).begin();
     67        it != GetTransientChildren(activatable).end();
     68        ++it) {
     69     aura::Window* transient = *it;
     70     if (IsModalTransientChild(transient, original)) {
     71       return GetTransientChildren(transient).empty() ?
     72           transient : GetModalTransientChild(transient, original);
     73     }
     74   }
     75   return NULL;
     76 }
     77 
     78 }  // namespace
     79 
     80 void SetModalParent(aura::Window* child, aura::Window* parent) {
     81   child->SetProperty(kModalParentKey, parent);
     82 }
     83 
     84 aura::Window* GetModalTransient(aura::Window* window) {
     85   if (!window)
     86     return NULL;
     87 
     88   // We always want to check the for the transient child of the toplevel window.
     89   aura::Window* toplevel = GetToplevelWindow(window);
     90   if (!toplevel)
     91     return NULL;
     92 
     93   return GetModalTransientChild(toplevel, window);
     94 }
     95 
     96 ////////////////////////////////////////////////////////////////////////////////
     97 // WindowModalityController, public:
     98 
     99 WindowModalityController::WindowModalityController(
    100     ui::EventTarget* event_target)
    101     : event_target_(event_target) {
    102   aura::Env::GetInstance()->AddObserver(this);
    103   DCHECK(event_target->IsPreTargetListEmpty());
    104   event_target_->AddPreTargetHandler(this);
    105 }
    106 
    107 WindowModalityController::~WindowModalityController() {
    108   event_target_->RemovePreTargetHandler(this);
    109   aura::Env::GetInstance()->RemoveObserver(this);
    110   for (size_t i = 0; i < windows_.size(); ++i)
    111     windows_[i]->RemoveObserver(this);
    112 }
    113 
    114 ////////////////////////////////////////////////////////////////////////////////
    115 // WindowModalityController, aura::EventFilter implementation:
    116 
    117 void WindowModalityController::OnKeyEvent(ui::KeyEvent* event) {
    118   aura::Window* target = static_cast<aura::Window*>(event->target());
    119   if (GetModalTransient(target))
    120     event->SetHandled();
    121 }
    122 
    123 void WindowModalityController::OnMouseEvent(ui::MouseEvent* event) {
    124   aura::Window* target = static_cast<aura::Window*>(event->target());
    125   if (ProcessLocatedEvent(target, event))
    126    event->SetHandled();
    127 }
    128 
    129 void WindowModalityController::OnTouchEvent(ui::TouchEvent* event) {
    130   aura::Window* target = static_cast<aura::Window*>(event->target());
    131   if (ProcessLocatedEvent(target, event))
    132     event->SetHandled();
    133 }
    134 
    135 ////////////////////////////////////////////////////////////////////////////////
    136 // WindowModalityController, aura::EnvObserver implementation:
    137 
    138 void WindowModalityController::OnWindowInitialized(aura::Window* window) {
    139   windows_.push_back(window);
    140   window->AddObserver(this);
    141 }
    142 
    143 ////////////////////////////////////////////////////////////////////////////////
    144 // WindowModalityController, aura::WindowObserver implementation:
    145 
    146 void WindowModalityController::OnWindowPropertyChanged(aura::Window* window,
    147                                                        const void* key,
    148                                                        intptr_t old) {
    149   // In tests, we sometimes create the modality relationship after a window is
    150   // visible.
    151   if (key == aura::client::kModalKey &&
    152       window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_NONE &&
    153       window->IsVisible()) {
    154     ActivateWindow(window);
    155     ui::GestureRecognizer::Get()->TransferEventsTo(GetTransientParent(window),
    156                                                    NULL);
    157   }
    158 }
    159 
    160 void WindowModalityController::OnWindowVisibilityChanged(
    161     aura::Window* window,
    162     bool visible) {
    163   if (visible && window->GetProperty(aura::client::kModalKey) !=
    164       ui::MODAL_TYPE_NONE) {
    165     ui::GestureRecognizer::Get()->TransferEventsTo(GetTransientParent(window),
    166                                                    NULL);
    167     // Make sure no other window has capture, otherwise |window| won't get mouse
    168     // events.
    169     aura::Window* capture_window = aura::client::GetCaptureWindow(window);
    170     if (capture_window)
    171       capture_window->ReleaseCapture();
    172   }
    173 }
    174 
    175 void WindowModalityController::OnWindowDestroyed(aura::Window* window) {
    176   windows_.erase(std::find(windows_.begin(), windows_.end(), window));
    177   window->RemoveObserver(this);
    178 }
    179 
    180 bool WindowModalityController::ProcessLocatedEvent(aura::Window* target,
    181                                                    ui::LocatedEvent* event) {
    182   if (event->handled())
    183     return false;
    184   aura::Window* modal_transient_child = GetModalTransient(target);
    185   if (modal_transient_child && (event->type() == ui::ET_MOUSE_PRESSED ||
    186                                 event->type() == ui::ET_TOUCH_PRESSED)) {
    187     // Activate top window if transient child window is window modal.
    188     if (TransientChildIsWindowModal(modal_transient_child)) {
    189       aura::Window* toplevel = GetToplevelWindow(target);
    190       DCHECK(toplevel);
    191       ActivateWindow(toplevel);
    192     }
    193 
    194     AnimateWindow(modal_transient_child, WINDOW_ANIMATION_TYPE_BOUNCE);
    195   }
    196   if (event->type() == ui::ET_TOUCH_CANCELLED)
    197     return false;
    198   return !!modal_transient_child;
    199 }
    200 
    201 }  // namespace wm
    202