1 //===-- SymbolFile.h --------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #ifndef liblldb_SymbolFile_h_ 11 #define liblldb_SymbolFile_h_ 12 13 #include "lldb/lldb-private.h" 14 #include "lldb/Core/PluginInterface.h" 15 #include "lldb/Symbol/ClangASTType.h" 16 #include "lldb/Symbol/ClangNamespaceDecl.h" 17 #include "lldb/Symbol/Type.h" 18 19 namespace lldb_private { 20 21 class SymbolFile : 22 public PluginInterface 23 { 24 public: 25 //------------------------------------------------------------------ 26 // Symbol file ability bits. 27 // 28 // Each symbol file can claim to support one or more symbol file 29 // abilities. These get returned from SymbolFile::GetAbilities(). 30 // These help us to determine which plug-in will be best to load 31 // the debug information found in files. 32 //------------------------------------------------------------------ 33 enum Abilities 34 { 35 CompileUnits = (1u << 0), 36 LineTables = (1u << 1), 37 Functions = (1u << 2), 38 Blocks = (1u << 3), 39 GlobalVariables = (1u << 4), 40 LocalVariables = (1u << 5), 41 VariableTypes = (1u << 6), 42 kAllAbilities =((1u << 7) - 1u) 43 }; 44 45 static SymbolFile * 46 FindPlugin (ObjectFile* obj_file); 47 48 //------------------------------------------------------------------ 49 // Constructors and Destructors 50 //------------------------------------------------------------------ 51 SymbolFile(ObjectFile* obj_file) : 52 m_obj_file(obj_file), 53 m_abilities(0), 54 m_calculated_abilities(false) 55 { 56 } 57 58 virtual 59 ~SymbolFile() 60 { 61 } 62 63 //------------------------------------------------------------------ 64 /// Get a mask of what this symbol file supports for the object file 65 /// that it was constructed with. 66 /// 67 /// Each symbol file gets to respond with a mask of abilities that 68 /// it supports for each object file. This happens when we are 69 /// trying to figure out which symbol file plug-in will get used 70 /// for a given object file. The plug-in that resoonds with the 71 /// best mix of "SymbolFile::Abilities" bits set, will get chosen to 72 /// be the symbol file parser. This allows each plug-in to check for 73 /// sections that contain data a symbol file plug-in would need. For 74 /// example the DWARF plug-in requires DWARF sections in a file that 75 /// contain debug information. If the DWARF plug-in doesn't find 76 /// these sections, it won't respond with many ability bits set, and 77 /// we will probably fall back to the symbol table SymbolFile plug-in 78 /// which uses any information in the symbol table. Also, plug-ins 79 /// might check for some specific symbols in a symbol table in the 80 /// case where the symbol table contains debug information (STABS 81 /// and COFF). Not a lot of work should happen in these functions 82 /// as the plug-in might not get selected due to another plug-in 83 /// having more abilities. Any initialization work should be saved 84 /// for "void SymbolFile::InitializeObject()" which will get called 85 /// on the SymbolFile object with the best set of abilities. 86 /// 87 /// @return 88 /// A uint32_t mask containing bits from the SymbolFile::Abilities 89 /// enumeration. Any bits that are set represent an ability that 90 /// this symbol plug-in can parse from the object file. 91 ///------------------------------------------------------------------ 92 uint32_t GetAbilities () 93 { 94 if (!m_calculated_abilities) 95 { 96 m_abilities = CalculateAbilities(); 97 m_calculated_abilities = true; 98 } 99 100 return m_abilities; 101 } 102 103 virtual uint32_t CalculateAbilities() = 0; 104 105 //------------------------------------------------------------------ 106 /// Initialize the SymbolFile object. 107 /// 108 /// The SymbolFile object with the best set of abilities (detected 109 /// in "uint32_t SymbolFile::GetAbilities()) will have this function 110 /// called if it is chosen to parse an object file. More complete 111 /// initialization can happen in this function which will get called 112 /// prior to any other functions in the SymbolFile protocol. 113 //------------------------------------------------------------------ 114 virtual void InitializeObject() {} 115 116 //------------------------------------------------------------------ 117 // Compile Unit function calls 118 //------------------------------------------------------------------ 119 // Approach 1 - iterator 120 virtual uint32_t GetNumCompileUnits() = 0; 121 virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t index) = 0; 122 123 virtual lldb::LanguageType ParseCompileUnitLanguage (const SymbolContext& sc) = 0; 124 virtual size_t ParseCompileUnitFunctions (const SymbolContext& sc) = 0; 125 virtual bool ParseCompileUnitLineTable (const SymbolContext& sc) = 0; 126 virtual bool ParseCompileUnitSupportFiles (const SymbolContext& sc, FileSpecList& support_files) = 0; 127 virtual size_t ParseFunctionBlocks (const SymbolContext& sc) = 0; 128 virtual size_t ParseTypes (const SymbolContext& sc) = 0; 129 virtual size_t ParseVariablesForContext (const SymbolContext& sc) = 0; 130 virtual Type* ResolveTypeUID (lldb::user_id_t type_uid) = 0; 131 virtual bool ResolveClangOpaqueTypeDefinition (ClangASTType &clang_type) = 0; 132 virtual clang::DeclContext* GetClangDeclContextForTypeUID (const lldb_private::SymbolContext &sc, lldb::user_id_t type_uid) { return NULL; } 133 virtual clang::DeclContext* GetClangDeclContextContainingTypeUID (lldb::user_id_t type_uid) { return NULL; } 134 virtual uint32_t ResolveSymbolContext (const Address& so_addr, uint32_t resolve_scope, SymbolContext& sc) = 0; 135 virtual uint32_t ResolveSymbolContext (const FileSpec& file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList& sc_list) = 0; 136 virtual uint32_t FindGlobalVariables (const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, VariableList& variables) = 0; 137 virtual uint32_t FindGlobalVariables (const RegularExpression& regex, bool append, uint32_t max_matches, VariableList& variables) = 0; 138 virtual uint32_t FindFunctions (const ConstString &name, const ClangNamespaceDecl *namespace_decl, uint32_t name_type_mask, bool include_inlines, bool append, SymbolContextList& sc_list) = 0; 139 virtual uint32_t FindFunctions (const RegularExpression& regex, bool include_inlines, bool append, SymbolContextList& sc_list) = 0; 140 virtual uint32_t FindTypes (const SymbolContext& sc, const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, TypeList& types) = 0; 141 // virtual uint32_t FindTypes (const SymbolContext& sc, const RegularExpression& regex, bool append, uint32_t max_matches, TypeList& types) = 0; 142 virtual TypeList * GetTypeList (); 143 virtual size_t GetTypes (lldb_private::SymbolContextScope *sc_scope, 144 uint32_t type_mask, 145 lldb_private::TypeList &type_list) = 0; 146 virtual ClangASTContext & 147 GetClangASTContext (); 148 virtual ClangNamespaceDecl 149 FindNamespace (const SymbolContext& sc, 150 const ConstString &name, 151 const ClangNamespaceDecl *parent_namespace_decl) = 0; 152 153 ObjectFile* GetObjectFile() { return m_obj_file; } 154 const ObjectFile* GetObjectFile() const { return m_obj_file; } 155 156 protected: 157 ObjectFile* m_obj_file; // The object file that symbols can be extracted from. 158 uint32_t m_abilities; 159 bool m_calculated_abilities; 160 private: 161 DISALLOW_COPY_AND_ASSIGN (SymbolFile); 162 }; 163 164 165 } // namespace lldb_private 166 167 #endif // liblldb_SymbolFile_h_ 168