1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ 7 8 #include "base/memory/ref_counted.h" 9 #include "base/memory/scoped_ptr.h" 10 #include "ui/gfx/geometry/size.h" 11 #include "ui/gfx/gpu_memory_buffer.h" 12 13 namespace gfx { 14 class GLImage; 15 } 16 17 namespace content { 18 19 class GpuMemoryBufferFactory { 20 public: 21 GpuMemoryBufferFactory() {} 22 virtual ~GpuMemoryBufferFactory() {} 23 24 // Creates a new platform specific factory instance. 25 static scoped_ptr<GpuMemoryBufferFactory> Create(); 26 27 // Creates a GPU memory buffer instance from |handle|. Whether the storage for 28 // the buffer is passed with the handle or allocated as part of buffer 29 // creation depends on the type. A valid handle is returned on success. 30 virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( 31 const gfx::GpuMemoryBufferHandle& handle, 32 const gfx::Size& size, 33 unsigned internalformat, 34 unsigned usage) = 0; 35 36 // Destroys GPU memory buffer identified by |handle|. 37 virtual void DestroyGpuMemoryBuffer( 38 const gfx::GpuMemoryBufferHandle& handle) = 0; 39 40 // Creates a GLImage instance for GPU memory buffer identified by |handle|. 41 // |client_id| should be set to the client requesting the creation of instance 42 // and can be used by factory implementation to verify access rights. 43 virtual scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( 44 const gfx::GpuMemoryBufferHandle& handle, 45 const gfx::Size& size, 46 unsigned internalformat, 47 int client_id) = 0; 48 49 private: 50 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferFactory); 51 }; 52 53 } // namespace content 54 55 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ 56