OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:Mesh
(Results
1 - 5
of
5
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/graphics/
Mesh.cpp
14
#include "
Mesh
.h"
16
Mesh
::
Mesh
(const float* vertices, const float* normals, const float* texCoords,
Mesh.h
20
// This allows a
mesh
to appear multiple times in a SceneGraph without duplication.
21
class
Mesh
{
23
Mesh
(const float* vertices, const float* normals, const float* texCoords,
25
virtual ~
Mesh
() {};
/external/chromium_org/third_party/skia/samplecode/
SampleWarp.cpp
209
class
Mesh
{
211
Mesh
();
212
~
Mesh
();
214
Mesh
& operator=(const
Mesh
& src);
240
Mesh
::
Mesh
() : fPts(NULL), fCount(0), fIndices(NULL), fIndexCount(0) {}
242
Mesh
::~
Mesh
() {
247
Mesh
& Mesh::operator=(const Mesh& src)
[
all
...]
/external/chromium_org/third_party/skia/src/utils/
SkNinePatch.cpp
96
struct
Mesh
{
133
Mesh
mesh
;
local
197
mesh
.fVerts = verts;
198
mesh
.fTexs = texs;
199
mesh
.fColors = NULL;
200
mesh
.fIndices = NULL;
204
mesh
.fIndices = g3x3Indices;
208
mesh
.fIndices = indices;
248
mesh
.fVerts, mesh.fTexs, mesh.fColors, NULL
[
all
...]
/external/chromium_org/third_party/skia/tests/
BlitRowTest.cpp
159
struct
Mesh
{
162
Mesh
(const SkBitmap& bm, SkPaint* paint) {
208
// cons up a
mesh
to draw the bitmap with
209
Mesh
mesh
(srcBM, &paint);
241
mesh
.draw(&canvas1, &paint);
Completed in 540 milliseconds