1 /* 2 * Copyright (C) 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef RenderFlexibleBox_h 32 #define RenderFlexibleBox_h 33 34 #include "core/rendering/OrderIterator.h" 35 #include "core/rendering/RenderBlock.h" 36 37 namespace blink { 38 39 class RenderFlexibleBox : public RenderBlock { 40 public: 41 RenderFlexibleBox(Element*); 42 virtual ~RenderFlexibleBox(); 43 44 static RenderFlexibleBox* createAnonymous(Document*); 45 46 virtual const char* renderName() const OVERRIDE; 47 48 virtual bool isFlexibleBox() const OVERRIDE FINAL { return true; } 49 virtual bool canCollapseAnonymousBlockChild() const OVERRIDE { return false; } 50 virtual void layoutBlock(bool relayoutChildren) OVERRIDE FINAL; 51 52 virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE; 53 virtual int firstLineBoxBaseline() const OVERRIDE; 54 virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE; 55 56 virtual void paintChildren(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; 57 58 bool isHorizontalFlow() const; 59 60 OrderIterator& orderIterator() { return m_orderIterator; } 61 62 protected: 63 virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE; 64 65 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; 66 virtual void removeChild(RenderObject*) OVERRIDE; 67 68 private: 69 enum FlexSign { 70 PositiveFlexibility, 71 NegativeFlexibility, 72 }; 73 74 enum PositionedLayoutMode { 75 FlipForRowReverse, 76 NoFlipForRowReverse, 77 }; 78 79 typedef HashMap<const RenderBox*, LayoutUnit> InflexibleFlexItemSize; 80 typedef Vector<RenderBox*> OrderedFlexItemList; 81 82 struct LineContext; 83 struct Violation; 84 85 // Use an inline capacity of 8, since flexbox containers usually have less than 8 children. 86 typedef Vector<LayoutRect, 8> ChildFrameRects; 87 88 bool hasOrthogonalFlow(RenderBox& child) const; 89 bool isColumnFlow() const; 90 bool isLeftToRightFlow() const; 91 bool isMultiline() const; 92 Length flexBasisForChild(RenderBox& child) const; 93 LayoutUnit crossAxisExtentForChild(RenderBox& child) const; 94 LayoutUnit crossAxisIntrinsicExtentForChild(RenderBox& child) const; 95 LayoutUnit childIntrinsicHeight(RenderBox& child) const; 96 LayoutUnit childIntrinsicWidth(RenderBox& child) const; 97 LayoutUnit mainAxisExtentForChild(RenderBox& child) const; 98 LayoutUnit crossAxisExtent() const; 99 LayoutUnit mainAxisExtent() const; 100 LayoutUnit crossAxisContentExtent() const; 101 LayoutUnit mainAxisContentExtent(LayoutUnit contentLogicalHeight); 102 LayoutUnit computeMainAxisExtentForChild(RenderBox& child, SizeType, const Length& size); 103 WritingMode transformedWritingMode() const; 104 LayoutUnit flowAwareBorderStart() const; 105 LayoutUnit flowAwareBorderEnd() const; 106 LayoutUnit flowAwareBorderBefore() const; 107 LayoutUnit flowAwareBorderAfter() const; 108 LayoutUnit flowAwarePaddingStart() const; 109 LayoutUnit flowAwarePaddingEnd() const; 110 LayoutUnit flowAwarePaddingBefore() const; 111 LayoutUnit flowAwarePaddingAfter() const; 112 LayoutUnit flowAwareMarginStartForChild(RenderBox& child) const; 113 LayoutUnit flowAwareMarginEndForChild(RenderBox& child) const; 114 LayoutUnit flowAwareMarginBeforeForChild(RenderBox& child) const; 115 LayoutUnit crossAxisMarginExtentForChild(RenderBox& child) const; 116 LayoutUnit crossAxisScrollbarExtent() const; 117 LayoutUnit crossAxisScrollbarExtentForChild(RenderBox& child) const; 118 LayoutPoint flowAwareLocationForChild(RenderBox& child) const; 119 // FIXME: Supporting layout deltas. 120 void setFlowAwareLocationForChild(RenderBox& child, const LayoutPoint&); 121 void adjustAlignmentForChild(RenderBox& child, LayoutUnit); 122 ItemPosition alignmentForChild(RenderBox& child) const; 123 LayoutUnit mainAxisBorderAndPaddingExtentForChild(RenderBox& child) const; 124 LayoutUnit preferredMainAxisContentExtentForChild(RenderBox& child, bool hasInfiniteLineLength, bool relayoutChildren = false); 125 bool childPreferredMainAxisContentExtentRequiresLayout(RenderBox& child, bool hasInfiniteLineLength) const; 126 bool needToStretchChildLogicalHeight(RenderBox& child) const; 127 128 void layoutFlexItems(bool relayoutChildren); 129 LayoutUnit autoMarginOffsetInMainAxis(const OrderedFlexItemList&, LayoutUnit& availableFreeSpace); 130 void updateAutoMarginsInMainAxis(RenderBox& child, LayoutUnit autoMarginOffset); 131 bool hasAutoMarginsInCrossAxis(RenderBox& child) const; 132 bool updateAutoMarginsInCrossAxis(RenderBox& child, LayoutUnit availableAlignmentSpace); 133 void repositionLogicalHeightDependentFlexItems(Vector<LineContext>&); 134 LayoutUnit clientLogicalBottomAfterRepositioning(); 135 void appendChildFrameRects(ChildFrameRects&); 136 137 LayoutUnit availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent, RenderBox& child); 138 LayoutUnit availableAlignmentSpaceForChildBeforeStretching(LayoutUnit lineCrossAxisExtent, RenderBox& child); 139 LayoutUnit marginBoxAscentForChild(RenderBox& child); 140 141 LayoutUnit computeChildMarginValue(Length margin); 142 void prepareOrderIteratorAndMargins(); 143 LayoutUnit adjustChildSizeForMinAndMax(RenderBox& child, LayoutUnit childSize); 144 // The hypothetical main size of an item is the flex base size clamped according to its min and max main size properties 145 bool computeNextFlexLine(OrderedFlexItemList& orderedChildren, LayoutUnit& sumFlexBaseSize, double& totalFlexGrow, double& totalWeightedFlexShrink, LayoutUnit& sumHypotheticalMainSize, bool& hasInfiniteLineLength, bool relayoutChildren); 146 147 bool resolveFlexibleLengths(FlexSign, const OrderedFlexItemList&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, Vector<LayoutUnit, 16>& childSizes, bool hasInfiniteLineLength); 148 void freezeViolations(const Vector<Violation>&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, bool hasInfiniteLineLength); 149 150 void resetAutoMarginsAndLogicalTopInCrossAxis(RenderBox& child); 151 void setLogicalOverrideSize(RenderBox& child, LayoutUnit childPreferredSize); 152 void prepareChildForPositionedLayout(RenderBox& child, LayoutUnit mainAxisOffset, LayoutUnit crossAxisOffset, PositionedLayoutMode); 153 size_t numberOfInFlowPositionedChildren(const OrderedFlexItemList&) const; 154 void layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList&, const Vector<LayoutUnit, 16>& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector<LineContext>&, bool hasInfiniteLineLength); 155 void layoutColumnReverse(const OrderedFlexItemList&, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace); 156 void alignFlexLines(Vector<LineContext>&); 157 void alignChildren(const Vector<LineContext>&); 158 void applyStretchAlignmentToChild(RenderBox& child, LayoutUnit lineCrossAxisExtent); 159 void flipForRightToLeftColumn(); 160 void flipForWrapReverse(const Vector<LineContext>&, LayoutUnit crossAxisStartEdge); 161 162 // This is used to cache the preferred size for orthogonal flow children so we don't have to relayout to get it 163 HashMap<const RenderObject*, LayoutUnit> m_intrinsicSizeAlongMainAxis; 164 165 mutable OrderIterator m_orderIterator; 166 int m_numberOfInFlowChildrenOnFirstLine; 167 }; 168 169 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlexibleBox, isFlexibleBox()); 170 171 } // namespace blink 172 173 #endif // RenderFlexibleBox_h 174