1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef COMPONENTS_TRANSLATE_CONTENT_RENDERER_RENDERER_CLD_DATA_PROVIDER_H_ 6 #define COMPONENTS_TRANSLATE_CONTENT_RENDERER_RENDERER_CLD_DATA_PROVIDER_H_ 7 8 #include "base/callback.h" 9 #include "ipc/ipc_listener.h" 10 11 namespace IPC { 12 class Message; 13 } 14 15 namespace content { 16 class RenderViewObserver; 17 } 18 19 namespace translate { 20 21 // Renderer-side interface responsible for providing CLD data. 22 // The implementation must be paired with a browser-side implementation of 23 // the BrowserCldDataProvider class: 24 // 25 // components/translate/content/browser/browser_cld_data_provider.h 26 // 27 // ... and the glue between them is typically a pair of request/response IPC 28 // messages using the CldDataProviderMsgStart IPCMessageStart enumerated 29 // constant from ipc_message_start.h 30 class RendererCldDataProvider : public IPC::Listener { 31 public: 32 virtual ~RendererCldDataProvider() {} 33 34 // (Inherited from IPC::Listener) 35 // If the specified message is a response for CLD data, attempts to 36 // initialize CLD2 and returns true in all cases. If initialization is 37 // successful and a callback has been configured via 38 // SetCldAvailableCallback(...), that callback is invoked from the message 39 // loop thread. 40 // This method is defined as virtual in order to force the implementation to 41 // define the specific IPC message(s) that it handles. 42 virtual bool OnMessageReceived(const IPC::Message&) = 0; 43 44 // Invoked by the renderer process to request that CLD data be obtained and 45 // that CLD be initialized with it. The implementation is expected to 46 // communicate with the paired BrowserCldDataProvider implementation on the 47 // browser side. 48 // This method must be invoked on the message loop thread. 49 virtual void SendCldDataRequest() = 0; 50 51 // Convenience method that tracks whether or not CLD data is available. 52 // This method can be used in the absence of a callback (i.e., if the caller 53 // wants a simple way to check the state of CLD data availability without 54 // keeping a separate boolean flag tripped by a callback). 55 virtual bool IsCldDataAvailable() = 0; 56 57 // Sets a callback that will be invoked when CLD data is successfully 58 // obtained from the paired BrowserCldDataProvider implementation on the 59 // browser side, after CLD has been successfully initialized. 60 // Both the initialization of CLD2 as well as the invocation of the callback 61 // must happen on the message loop thread. 62 virtual void SetCldAvailableCallback(base::Callback<void(void)>) = 0; 63 }; 64 65 // Static factory function defined by the implementation that produces a new 66 // provider for the specified render view host. 67 RendererCldDataProvider* CreateRendererCldDataProviderFor( 68 content::RenderViewObserver*); 69 70 } // namespace translate 71 72 #endif // COMPONENTS_TRANSLATE_CONTENT_RENDERER_RENDERER_CLD_DATAP_PROVIDER_H_ 73