Home | History | Annotate | Download | only in svg
      1 /*
      2  * Copyright (C) 2008 Apple Inc. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGGlyphMap_h
     21 #define SVGGlyphMap_h
     22 
     23 #if ENABLE(SVG_FONTS)
     24 #include "core/svg/SVGParserUtilities.h"
     25 #include "platform/fonts/Latin1TextIterator.h"
     26 #include "platform/fonts/SVGGlyph.h"
     27 #include "platform/text/SurrogatePairAwareTextIterator.h"
     28 #include "wtf/HashMap.h"
     29 #include "wtf/Vector.h"
     30 
     31 namespace blink {
     32 
     33 struct GlyphMapNode;
     34 
     35 typedef HashMap<UChar32, RefPtr<GlyphMapNode> > GlyphMapLayer;
     36 
     37 struct GlyphMapNode : public RefCounted<GlyphMapNode> {
     38 private:
     39     GlyphMapNode() { }
     40 public:
     41     static PassRefPtr<GlyphMapNode> create() { return adoptRef(new GlyphMapNode); }
     42 
     43     Vector<SVGGlyph> glyphs;
     44 
     45     GlyphMapLayer children;
     46 };
     47 
     48 class SVGGlyphMap {
     49 public:
     50     SVGGlyphMap() : m_currentPriority(0) { }
     51 
     52     void addGlyph(const String& glyphIdentifier, const String& unicodeString, SVGGlyph glyph)
     53     {
     54         ASSERT(!glyphIdentifier.isEmpty() || !unicodeString.isEmpty());
     55 
     56         bool hasGlyphIdentifier = !glyphIdentifier.isEmpty();
     57         if (unicodeString.isEmpty()) {
     58             // Register glyphs with 'id's in the id glyph map and in the glyph table.
     59             ASSERT(hasGlyphIdentifier);
     60             appendToGlyphTable(glyph);
     61             m_idGlyphs.add(glyphIdentifier, glyph.tableEntry);
     62             return;
     63         }
     64 
     65         unsigned length = unicodeString.length();
     66 
     67         RefPtr<GlyphMapNode> node;
     68         if (unicodeString.is8Bit()) {
     69             Latin1TextIterator textIterator(unicodeString.characters8(), 0, length, length);
     70             node = findOrCreateNode(textIterator);
     71         } else {
     72             SurrogatePairAwareTextIterator textIterator(unicodeString.characters16(), 0, length, length);
     73             node = findOrCreateNode(textIterator);
     74         }
     75         if (!node)
     76             return;
     77 
     78         // Register glyph associated with an unicode string into the glyph map.
     79         node->glyphs.append(glyph);
     80         SVGGlyph& lastGlyph = node->glyphs.last();
     81         lastGlyph.priority = m_currentPriority++;
     82         lastGlyph.unicodeStringLength = length;
     83 
     84         // If the glyph is named, also add it to the named glyph name, and to the glyph table in both cases.
     85         appendToGlyphTable(lastGlyph);
     86         if (!lastGlyph.glyphName.isEmpty())
     87             m_namedGlyphs.add(lastGlyph.glyphName, lastGlyph.tableEntry);
     88         if (hasGlyphIdentifier)
     89             m_idGlyphs.add(glyphIdentifier, lastGlyph.tableEntry);
     90     }
     91 
     92     void appendToGlyphTable(SVGGlyph& glyph)
     93     {
     94         size_t tableEntry = m_glyphTable.size();
     95         ASSERT(tableEntry < std::numeric_limits<unsigned short>::max());
     96 
     97         // The first table entry starts with 1. 0 denotes an unknown glyph.
     98         glyph.tableEntry = tableEntry + 1;
     99         m_glyphTable.append(glyph);
    100     }
    101 
    102     static inline bool compareGlyphPriority(const SVGGlyph& first, const SVGGlyph& second)
    103     {
    104         return first.priority < second.priority;
    105     }
    106 
    107     void collectGlyphsForString(const String& string, Vector<SVGGlyph>& glyphs)
    108     {
    109         unsigned length = string.length();
    110 
    111         if (!length)
    112             return;
    113 
    114         if (string.is8Bit()) {
    115             Latin1TextIterator textIterator(string.characters8(), 0, length, length);
    116             collectGlyphsForIterator(textIterator, glyphs);
    117         } else {
    118             SurrogatePairAwareTextIterator textIterator(string.characters16(), 0, length, length);
    119             collectGlyphsForIterator(textIterator, glyphs);
    120         }
    121 
    122         std::sort(glyphs.begin(), glyphs.end(), compareGlyphPriority);
    123     }
    124 
    125     void collectGlyphsForStringExact(const String& string, Vector<SVGGlyph>& glyphs) const
    126     {
    127         unsigned length = string.length();
    128 
    129         if (!length)
    130             return;
    131 
    132         RefPtr<GlyphMapNode> node;
    133         if (string.is8Bit()) {
    134             Latin1TextIterator textIterator(string.characters8(), 0, length, length);
    135             node = findNode(textIterator);
    136         } else {
    137             SurrogatePairAwareTextIterator textIterator(string.characters16(), 0, length, length);
    138             node = findNode(textIterator);
    139         }
    140 
    141         if (node)
    142             glyphs.appendVector(node->glyphs);
    143     }
    144 
    145     void collectGlyphsForUnicodeRange(const UnicodeRange& unicodeRange, Vector<SVGGlyph>& glyphs) const
    146     {
    147         for (unsigned character = unicodeRange.first; character <= unicodeRange.second; ++character) {
    148             if (RefPtr<GlyphMapNode> node = m_rootLayer.get(character))
    149                 glyphs.appendVector(node->glyphs);
    150         }
    151     }
    152 
    153     void clear()
    154     {
    155         m_rootLayer.clear();
    156         m_glyphTable.clear();
    157         m_idGlyphs.clear();
    158         m_namedGlyphs.clear();
    159         m_currentPriority = 0;
    160     }
    161 
    162     void dropNamedGlyphMap()
    163     {
    164         m_namedGlyphs.clear();
    165     }
    166 
    167     const SVGGlyph& svgGlyphForGlyph(Glyph glyph) const
    168     {
    169         if (!glyph || glyph > m_glyphTable.size()) {
    170             DEFINE_STATIC_LOCAL(SVGGlyph, defaultGlyph, ());
    171             return defaultGlyph;
    172         }
    173         return m_glyphTable[glyph - 1];
    174     }
    175 
    176     const SVGGlyph& glyphIdentifierForAltGlyphReference(const String& glyphIdentifier) const
    177     {
    178         return svgGlyphForGlyph(m_idGlyphs.get(glyphIdentifier));
    179     }
    180 
    181     const SVGGlyph& glyphIdentifierForGlyphName(const String& glyphName) const
    182     {
    183         return svgGlyphForGlyph(m_namedGlyphs.get(glyphName));
    184     }
    185 
    186 private:
    187     template<typename Iterator>
    188     PassRefPtr<GlyphMapNode> findOrCreateNode(Iterator& textIterator)
    189     {
    190         GlyphMapLayer* currentLayer = &m_rootLayer;
    191 
    192         RefPtr<GlyphMapNode> node;
    193         UChar32 character = 0;
    194         unsigned clusterLength = 0;
    195         while (textIterator.consume(character, clusterLength)) {
    196             node = currentLayer->get(character);
    197             if (!node) {
    198                 node = GlyphMapNode::create();
    199                 currentLayer->set(character, node);
    200             }
    201             currentLayer = &node->children;
    202             textIterator.advance(clusterLength);
    203         }
    204 
    205         return node.release();
    206     }
    207 
    208     template<typename Iterator>
    209     PassRefPtr<GlyphMapNode> findNode(Iterator& textIterator) const
    210     {
    211         const GlyphMapLayer* currentLayer = &m_rootLayer;
    212 
    213         RefPtr<GlyphMapNode> node;
    214         UChar32 character = 0;
    215         unsigned clusterLength = 0;
    216         while (textIterator.consume(character, clusterLength)) {
    217             node = currentLayer->get(character);
    218             if (!node)
    219                 break;
    220             currentLayer = &node->children;
    221             textIterator.advance(clusterLength);
    222         }
    223 
    224         return node.release();
    225     }
    226 
    227     template<typename Iterator>
    228     void collectGlyphsForIterator(Iterator& textIterator, Vector<SVGGlyph>& glyphs)
    229     {
    230         GlyphMapLayer* currentLayer = &m_rootLayer;
    231 
    232         UChar32 character = 0;
    233         unsigned clusterLength = 0;
    234         while (textIterator.consume(character, clusterLength)) {
    235             RefPtr<GlyphMapNode> node = currentLayer->get(character);
    236             if (!node)
    237                 break;
    238             glyphs.appendVector(node->glyphs);
    239             currentLayer = &node->children;
    240             textIterator.advance(clusterLength);
    241         }
    242     }
    243 
    244     GlyphMapLayer m_rootLayer;
    245     Vector<SVGGlyph> m_glyphTable;
    246     HashMap<String, Glyph> m_namedGlyphs;
    247     HashMap<String, Glyph> m_idGlyphs;
    248     int m_currentPriority;
    249 };
    250 
    251 }
    252 
    253 #endif // ENABLE(SVG_FONTS)
    254 #endif // SVGGlyphMap_h
    255