1 /* 2 * Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005, 2006, 2008 Rob Buis <buis (at) kde.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #ifndef SVGPathSegCurvetoCubic_h 22 #define SVGPathSegCurvetoCubic_h 23 24 #include "core/svg/SVGPathSegWithContext.h" 25 26 namespace blink { 27 28 class SVGPathSegCurvetoCubic : public SVGPathSegWithContext { 29 public: 30 SVGPathSegCurvetoCubic(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) 31 : SVGPathSegWithContext(element) 32 , m_x(x) 33 , m_y(y) 34 , m_x1(x1) 35 , m_y1(y1) 36 , m_x2(x2) 37 , m_y2(y2) 38 { 39 } 40 41 float x() const { return m_x; } 42 void setX(float x) 43 { 44 m_x = x; 45 commitChange(); 46 } 47 48 float y() const { return m_y; } 49 void setY(float y) 50 { 51 m_y = y; 52 commitChange(); 53 } 54 55 float x1() const { return m_x1; } 56 void setX1(float x1) 57 { 58 m_x1 = x1; 59 commitChange(); 60 } 61 62 float y1() const { return m_y1; } 63 void setY1(float y1) 64 { 65 m_y1 = y1; 66 commitChange(); 67 } 68 69 float x2() const { return m_x2; } 70 void setX2(float x2) 71 { 72 m_x2 = x2; 73 commitChange(); 74 } 75 76 float y2() const { return m_y2; } 77 void setY2(float y2) 78 { 79 m_y2 = y2; 80 commitChange(); 81 } 82 83 private: 84 float m_x; 85 float m_y; 86 float m_x1; 87 float m_y1; 88 float m_x2; 89 float m_y2; 90 }; 91 92 } // namespace blink 93 94 #endif 95