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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/canvas.h"
      6 
      7 #include <cmath>
      8 #include <limits>
      9 
     10 #include "base/i18n/rtl.h"
     11 #include "base/logging.h"
     12 #include "third_party/skia/include/core/SkBitmap.h"
     13 #include "third_party/skia/include/effects/SkGradientShader.h"
     14 #include "ui/gfx/font_list.h"
     15 #include "ui/gfx/geometry/rect_conversions.h"
     16 #include "ui/gfx/rect.h"
     17 #include "ui/gfx/size_conversions.h"
     18 #include "ui/gfx/skia_util.h"
     19 #include "ui/gfx/transform.h"
     20 
     21 #if defined(OS_WIN)
     22 #include "ui/gfx/canvas_skia_paint.h"
     23 #endif
     24 
     25 namespace gfx {
     26 
     27 Canvas::Canvas(const Size& size, float image_scale, bool is_opaque)
     28     : image_scale_(image_scale),
     29       canvas_(NULL) {
     30   Size pixel_size = ToCeiledSize(ScaleSize(size, image_scale));
     31   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
     32                                                             pixel_size.height(),
     33                                                             is_opaque));
     34   canvas_ = owned_canvas_.get();
     35 #if defined(OS_WIN) || defined(OS_MACOSX)
     36   // skia::PlatformCanvas instances are initialized to 0 by Cairo on Linux, but
     37   // uninitialized on Win and Mac.
     38   if (!is_opaque)
     39     owned_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
     40 #endif
     41 
     42   SkScalar scale_scalar = SkFloatToScalar(image_scale);
     43   canvas_->scale(scale_scalar, scale_scalar);
     44 }
     45 
     46 Canvas::Canvas(const ImageSkiaRep& image_rep, bool is_opaque)
     47     : image_scale_(image_rep.scale()),
     48       owned_canvas_(skia::AdoptRef(
     49           skia::CreatePlatformCanvas(image_rep.pixel_width(),
     50                                      image_rep.pixel_height(),
     51                                      is_opaque))),
     52       canvas_(owned_canvas_.get()) {
     53   SkScalar scale_scalar = SkFloatToScalar(image_scale_);
     54   canvas_->scale(scale_scalar, scale_scalar);
     55   DrawImageInt(ImageSkia(image_rep), 0, 0);
     56 }
     57 
     58 Canvas::Canvas()
     59     : image_scale_(1.0),
     60       owned_canvas_(skia::AdoptRef(skia::CreatePlatformCanvas(0, 0, false))),
     61       canvas_(owned_canvas_.get()) {
     62 }
     63 
     64 Canvas::~Canvas() {
     65 }
     66 
     67 // static
     68 Canvas* Canvas::CreateCanvasWithoutScaling(SkCanvas* canvas,
     69                                            float image_scale) {
     70   return new Canvas(canvas, image_scale);
     71 }
     72 
     73 void Canvas::RecreateBackingCanvas(const Size& size,
     74                                    float image_scale,
     75                                    bool is_opaque) {
     76   image_scale_ = image_scale;
     77   Size pixel_size = ToFlooredSize(ScaleSize(size, image_scale));
     78   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
     79                                                             pixel_size.height(),
     80                                                             is_opaque));
     81   canvas_ = owned_canvas_.get();
     82   SkScalar scale_scalar = SkFloatToScalar(image_scale);
     83   canvas_->scale(scale_scalar, scale_scalar);
     84 }
     85 
     86 // static
     87 void Canvas::SizeStringInt(const base::string16& text,
     88                            const FontList& font_list,
     89                            int* width,
     90                            int* height,
     91                            int line_height,
     92                            int flags) {
     93   float fractional_width = *width;
     94   float factional_height = *height;
     95   SizeStringFloat(text, font_list, &fractional_width,
     96                   &factional_height, line_height, flags);
     97   *width = std::ceil(fractional_width);
     98   *height = std::ceil(factional_height);
     99 }
    100 
    101 // static
    102 int Canvas::GetStringWidth(const base::string16& text,
    103                            const FontList& font_list) {
    104   int width = 0, height = 0;
    105   SizeStringInt(text, font_list, &width, &height, 0, NO_ELLIPSIS);
    106   return width;
    107 }
    108 
    109 // static
    110 float Canvas::GetStringWidthF(const base::string16& text,
    111                               const FontList& font_list) {
    112   float width = 0, height = 0;
    113   SizeStringFloat(text, font_list, &width, &height, 0, NO_ELLIPSIS);
    114   return width;
    115 }
    116 
    117 // static
    118 int Canvas::DefaultCanvasTextAlignment() {
    119   return base::i18n::IsRTL() ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
    120 }
    121 
    122 ImageSkiaRep Canvas::ExtractImageRep() const {
    123   // Make a bitmap to return, and a canvas to draw into it. We don't just want
    124   // to call extractSubset or the copy constructor, since we want an actual copy
    125   // of the bitmap.
    126   const SkISize size = canvas_->getDeviceSize();
    127   SkBitmap result;
    128   result.allocN32Pixels(size.width(), size.height());
    129 
    130   canvas_->readPixels(&result, 0, 0);
    131   return ImageSkiaRep(result, image_scale_);
    132 }
    133 
    134 void Canvas::DrawDashedRect(const Rect& rect, SkColor color) {
    135   if (rect.IsEmpty())
    136     return;
    137   // Create a 2D bitmap containing alternating on/off pixels - we do this
    138   // so that you never get two pixels of the same color around the edges
    139   // of the focus rect (this may mean that opposing edges of the rect may
    140   // have a dot pattern out of phase to each other).
    141   static SkColor last_color;
    142   static SkBitmap* dots = NULL;
    143   if (!dots || last_color != color) {
    144     int col_pixels = 32;
    145     int row_pixels = 32;
    146 
    147     delete dots;
    148     last_color = color;
    149     dots = new SkBitmap;
    150     dots->allocN32Pixels(col_pixels, row_pixels);
    151     dots->eraseARGB(0, 0, 0, 0);
    152 
    153     uint32_t* dot = dots->getAddr32(0, 0);
    154     for (int i = 0; i < row_pixels; i++) {
    155       for (int u = 0; u < col_pixels; u++) {
    156         if ((u % 2 + i % 2) % 2 != 0) {
    157           dot[i * row_pixels + u] = color;
    158         }
    159       }
    160     }
    161   }
    162 
    163   // Make a shader for the bitmap with an origin of the box we'll draw. This
    164   // shader is refcounted and will have an initial refcount of 1.
    165   skia::RefPtr<SkShader> shader = skia::AdoptRef(
    166       SkShader::CreateBitmapShader(
    167           *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode));
    168   // Assign the shader to the paint & release our reference. The paint will
    169   // now own the shader and the shader will be destroyed when the paint goes
    170   // out of scope.
    171   SkPaint paint;
    172   paint.setShader(shader.get());
    173 
    174   DrawRect(Rect(rect.x(), rect.y(), rect.width(), 1), paint);
    175   DrawRect(Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
    176            paint);
    177   DrawRect(Rect(rect.x(), rect.y(), 1, rect.height()), paint);
    178   DrawRect(Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
    179            paint);
    180 }
    181 
    182 void Canvas::Save() {
    183   canvas_->save();
    184 }
    185 
    186 void Canvas::SaveLayerAlpha(uint8 alpha) {
    187   canvas_->saveLayerAlpha(NULL, alpha);
    188 }
    189 
    190 void Canvas::SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds) {
    191   SkRect bounds(RectToSkRect(layer_bounds));
    192   canvas_->saveLayerAlpha(&bounds, alpha);
    193 }
    194 
    195 void Canvas::Restore() {
    196   canvas_->restore();
    197 }
    198 
    199 void Canvas::ClipRect(const Rect& rect) {
    200   canvas_->clipRect(RectToSkRect(rect));
    201 }
    202 
    203 void Canvas::ClipPath(const SkPath& path, bool do_anti_alias) {
    204   canvas_->clipPath(path, SkRegion::kIntersect_Op, do_anti_alias);
    205 }
    206 
    207 bool Canvas::IsClipEmpty() const {
    208   return canvas_->isClipEmpty();
    209 }
    210 
    211 bool Canvas::GetClipBounds(Rect* bounds) {
    212   SkRect out;
    213   if (canvas_->getClipBounds(&out)) {
    214     *bounds = ToEnclosingRect(SkRectToRectF(out));
    215     return true;
    216   }
    217   *bounds = gfx::Rect();
    218   return false;
    219 }
    220 
    221 void Canvas::Translate(const Vector2d& offset) {
    222   canvas_->translate(SkIntToScalar(offset.x()), SkIntToScalar(offset.y()));
    223 }
    224 
    225 void Canvas::Scale(int x_scale, int y_scale) {
    226   canvas_->scale(SkIntToScalar(x_scale), SkIntToScalar(y_scale));
    227 }
    228 
    229 void Canvas::DrawColor(SkColor color) {
    230   DrawColor(color, SkXfermode::kSrcOver_Mode);
    231 }
    232 
    233 void Canvas::DrawColor(SkColor color, SkXfermode::Mode mode) {
    234   canvas_->drawColor(color, mode);
    235 }
    236 
    237 void Canvas::FillRect(const Rect& rect, SkColor color) {
    238   FillRect(rect, color, SkXfermode::kSrcOver_Mode);
    239 }
    240 
    241 void Canvas::FillRect(const Rect& rect,
    242                       SkColor color,
    243                       SkXfermode::Mode mode) {
    244   SkPaint paint;
    245   paint.setColor(color);
    246   paint.setStyle(SkPaint::kFill_Style);
    247   paint.setXfermodeMode(mode);
    248   DrawRect(rect, paint);
    249 }
    250 
    251 void Canvas::DrawRect(const Rect& rect, SkColor color) {
    252   DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
    253 }
    254 
    255 void Canvas::DrawRect(const Rect& rect,
    256                       SkColor color,
    257                       SkXfermode::Mode mode) {
    258   SkPaint paint;
    259   paint.setColor(color);
    260   paint.setStyle(SkPaint::kStroke_Style);
    261   // Set a stroke width of 0, which will put us down the stroke rect path.  If
    262   // we set a stroke width of 1, for example, this will internally create a
    263   // path and fill it, which causes problems near the edge of the canvas.
    264   paint.setStrokeWidth(SkIntToScalar(0));
    265   paint.setXfermodeMode(mode);
    266 
    267   DrawRect(rect, paint);
    268 }
    269 
    270 void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) {
    271   canvas_->drawIRect(RectToSkIRect(rect), paint);
    272 }
    273 
    274 void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) {
    275   canvas_->drawPoint(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()), paint);
    276 }
    277 
    278 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) {
    279   SkPaint paint;
    280   paint.setColor(color);
    281   paint.setStrokeWidth(SkIntToScalar(1));
    282   DrawLine(p1, p2, paint);
    283 }
    284 
    285 void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) {
    286   canvas_->drawLine(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()),
    287                     SkIntToScalar(p2.x()), SkIntToScalar(p2.y()), paint);
    288 }
    289 
    290 void Canvas::DrawCircle(const Point& center_point,
    291                         int radius,
    292                         const SkPaint& paint) {
    293   canvas_->drawCircle(SkIntToScalar(center_point.x()),
    294       SkIntToScalar(center_point.y()), SkIntToScalar(radius), paint);
    295 }
    296 
    297 void Canvas::DrawRoundRect(const Rect& rect,
    298                            int radius,
    299                            const SkPaint& paint) {
    300   canvas_->drawRoundRect(RectToSkRect(rect), SkIntToScalar(radius),
    301                          SkIntToScalar(radius), paint);
    302 }
    303 
    304 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
    305   canvas_->drawPath(path, paint);
    306 }
    307 
    308 void Canvas::DrawFocusRect(const Rect& rect) {
    309   DrawDashedRect(rect, SK_ColorGRAY);
    310 }
    311 
    312 void Canvas::DrawSolidFocusRect(const Rect& rect, SkColor color) {
    313   SkPaint paint;
    314   paint.setColor(color);
    315   paint.setStrokeWidth(SkIntToScalar(1));
    316   // Note: We cannot use DrawRect since it would create a path and fill it which
    317   // would cause problems near the edge of the canvas.
    318   int x1 = std::min(rect.x(), rect.right());
    319   int x2 = std::max(rect.x(), rect.right());
    320   int y1 = std::min(rect.y(), rect.bottom());
    321   int y2 = std::max(rect.y(), rect.bottom());
    322   DrawLine(Point(x1, y1), Point(x2, y1), paint);
    323   DrawLine(Point(x1, y2), Point(x2, y2), paint);
    324   DrawLine(Point(x1, y1), Point(x1, y2), paint);
    325   DrawLine(Point(x2, y1), Point(x2, y2 + 1), paint);
    326 }
    327 
    328 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) {
    329   SkPaint paint;
    330   DrawImageInt(image, x, y, paint);
    331 }
    332 
    333 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8 a) {
    334   SkPaint paint;
    335   paint.setAlpha(a);
    336   DrawImageInt(image, x, y, paint);
    337 }
    338 
    339 void Canvas::DrawImageInt(const ImageSkia& image,
    340                           int x,
    341                           int y,
    342                           const SkPaint& paint) {
    343   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
    344   if (image_rep.is_null())
    345     return;
    346   const SkBitmap& bitmap = image_rep.sk_bitmap();
    347   float bitmap_scale = image_rep.scale();
    348 
    349   canvas_->save();
    350   canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
    351                  SkFloatToScalar(1.0f / bitmap_scale));
    352   canvas_->drawBitmap(bitmap,
    353                       SkFloatToScalar(x * bitmap_scale),
    354                       SkFloatToScalar(y * bitmap_scale),
    355                       &paint);
    356   canvas_->restore();
    357 }
    358 
    359 void Canvas::DrawImageInt(const ImageSkia& image,
    360                           int src_x,
    361                           int src_y,
    362                           int src_w,
    363                           int src_h,
    364                           int dest_x,
    365                           int dest_y,
    366                           int dest_w,
    367                           int dest_h,
    368                           bool filter) {
    369   SkPaint p;
    370   DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
    371                dest_w, dest_h, filter, p);
    372 }
    373 
    374 void Canvas::DrawImageInt(const ImageSkia& image,
    375                           int src_x,
    376                           int src_y,
    377                           int src_w,
    378                           int src_h,
    379                           int dest_x,
    380                           int dest_y,
    381                           int dest_w,
    382                           int dest_h,
    383                           bool filter,
    384                           const SkPaint& paint) {
    385   DrawImageIntHelper(image, src_x, src_y, src_w, src_h, dest_x, dest_y, dest_w,
    386                      dest_h, filter, paint, image_scale_, false);
    387 }
    388 
    389 void Canvas::DrawImageIntInPixel(const ImageSkia& image,
    390                                  int src_x,
    391                                  int src_y,
    392                                  int src_w,
    393                                  int src_h,
    394                                  int dest_x,
    395                                  int dest_y,
    396                                  int dest_w,
    397                                  int dest_h,
    398                                  bool filter,
    399                                  const SkPaint& paint) {
    400   // All values passed into this function are in pixels, i.e. no scaling needs
    401   // be done.
    402   // Logic as below:-
    403   // 1. Get the matrix transform from the canvas.
    404   // 2. Set the scale in the matrix to 1.0 while honoring the direction of the
    405   //    the scale (x/y). Example RTL layouts.
    406   // 3. Round off the X and Y translation components in the matrix. This is to
    407   //    reduce floating point errors during rect transformation. This is needed
    408   //    for fractional scale factors like 1.25/1.5, etc.
    409   // 4. Save the current state of the canvas.
    410   // 5. Set the modified matrix in the canvas. This ensures that no scaling
    411   //    will be done for draw operations on the canvas.
    412   // 6. Draw the image.
    413   // 7. Restore the state of the canvas and the SkCanvas matrix stack.
    414   SkMatrix matrix = canvas_->getTotalMatrix();
    415 
    416   // Ensure that the direction of the x and y scales is preserved. This is
    417   // important for RTL layouts.
    418   matrix.getScaleX() > 0 ? matrix.setScaleX(1.0f) : matrix.setScaleX(-1.0f);
    419   matrix.getScaleY() > 0 ? matrix.setScaleY(1.0f) : matrix.setScaleY(-1.0f);
    420 
    421   matrix.setTranslateX(SkScalarRoundToInt(matrix.getTranslateX()));
    422   matrix.setTranslateY(SkScalarRoundToInt(matrix.getTranslateY()));
    423 
    424   Save();
    425 
    426   canvas_->setMatrix(matrix);
    427 
    428   DrawImageIntHelper(image,
    429                      src_x,
    430                      src_y,
    431                      src_w,
    432                      src_h,
    433                      dest_x,
    434                      dest_y,
    435                      dest_w,
    436                      dest_h,
    437                      filter,
    438                      paint,
    439                      image_scale_,
    440                      true);
    441 
    442   // Restore the state of the canvas.
    443   Restore();
    444 }
    445 
    446 void Canvas::DrawImageInPath(const ImageSkia& image,
    447                              int x,
    448                              int y,
    449                              const SkPath& path,
    450                              const SkPaint& paint) {
    451   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
    452   if (image_rep.is_null())
    453     return;
    454 
    455   SkMatrix matrix;
    456   matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
    457   skia::RefPtr<SkShader> shader = CreateImageRepShader(
    458       image_rep,
    459       SkShader::kRepeat_TileMode,
    460       matrix);
    461 
    462   SkPaint p(paint);
    463   p.setShader(shader.get());
    464   canvas_->drawPath(path, p);
    465 }
    466 
    467 void Canvas::DrawStringRect(const base::string16& text,
    468                             const FontList& font_list,
    469                             SkColor color,
    470                             const Rect& display_rect) {
    471   DrawStringRectWithFlags(text, font_list, color, display_rect,
    472                           DefaultCanvasTextAlignment());
    473 }
    474 
    475 void Canvas::DrawStringRectWithFlags(const base::string16& text,
    476                                      const FontList& font_list,
    477                                      SkColor color,
    478                                      const Rect& display_rect,
    479                                      int flags) {
    480   DrawStringRectWithShadows(text, font_list, color, display_rect, 0, flags,
    481                             ShadowValues());
    482 }
    483 
    484 void Canvas::TileImageInt(const ImageSkia& image,
    485                           int x,
    486                           int y,
    487                           int w,
    488                           int h) {
    489   TileImageInt(image, 0, 0, x, y, w, h);
    490 }
    491 
    492 void Canvas::TileImageInt(const ImageSkia& image,
    493                           int src_x,
    494                           int src_y,
    495                           int dest_x,
    496                           int dest_y,
    497                           int w,
    498                           int h) {
    499   TileImageInt(image, src_x, src_y, 1.0f, 1.0f, dest_x, dest_y, w, h);
    500 }
    501 
    502 void Canvas::TileImageInt(const ImageSkia& image,
    503                           int src_x,
    504                           int src_y,
    505                           float tile_scale_x,
    506                           float tile_scale_y,
    507                           int dest_x,
    508                           int dest_y,
    509                           int w,
    510                           int h) {
    511   if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
    512     return;
    513 
    514   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
    515   if (image_rep.is_null())
    516     return;
    517 
    518   SkMatrix shader_scale;
    519   shader_scale.setScale(SkFloatToScalar(tile_scale_x),
    520                         SkFloatToScalar(tile_scale_y));
    521   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
    522   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
    523 
    524   skia::RefPtr<SkShader> shader = CreateImageRepShader(
    525       image_rep,
    526       SkShader::kRepeat_TileMode,
    527       shader_scale);
    528 
    529   SkPaint paint;
    530   paint.setShader(shader.get());
    531   paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
    532 
    533   SkRect dest_rect = { SkIntToScalar(dest_x),
    534                        SkIntToScalar(dest_y),
    535                        SkIntToScalar(dest_x + w),
    536                        SkIntToScalar(dest_y + h) };
    537   canvas_->drawRect(dest_rect, paint);
    538 }
    539 
    540 NativeDrawingContext Canvas::BeginPlatformPaint() {
    541   return skia::BeginPlatformPaint(canvas_);
    542 }
    543 
    544 void Canvas::EndPlatformPaint() {
    545   skia::EndPlatformPaint(canvas_);
    546 }
    547 
    548 void Canvas::Transform(const gfx::Transform& transform) {
    549   canvas_->concat(transform.matrix());
    550 }
    551 
    552 Canvas::Canvas(SkCanvas* canvas, float image_scale)
    553     : image_scale_(image_scale),
    554       owned_canvas_(),
    555       canvas_(canvas) {
    556   DCHECK(canvas);
    557 }
    558 
    559 bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) {
    560   SkRect clip;
    561   return canvas_->getClipBounds(&clip) &&
    562       clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
    563                      SkIntToScalar(y + h));
    564 }
    565 
    566 bool Canvas::IntersectsClipRect(const Rect& rect) {
    567   return IntersectsClipRectInt(rect.x(), rect.y(),
    568                                rect.width(), rect.height());
    569 }
    570 
    571 void Canvas::DrawImageIntHelper(const ImageSkia& image,
    572                                 int src_x,
    573                                 int src_y,
    574                                 int src_w,
    575                                 int src_h,
    576                                 int dest_x,
    577                                 int dest_y,
    578                                 int dest_w,
    579                                 int dest_h,
    580                                 bool filter,
    581                                 const SkPaint& paint,
    582                                 float image_scale,
    583                                 bool pixel) {
    584   DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
    585               src_y + src_h < std::numeric_limits<int16_t>::max());
    586   if (src_w <= 0 || src_h <= 0) {
    587     NOTREACHED() << "Attempting to draw bitmap from an empty rect!";
    588     return;
    589   }
    590 
    591   if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
    592     return;
    593 
    594   float user_scale_x = static_cast<float>(dest_w) / src_w;
    595   float user_scale_y = static_cast<float>(dest_h) / src_h;
    596 
    597   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale);
    598   if (image_rep.is_null())
    599     return;
    600 
    601   SkRect dest_rect = { SkIntToScalar(dest_x),
    602                        SkIntToScalar(dest_y),
    603                        SkIntToScalar(dest_x + dest_w),
    604                        SkIntToScalar(dest_y + dest_h) };
    605 
    606   if (src_w == dest_w && src_h == dest_h &&
    607       user_scale_x == 1.0f && user_scale_y == 1.0f &&
    608       image_rep.scale() == 1.0f && !pixel) {
    609     // Workaround for apparent bug in Skia that causes image to occasionally
    610     // shift.
    611     SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
    612     const SkBitmap& bitmap = image_rep.sk_bitmap();
    613     canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
    614     return;
    615   }
    616 
    617   // Make a bitmap shader that contains the bitmap we want to draw. This is
    618   // basically what SkCanvas.drawBitmap does internally, but it gives us
    619   // more control over quality and will use the mipmap in the source image if
    620   // it has one, whereas drawBitmap won't.
    621   SkMatrix shader_scale;
    622   shader_scale.setScale(SkFloatToScalar(user_scale_x),
    623                         SkFloatToScalar(user_scale_y));
    624   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
    625   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
    626 
    627   skia::RefPtr<SkShader> shader = CreateImageRepShaderForScale(
    628       image_rep,
    629       SkShader::kRepeat_TileMode,
    630       shader_scale,
    631       pixel ? 1.0f : image_rep.scale());
    632 
    633   // Set up our paint to use the shader & release our reference (now just owned
    634   // by the paint).
    635   SkPaint p(paint);
    636   p.setFilterLevel(filter ? SkPaint::kLow_FilterLevel
    637                           : SkPaint::kNone_FilterLevel);
    638   p.setShader(shader.get());
    639 
    640   // The rect will be filled by the bitmap.
    641   canvas_->drawRect(dest_rect, p);
    642 }
    643 
    644 }  // namespace gfx
    645