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      1 //===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 ///
     10 /// \file
     11 /// \brief Defines the clang::FileManager interface and associated types.
     12 ///
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_CLANG_FILEMANAGER_H
     16 #define LLVM_CLANG_FILEMANAGER_H
     17 
     18 #include "clang/Basic/FileSystemOptions.h"
     19 #include "clang/Basic/LLVM.h"
     20 #include "clang/Basic/VirtualFileSystem.h"
     21 #include "llvm/ADT/DenseMap.h"
     22 #include "llvm/ADT/IntrusiveRefCntPtr.h"
     23 #include "llvm/ADT/SmallVector.h"
     24 #include "llvm/ADT/StringMap.h"
     25 #include "llvm/ADT/StringRef.h"
     26 #include "llvm/Support/Allocator.h"
     27 #include <memory>
     28 // FIXME: Enhance libsystem to support inode and other fields in stat.
     29 #include <sys/types.h>
     30 #include <map>
     31 
     32 #ifdef _MSC_VER
     33 typedef unsigned short mode_t;
     34 #endif
     35 
     36 struct stat;
     37 
     38 namespace llvm {
     39 class MemoryBuffer;
     40 }
     41 
     42 namespace clang {
     43 class FileManager;
     44 class FileSystemStatCache;
     45 
     46 /// \brief Cached information about one directory (either on disk or in
     47 /// the virtual file system).
     48 class DirectoryEntry {
     49   const char *Name;   // Name of the directory.
     50   friend class FileManager;
     51 public:
     52   DirectoryEntry() : Name(nullptr) {}
     53   const char *getName() const { return Name; }
     54 };
     55 
     56 /// \brief Cached information about one file (either on disk
     57 /// or in the virtual file system).
     58 ///
     59 /// If the 'File' member is valid, then this FileEntry has an open file
     60 /// descriptor for the file.
     61 class FileEntry {
     62   std::string Name;           // Name of the file.
     63   off_t Size;                 // File size in bytes.
     64   time_t ModTime;             // Modification time of file.
     65   const DirectoryEntry *Dir;  // Directory file lives in.
     66   unsigned UID;               // A unique (small) ID for the file.
     67   llvm::sys::fs::UniqueID UniqueID;
     68   bool IsNamedPipe;
     69   bool InPCH;
     70   bool IsValid;               // Is this \c FileEntry initialized and valid?
     71 
     72   /// \brief The open file, if it is owned by the \p FileEntry.
     73   mutable std::unique_ptr<vfs::File> File;
     74   friend class FileManager;
     75 
     76   void closeFile() const {
     77     File.reset(nullptr); // rely on destructor to close File
     78   }
     79 
     80   void operator=(const FileEntry &) LLVM_DELETED_FUNCTION;
     81 
     82 public:
     83   FileEntry()
     84       : UniqueID(0, 0), IsNamedPipe(false), InPCH(false), IsValid(false)
     85   {}
     86 
     87   // FIXME: this is here to allow putting FileEntry in std::map.  Once we have
     88   // emplace, we shouldn't need a copy constructor anymore.
     89   /// Intentionally does not copy fields that are not set in an uninitialized
     90   /// \c FileEntry.
     91   FileEntry(const FileEntry &FE) : UniqueID(FE.UniqueID),
     92       IsNamedPipe(FE.IsNamedPipe), InPCH(FE.InPCH), IsValid(FE.IsValid) {
     93     assert(!isValid() && "Cannot copy an initialized FileEntry");
     94   }
     95 
     96   const char *getName() const { return Name.c_str(); }
     97   bool isValid() const { return IsValid; }
     98   off_t getSize() const { return Size; }
     99   unsigned getUID() const { return UID; }
    100   const llvm::sys::fs::UniqueID &getUniqueID() const { return UniqueID; }
    101   bool isInPCH() const { return InPCH; }
    102   time_t getModificationTime() const { return ModTime; }
    103 
    104   /// \brief Return the directory the file lives in.
    105   const DirectoryEntry *getDir() const { return Dir; }
    106 
    107   bool operator<(const FileEntry &RHS) const { return UniqueID < RHS.UniqueID; }
    108 
    109   /// \brief Check whether the file is a named pipe (and thus can't be opened by
    110   /// the native FileManager methods).
    111   bool isNamedPipe() const { return IsNamedPipe; }
    112 };
    113 
    114 struct FileData;
    115 
    116 /// \brief Implements support for file system lookup, file system caching,
    117 /// and directory search management.
    118 ///
    119 /// This also handles more advanced properties, such as uniquing files based
    120 /// on "inode", so that a file with two names (e.g. symlinked) will be treated
    121 /// as a single file.
    122 ///
    123 class FileManager : public RefCountedBase<FileManager> {
    124   IntrusiveRefCntPtr<vfs::FileSystem> FS;
    125   FileSystemOptions FileSystemOpts;
    126 
    127   /// \brief Cache for existing real directories.
    128   std::map<llvm::sys::fs::UniqueID, DirectoryEntry> UniqueRealDirs;
    129 
    130   /// \brief Cache for existing real files.
    131   std::map<llvm::sys::fs::UniqueID, FileEntry> UniqueRealFiles;
    132 
    133   /// \brief The virtual directories that we have allocated.
    134   ///
    135   /// For each virtual file (e.g. foo/bar/baz.cpp), we add all of its parent
    136   /// directories (foo/ and foo/bar/) here.
    137   SmallVector<DirectoryEntry*, 4> VirtualDirectoryEntries;
    138   /// \brief The virtual files that we have allocated.
    139   SmallVector<FileEntry*, 4> VirtualFileEntries;
    140 
    141   /// \brief A cache that maps paths to directory entries (either real or
    142   /// virtual) we have looked up
    143   ///
    144   /// The actual Entries for real directories/files are
    145   /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries
    146   /// for virtual directories/files are owned by
    147   /// VirtualDirectoryEntries/VirtualFileEntries above.
    148   ///
    149   llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> SeenDirEntries;
    150 
    151   /// \brief A cache that maps paths to file entries (either real or
    152   /// virtual) we have looked up.
    153   ///
    154   /// \see SeenDirEntries
    155   llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> SeenFileEntries;
    156 
    157   /// \brief The canonical names of directories.
    158   llvm::DenseMap<const DirectoryEntry *, llvm::StringRef> CanonicalDirNames;
    159 
    160   /// \brief Storage for canonical names that we have computed.
    161   llvm::BumpPtrAllocator CanonicalNameStorage;
    162 
    163   /// \brief Each FileEntry we create is assigned a unique ID #.
    164   ///
    165   unsigned NextFileUID;
    166 
    167   // Statistics.
    168   unsigned NumDirLookups, NumFileLookups;
    169   unsigned NumDirCacheMisses, NumFileCacheMisses;
    170 
    171   // Caching.
    172   std::unique_ptr<FileSystemStatCache> StatCache;
    173 
    174   bool getStatValue(const char *Path, FileData &Data, bool isFile,
    175                     std::unique_ptr<vfs::File> *F);
    176 
    177   /// Add all ancestors of the given path (pointing to either a file
    178   /// or a directory) as virtual directories.
    179   void addAncestorsAsVirtualDirs(StringRef Path);
    180 
    181 public:
    182   FileManager(const FileSystemOptions &FileSystemOpts,
    183               IntrusiveRefCntPtr<vfs::FileSystem> FS = nullptr);
    184   ~FileManager();
    185 
    186   /// \brief Installs the provided FileSystemStatCache object within
    187   /// the FileManager.
    188   ///
    189   /// Ownership of this object is transferred to the FileManager.
    190   ///
    191   /// \param statCache the new stat cache to install. Ownership of this
    192   /// object is transferred to the FileManager.
    193   ///
    194   /// \param AtBeginning whether this new stat cache must be installed at the
    195   /// beginning of the chain of stat caches. Otherwise, it will be added to
    196   /// the end of the chain.
    197   void addStatCache(FileSystemStatCache *statCache, bool AtBeginning = false);
    198 
    199   /// \brief Removes the specified FileSystemStatCache object from the manager.
    200   void removeStatCache(FileSystemStatCache *statCache);
    201 
    202   /// \brief Removes all FileSystemStatCache objects from the manager.
    203   void clearStatCaches();
    204 
    205   /// \brief Lookup, cache, and verify the specified directory (real or
    206   /// virtual).
    207   ///
    208   /// This returns NULL if the directory doesn't exist.
    209   ///
    210   /// \param CacheFailure If true and the file does not exist, we'll cache
    211   /// the failure to find this file.
    212   const DirectoryEntry *getDirectory(StringRef DirName,
    213                                      bool CacheFailure = true);
    214 
    215   /// \brief Lookup, cache, and verify the specified file (real or
    216   /// virtual).
    217   ///
    218   /// This returns NULL if the file doesn't exist.
    219   ///
    220   /// \param OpenFile if true and the file exists, it will be opened.
    221   ///
    222   /// \param CacheFailure If true and the file does not exist, we'll cache
    223   /// the failure to find this file.
    224   const FileEntry *getFile(StringRef Filename, bool OpenFile = false,
    225                            bool CacheFailure = true);
    226 
    227   /// \brief Returns the current file system options
    228   const FileSystemOptions &getFileSystemOptions() { return FileSystemOpts; }
    229 
    230   IntrusiveRefCntPtr<vfs::FileSystem> getVirtualFileSystem() const {
    231     return FS;
    232   }
    233 
    234   /// \brief Retrieve a file entry for a "virtual" file that acts as
    235   /// if there were a file with the given name on disk.
    236   ///
    237   /// The file itself is not accessed.
    238   const FileEntry *getVirtualFile(StringRef Filename, off_t Size,
    239                                   time_t ModificationTime);
    240 
    241   /// \brief Open the specified file as a MemoryBuffer, returning a new
    242   /// MemoryBuffer if successful, otherwise returning null.
    243   llvm::MemoryBuffer *getBufferForFile(const FileEntry *Entry,
    244                                        std::string *ErrorStr = nullptr,
    245                                        bool isVolatile = false,
    246                                        bool ShouldCloseOpenFile = true);
    247   llvm::MemoryBuffer *getBufferForFile(StringRef Filename,
    248                                        std::string *ErrorStr = nullptr);
    249 
    250   /// \brief Get the 'stat' information for the given \p Path.
    251   ///
    252   /// If the path is relative, it will be resolved against the WorkingDir of the
    253   /// FileManager's FileSystemOptions.
    254   ///
    255   /// \returns false on success, true on error.
    256   bool getNoncachedStatValue(StringRef Path,
    257                              vfs::Status &Result);
    258 
    259   /// \brief Remove the real file \p Entry from the cache.
    260   void invalidateCache(const FileEntry *Entry);
    261 
    262   /// \brief If path is not absolute and FileSystemOptions set the working
    263   /// directory, the path is modified to be relative to the given
    264   /// working directory.
    265   void FixupRelativePath(SmallVectorImpl<char> &path) const;
    266 
    267   /// \brief Produce an array mapping from the unique IDs assigned to each
    268   /// file to the corresponding FileEntry pointer.
    269   void GetUniqueIDMapping(
    270                     SmallVectorImpl<const FileEntry *> &UIDToFiles) const;
    271 
    272   /// \brief Modifies the size and modification time of a previously created
    273   /// FileEntry. Use with caution.
    274   static void modifyFileEntry(FileEntry *File, off_t Size,
    275                               time_t ModificationTime);
    276 
    277   /// \brief Retrieve the canonical name for a given directory.
    278   ///
    279   /// This is a very expensive operation, despite its results being cached,
    280   /// and should only be used when the physical layout of the file system is
    281   /// required, which is (almost) never.
    282   StringRef getCanonicalName(const DirectoryEntry *Dir);
    283 
    284   void PrintStats() const;
    285 };
    286 
    287 }  // end namespace clang
    288 
    289 #endif
    290