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      1 
      2 /*
      3  * Copyright 2013 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef SkBitmapDevice_DEFINED
     10 #define SkBitmapDevice_DEFINED
     11 
     12 #include "SkDevice.h"
     13 
     14 ///////////////////////////////////////////////////////////////////////////////
     15 class SK_API SkBitmapDevice : public SkBaseDevice {
     16 public:
     17     SK_DECLARE_INST_COUNT(SkBitmapDevice)
     18 
     19     /**
     20      *  Construct a new device with the specified bitmap as its backend. It is
     21      *  valid for the bitmap to have no pixels associated with it. In that case,
     22      *  any drawing to this device will have no effect.
     23     */
     24     SkBitmapDevice(const SkBitmap& bitmap);
     25 private:
     26     /**
     27      *  Construct a new device with the specified bitmap as its backend. It is
     28      *  valid for the bitmap to have no pixels associated with it. In that case,
     29      *  any drawing to this device will have no effect.
     30     */
     31     SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
     32     static SkBitmapDevice* Create(const SkImageInfo&, const SkDeviceProperties*);
     33 public:
     34     static SkBitmapDevice* Create(const SkImageInfo& info) {
     35         return Create(info, NULL);
     36     }
     37 
     38     virtual SkImageInfo imageInfo() const SK_OVERRIDE;
     39 
     40 protected:
     41     virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE;
     42 
     43     /** Clears the entire device to the specified color (including alpha).
     44      *  Ignores the clip.
     45      */
     46     virtual void clear(SkColor color) SK_OVERRIDE;
     47 
     48     /** These are called inside the per-device-layer loop for each draw call.
     49      When these are called, we have already applied any saveLayer operations,
     50      and are handling any looping from the paint, and any effects from the
     51      DrawFilter.
     52      */
     53     virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
     54     virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
     55                             const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
     56     virtual void drawRect(const SkDraw&, const SkRect& r,
     57                           const SkPaint& paint) SK_OVERRIDE;
     58     virtual void drawOval(const SkDraw&, const SkRect& oval,
     59                           const SkPaint& paint) SK_OVERRIDE;
     60     virtual void drawRRect(const SkDraw&, const SkRRect& rr,
     61                            const SkPaint& paint) SK_OVERRIDE;
     62 
     63     /**
     64      *  If pathIsMutable, then the implementation is allowed to cast path to a
     65      *  non-const pointer and modify it in place (as an optimization). Canvas
     66      *  may do this to implement helpers such as drawOval, by placing a temp
     67      *  path on the stack to hold the representation of the oval.
     68      *
     69      *  If prePathMatrix is not null, it should logically be applied before any
     70      *  stroking or other effects. If there are no effects on the paint that
     71      *  affect the geometry/rasterization, then the pre matrix can just be
     72      *  pre-concated with the current matrix.
     73      */
     74     virtual void drawPath(const SkDraw&, const SkPath& path,
     75                           const SkPaint& paint,
     76                           const SkMatrix* prePathMatrix = NULL,
     77                           bool pathIsMutable = false) SK_OVERRIDE;
     78     virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
     79                             const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE;
     80     virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
     81                             int x, int y, const SkPaint& paint) SK_OVERRIDE;
     82 
     83     /**
     84      *  The default impl. will create a bitmap-shader from the bitmap,
     85      *  and call drawRect with it.
     86      */
     87     virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
     88                                 const SkRect* srcOrNull, const SkRect& dst,
     89                                 const SkPaint& paint,
     90                                 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
     91 
     92     /**
     93      *  Does not handle text decoration.
     94      *  Decorations (underline and stike-thru) will be handled by SkCanvas.
     95      */
     96     virtual void drawText(const SkDraw&, const void* text, size_t len,
     97                           SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE;
     98     virtual void drawPosText(const SkDraw&, const void* text, size_t len,
     99                              const SkScalar pos[], SkScalar constY,
    100                              int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE;
    101     virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
    102                                 const SkPath& path, const SkMatrix* matrix,
    103                                 const SkPaint& paint) SK_OVERRIDE;
    104     virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
    105                               const SkPoint verts[], const SkPoint texs[],
    106                               const SkColor colors[], SkXfermode* xmode,
    107                               const uint16_t indices[], int indexCount,
    108                               const SkPaint& paint) SK_OVERRIDE;
    109     /** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
    110         onCreateDevice on this device with kSaveLayer_Usage.
    111      */
    112     virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
    113                             const SkPaint&) SK_OVERRIDE;
    114 
    115     ///////////////////////////////////////////////////////////////////////////
    116 
    117     /** Update as needed the pixel value in the bitmap, so that the caller can
    118         access the pixels directly. Note: only the pixels field should be
    119         altered. The config/width/height/rowbytes must remain unchanged.
    120         @return the device contents as a bitmap
    121     */
    122     virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
    123 
    124     SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
    125     // just for subclasses, to assign a custom pixelref
    126     SkPixelRef* setPixelRef(SkPixelRef* pr) {
    127         fBitmap.setPixelRef(pr);
    128         return pr;
    129     }
    130 
    131     virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) SK_OVERRIDE;
    132     virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
    133     virtual void* onAccessPixels(SkImageInfo* info, size_t* rowBytes) SK_OVERRIDE;
    134 
    135     /** Called when this device is installed into a Canvas. Balanced by a call
    136         to unlockPixels() when the device is removed from a Canvas.
    137     */
    138     virtual void lockPixels() SK_OVERRIDE;
    139     virtual void unlockPixels() SK_OVERRIDE;
    140 
    141 private:
    142     friend class SkCanvas;
    143     friend struct DeviceCM; //for setMatrixClip
    144     friend class SkDraw;
    145     friend class SkDrawIter;
    146     friend class SkDeviceFilteredPaint;
    147     friend class SkDeviceImageFilterProxy;
    148 
    149     friend class SkSurface_Raster;
    150 
    151     // used to change the backend's pixels (and possibly config/rowbytes)
    152     // but cannot change the width/height, so there should be no change to
    153     // any clip information.
    154     virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE;
    155 
    156     virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
    157 
    158     virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE;
    159     virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE;
    160 
    161     virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
    162 
    163     SkBitmap    fBitmap;
    164 
    165     typedef SkBaseDevice INHERITED;
    166 };
    167 
    168 #endif // SkBitmapDevice_DEFINED
    169