1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This files contains runtime support implemented in JavaScript. 6 7 // CAUTION: Some of the functions specified in this file are called 8 // directly from compiled code. These are the functions with names in 9 // ALL CAPS. The compiled code passes the first argument in 'this' and 10 // it does not push the function onto the stack. This means that you 11 // cannot use contexts in all these functions. 12 13 14 /* ----------------------------------- 15 - - - C o m p a r i s o n - - - 16 ----------------------------------- 17 */ 18 19 // The following declarations are shared with other native JS files. 20 // They are all declared at this one spot to avoid redeclaration errors. 21 var $Object = global.Object; 22 var $Array = global.Array; 23 var $String = global.String; 24 var $Number = global.Number; 25 var $Function = global.Function; 26 var $Boolean = global.Boolean; 27 var $NaN = %GetRootNaN(); 28 29 // ECMA-262 Section 11.9.3. 30 function EQUALS(y) { 31 if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y); 32 var x = this; 33 34 while (true) { 35 if (IS_NUMBER(x)) { 36 while (true) { 37 if (IS_NUMBER(y)) return %NumberEquals(x, y); 38 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 39 if (IS_SYMBOL(y)) return 1; // not equal 40 if (!IS_SPEC_OBJECT(y)) { 41 // String or boolean. 42 return %NumberEquals(x, %ToNumber(y)); 43 } 44 y = %ToPrimitive(y, NO_HINT); 45 } 46 } else if (IS_STRING(x)) { 47 while (true) { 48 if (IS_STRING(y)) return %StringEquals(x, y); 49 if (IS_SYMBOL(y)) return 1; // not equal 50 if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y); 51 if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y)); 52 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 53 y = %ToPrimitive(y, NO_HINT); 54 } 55 } else if (IS_SYMBOL(x)) { 56 if (IS_SYMBOL(y)) return %_ObjectEquals(x, y) ? 0 : 1; 57 return 1; // not equal 58 } else if (IS_BOOLEAN(x)) { 59 if (IS_BOOLEAN(y)) return %_ObjectEquals(x, y) ? 0 : 1; 60 if (IS_NULL_OR_UNDEFINED(y)) return 1; 61 if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y); 62 if (IS_STRING(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y)); 63 if (IS_SYMBOL(y)) return 1; // not equal 64 // y is object. 65 x = %ToNumber(x); 66 y = %ToPrimitive(y, NO_HINT); 67 } else if (IS_NULL_OR_UNDEFINED(x)) { 68 return IS_NULL_OR_UNDEFINED(y) ? 0 : 1; 69 } else { 70 // x is an object. 71 if (IS_SPEC_OBJECT(y)) { 72 return %_ObjectEquals(x, y) ? 0 : 1; 73 } 74 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 75 if (IS_SYMBOL(y)) return 1; // not equal 76 if (IS_BOOLEAN(y)) y = %ToNumber(y); 77 x = %ToPrimitive(x, NO_HINT); 78 } 79 } 80 } 81 82 // ECMA-262, section 11.9.4, page 56. 83 function STRICT_EQUALS(x) { 84 if (IS_STRING(this)) { 85 if (!IS_STRING(x)) return 1; // not equal 86 return %StringEquals(this, x); 87 } 88 89 if (IS_NUMBER(this)) { 90 if (!IS_NUMBER(x)) return 1; // not equal 91 return %NumberEquals(this, x); 92 } 93 94 // If anything else gets here, we just do simple identity check. 95 // Objects (including functions), null, undefined and booleans were 96 // checked in the CompareStub, so there should be nothing left. 97 return %_ObjectEquals(this, x) ? 0 : 1; 98 } 99 100 101 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as 102 // the result when either (or both) the operands are NaN. 103 function COMPARE(x, ncr) { 104 var left; 105 var right; 106 // Fast cases for string, numbers and undefined compares. 107 if (IS_STRING(this)) { 108 if (IS_STRING(x)) return %_StringCompare(this, x); 109 if (IS_UNDEFINED(x)) return ncr; 110 left = this; 111 } else if (IS_NUMBER(this)) { 112 if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr); 113 if (IS_UNDEFINED(x)) return ncr; 114 left = this; 115 } else if (IS_UNDEFINED(this)) { 116 if (!IS_UNDEFINED(x)) { 117 %ToPrimitive(x, NUMBER_HINT); 118 } 119 return ncr; 120 } else if (IS_UNDEFINED(x)) { 121 %ToPrimitive(this, NUMBER_HINT); 122 return ncr; 123 } else { 124 left = %ToPrimitive(this, NUMBER_HINT); 125 } 126 127 right = %ToPrimitive(x, NUMBER_HINT); 128 if (IS_STRING(left) && IS_STRING(right)) { 129 return %_StringCompare(left, right); 130 } else { 131 var left_number = %ToNumber(left); 132 var right_number = %ToNumber(right); 133 if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr; 134 return %NumberCompare(left_number, right_number, ncr); 135 } 136 } 137 138 139 140 /* ----------------------------------- 141 - - - A r i t h m e t i c - - - 142 ----------------------------------- 143 */ 144 145 // ECMA-262, section 11.6.1, page 50. 146 function ADD(x) { 147 // Fast case: Check for number operands and do the addition. 148 if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x); 149 if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x); 150 151 // Default implementation. 152 var a = %ToPrimitive(this, NO_HINT); 153 var b = %ToPrimitive(x, NO_HINT); 154 155 if (IS_STRING(a)) { 156 return %_StringAdd(a, %ToString(b)); 157 } else if (IS_STRING(b)) { 158 return %_StringAdd(%NonStringToString(a), b); 159 } else { 160 return %NumberAdd(%ToNumber(a), %ToNumber(b)); 161 } 162 } 163 164 165 // Left operand (this) is already a string. 166 function STRING_ADD_LEFT(y) { 167 if (!IS_STRING(y)) { 168 if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) { 169 y = %_ValueOf(y); 170 } else { 171 y = IS_NUMBER(y) 172 ? %_NumberToString(y) 173 : %ToString(%ToPrimitive(y, NO_HINT)); 174 } 175 } 176 return %_StringAdd(this, y); 177 } 178 179 180 // Right operand (y) is already a string. 181 function STRING_ADD_RIGHT(y) { 182 var x = this; 183 if (!IS_STRING(x)) { 184 if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) { 185 x = %_ValueOf(x); 186 } else { 187 x = IS_NUMBER(x) 188 ? %_NumberToString(x) 189 : %ToString(%ToPrimitive(x, NO_HINT)); 190 } 191 } 192 return %_StringAdd(x, y); 193 } 194 195 196 // ECMA-262, section 11.6.2, page 50. 197 function SUB(y) { 198 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 199 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 200 return %NumberSub(x, y); 201 } 202 203 204 // ECMA-262, section 11.5.1, page 48. 205 function MUL(y) { 206 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 207 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 208 return %NumberMul(x, y); 209 } 210 211 212 // ECMA-262, section 11.5.2, page 49. 213 function DIV(y) { 214 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 215 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 216 return %NumberDiv(x, y); 217 } 218 219 220 // ECMA-262, section 11.5.3, page 49. 221 function MOD(y) { 222 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 223 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 224 return %NumberMod(x, y); 225 } 226 227 228 229 /* ------------------------------------------- 230 - - - B i t o p e r a t i o n s - - - 231 ------------------------------------------- 232 */ 233 234 // ECMA-262, section 11.10, page 57. 235 function BIT_OR(y) { 236 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 237 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 238 return %NumberOr(x, y); 239 } 240 241 242 // ECMA-262, section 11.10, page 57. 243 function BIT_AND(y) { 244 var x; 245 if (IS_NUMBER(this)) { 246 x = this; 247 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 248 } else { 249 x = %NonNumberToNumber(this); 250 // Make sure to convert the right operand to a number before 251 // bailing out in the fast case, but after converting the 252 // left operand. This ensures that valueOf methods on the right 253 // operand are always executed. 254 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 255 // Optimize for the case where we end up AND'ing a value 256 // that doesn't convert to a number. This is common in 257 // certain benchmarks. 258 if (NUMBER_IS_NAN(x)) return 0; 259 } 260 return %NumberAnd(x, y); 261 } 262 263 264 // ECMA-262, section 11.10, page 57. 265 function BIT_XOR(y) { 266 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 267 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 268 return %NumberXor(x, y); 269 } 270 271 272 // ECMA-262, section 11.7.1, page 51. 273 function SHL(y) { 274 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 275 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 276 return %NumberShl(x, y); 277 } 278 279 280 // ECMA-262, section 11.7.2, page 51. 281 function SAR(y) { 282 var x; 283 if (IS_NUMBER(this)) { 284 x = this; 285 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 286 } else { 287 x = %NonNumberToNumber(this); 288 // Make sure to convert the right operand to a number before 289 // bailing out in the fast case, but after converting the 290 // left operand. This ensures that valueOf methods on the right 291 // operand are always executed. 292 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 293 // Optimize for the case where we end up shifting a value 294 // that doesn't convert to a number. This is common in 295 // certain benchmarks. 296 if (NUMBER_IS_NAN(x)) return 0; 297 } 298 return %NumberSar(x, y); 299 } 300 301 302 // ECMA-262, section 11.7.3, page 52. 303 function SHR(y) { 304 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 305 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 306 return %NumberShr(x, y); 307 } 308 309 310 311 /* ----------------------------- 312 - - - H e l p e r s - - - 313 ----------------------------- 314 */ 315 316 // ECMA-262, section 11.4.1, page 46. 317 function DELETE(key, strict) { 318 return %DeleteProperty(%ToObject(this), %ToName(key), strict); 319 } 320 321 322 // ECMA-262, section 11.8.7, page 54. 323 function IN(x) { 324 if (!IS_SPEC_OBJECT(x)) { 325 throw %MakeTypeError('invalid_in_operator_use', [this, x]); 326 } 327 return %_IsNonNegativeSmi(this) ? 328 %HasElement(x, this) : %HasProperty(x, %ToName(this)); 329 } 330 331 332 // ECMA-262, section 11.8.6, page 54. To make the implementation more 333 // efficient, the return value should be zero if the 'this' is an 334 // instance of F, and non-zero if not. This makes it possible to avoid 335 // an expensive ToBoolean conversion in the generated code. 336 function INSTANCE_OF(F) { 337 var V = this; 338 if (!IS_SPEC_FUNCTION(F)) { 339 throw %MakeTypeError('instanceof_function_expected', [F]); 340 } 341 342 // If V is not an object, return false. 343 if (!IS_SPEC_OBJECT(V)) { 344 return 1; 345 } 346 347 // Check if function is bound, if so, get [[BoundFunction]] from it 348 // and use that instead of F. 349 var bindings = %BoundFunctionGetBindings(F); 350 if (bindings) { 351 F = bindings[kBoundFunctionIndex]; // Always a non-bound function. 352 } 353 // Get the prototype of F; if it is not an object, throw an error. 354 var O = F.prototype; 355 if (!IS_SPEC_OBJECT(O)) { 356 throw %MakeTypeError('instanceof_nonobject_proto', [O]); 357 } 358 359 // Return whether or not O is in the prototype chain of V. 360 return %IsInPrototypeChain(O, V) ? 0 : 1; 361 } 362 363 364 // Filter a given key against an object by checking if the object 365 // has a property with the given key; return the key as a string if 366 // it has. Otherwise returns 0 (smi). Used in for-in statements. 367 function FILTER_KEY(key) { 368 var string = %ToName(key); 369 if (%HasProperty(this, string)) return string; 370 return 0; 371 } 372 373 374 function CALL_NON_FUNCTION() { 375 var delegate = %GetFunctionDelegate(this); 376 if (!IS_FUNCTION(delegate)) { 377 throw %MakeTypeError('called_non_callable', [typeof this]); 378 } 379 return %Apply(delegate, this, arguments, 0, %_ArgumentsLength()); 380 } 381 382 383 function CALL_NON_FUNCTION_AS_CONSTRUCTOR() { 384 var delegate = %GetConstructorDelegate(this); 385 if (!IS_FUNCTION(delegate)) { 386 throw %MakeTypeError('called_non_callable', [typeof this]); 387 } 388 return %Apply(delegate, this, arguments, 0, %_ArgumentsLength()); 389 } 390 391 392 function CALL_FUNCTION_PROXY() { 393 var arity = %_ArgumentsLength() - 1; 394 var proxy = %_Arguments(arity); // The proxy comes in as an additional arg. 395 var trap = %GetCallTrap(proxy); 396 return %Apply(trap, this, arguments, 0, arity); 397 } 398 399 400 function CALL_FUNCTION_PROXY_AS_CONSTRUCTOR() { 401 var proxy = this; 402 var trap = %GetConstructTrap(proxy); 403 return %Apply(trap, this, arguments, 0, %_ArgumentsLength()); 404 } 405 406 407 function APPLY_PREPARE(args) { 408 var length; 409 // First check whether length is a positive Smi and args is an 410 // array. This is the fast case. If this fails, we do the slow case 411 // that takes care of more eventualities. 412 if (IS_ARRAY(args)) { 413 length = args.length; 414 if (%_IsSmi(length) && length >= 0 && length < 0x800000 && 415 IS_SPEC_FUNCTION(this)) { 416 return length; 417 } 418 } 419 420 length = (args == null) ? 0 : %ToUint32(args.length); 421 422 // We can handle any number of apply arguments if the stack is 423 // big enough, but sanity check the value to avoid overflow when 424 // multiplying with pointer size. 425 if (length > 0x800000) { 426 throw %MakeRangeError('stack_overflow', []); 427 } 428 429 if (!IS_SPEC_FUNCTION(this)) { 430 throw %MakeTypeError('apply_non_function', 431 [ %ToString(this), typeof this ]); 432 } 433 434 // Make sure the arguments list has the right type. 435 if (args != null && !IS_SPEC_OBJECT(args)) { 436 throw %MakeTypeError('apply_wrong_args', []); 437 } 438 439 // Return the length which is the number of arguments to copy to the 440 // stack. It is guaranteed to be a small integer at this point. 441 return length; 442 } 443 444 445 function STACK_OVERFLOW(length) { 446 throw %MakeRangeError('stack_overflow', []); 447 } 448 449 450 // Convert the receiver to an object - forward to ToObject. 451 function TO_OBJECT() { 452 return %ToObject(this); 453 } 454 455 456 // Convert the receiver to a number - forward to ToNumber. 457 function TO_NUMBER() { 458 return %ToNumber(this); 459 } 460 461 462 // Convert the receiver to a string - forward to ToString. 463 function TO_STRING() { 464 return %ToString(this); 465 } 466 467 468 /* ------------------------------------- 469 - - - C o n v e r s i o n s - - - 470 ------------------------------------- 471 */ 472 473 // ECMA-262, section 9.1, page 30. Use null/undefined for no hint, 474 // (1) for number hint, and (2) for string hint. 475 function ToPrimitive(x, hint) { 476 // Fast case check. 477 if (IS_STRING(x)) return x; 478 // Normal behavior. 479 if (!IS_SPEC_OBJECT(x)) return x; 480 if (IS_SYMBOL_WRAPPER(x)) throw MakeTypeError('symbol_to_primitive', []); 481 if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT; 482 return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x); 483 } 484 485 486 // ECMA-262, section 9.2, page 30 487 function ToBoolean(x) { 488 if (IS_BOOLEAN(x)) return x; 489 if (IS_STRING(x)) return x.length != 0; 490 if (x == null) return false; 491 if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x)); 492 return true; 493 } 494 495 496 // ECMA-262, section 9.3, page 31. 497 function ToNumber(x) { 498 if (IS_NUMBER(x)) return x; 499 if (IS_STRING(x)) { 500 return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x) 501 : %StringToNumber(x); 502 } 503 if (IS_BOOLEAN(x)) return x ? 1 : 0; 504 if (IS_UNDEFINED(x)) return NAN; 505 if (IS_SYMBOL(x)) throw MakeTypeError('symbol_to_number', []); 506 return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x)); 507 } 508 509 function NonNumberToNumber(x) { 510 if (IS_STRING(x)) { 511 return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x) 512 : %StringToNumber(x); 513 } 514 if (IS_BOOLEAN(x)) return x ? 1 : 0; 515 if (IS_UNDEFINED(x)) return NAN; 516 if (IS_SYMBOL(x)) throw MakeTypeError('symbol_to_number', []); 517 return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x)); 518 } 519 520 521 // ECMA-262, section 9.8, page 35. 522 function ToString(x) { 523 if (IS_STRING(x)) return x; 524 if (IS_NUMBER(x)) return %_NumberToString(x); 525 if (IS_BOOLEAN(x)) return x ? 'true' : 'false'; 526 if (IS_UNDEFINED(x)) return 'undefined'; 527 if (IS_SYMBOL(x)) throw %MakeTypeError('symbol_to_string', []); 528 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x)); 529 } 530 531 function NonStringToString(x) { 532 if (IS_NUMBER(x)) return %_NumberToString(x); 533 if (IS_BOOLEAN(x)) return x ? 'true' : 'false'; 534 if (IS_UNDEFINED(x)) return 'undefined'; 535 if (IS_SYMBOL(x)) throw %MakeTypeError('symbol_to_string', []); 536 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x)); 537 } 538 539 540 // ES6 symbols 541 function ToName(x) { 542 return IS_SYMBOL(x) ? x : %ToString(x); 543 } 544 545 546 // ECMA-262, section 9.9, page 36. 547 function ToObject(x) { 548 if (IS_STRING(x)) return new $String(x); 549 if (IS_NUMBER(x)) return new $Number(x); 550 if (IS_BOOLEAN(x)) return new $Boolean(x); 551 if (IS_SYMBOL(x)) return %NewSymbolWrapper(x); 552 if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) { 553 throw %MakeTypeError('undefined_or_null_to_object', []); 554 } 555 return x; 556 } 557 558 559 // ECMA-262, section 9.4, page 34. 560 function ToInteger(x) { 561 if (%_IsSmi(x)) return x; 562 return %NumberToInteger(ToNumber(x)); 563 } 564 565 566 // ES6, draft 08-24-14, section 7.1.15 567 function ToLength(arg) { 568 arg = ToInteger(arg); 569 if (arg < 0) return 0; 570 return arg < $Number.MAX_SAFE_INTEGER ? arg : $Number.MAX_SAFE_INTEGER; 571 } 572 573 574 // ECMA-262, section 9.6, page 34. 575 function ToUint32(x) { 576 if (%_IsSmi(x) && x >= 0) return x; 577 return %NumberToJSUint32(ToNumber(x)); 578 } 579 580 581 // ECMA-262, section 9.5, page 34 582 function ToInt32(x) { 583 if (%_IsSmi(x)) return x; 584 return %NumberToJSInt32(ToNumber(x)); 585 } 586 587 588 // ES5, section 9.12 589 function SameValue(x, y) { 590 if (typeof x != typeof y) return false; 591 if (IS_NUMBER(x)) { 592 if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true; 593 // x is +0 and y is -0 or vice versa. 594 if (x === 0 && y === 0 && %_IsMinusZero(x) != %_IsMinusZero(y)) { 595 return false; 596 } 597 } 598 return x === y; 599 } 600 601 602 /* --------------------------------- 603 - - - U t i l i t i e s - - - 604 --------------------------------- 605 */ 606 607 // Returns if the given x is a primitive value - not an object or a 608 // function. 609 function IsPrimitive(x) { 610 // Even though the type of null is "object", null is still 611 // considered a primitive value. IS_SPEC_OBJECT handles this correctly 612 // (i.e., it will return false if x is null). 613 return !IS_SPEC_OBJECT(x); 614 } 615 616 617 // ECMA-262, section 8.6.2.6, page 28. 618 function DefaultNumber(x) { 619 if (!IS_SYMBOL_WRAPPER(x)) { 620 var valueOf = x.valueOf; 621 if (IS_SPEC_FUNCTION(valueOf)) { 622 var v = %_CallFunction(x, valueOf); 623 if (%IsPrimitive(v)) return v; 624 } 625 626 var toString = x.toString; 627 if (IS_SPEC_FUNCTION(toString)) { 628 var s = %_CallFunction(x, toString); 629 if (%IsPrimitive(s)) return s; 630 } 631 } 632 throw %MakeTypeError('cannot_convert_to_primitive', []); 633 } 634 635 // ECMA-262, section 8.6.2.6, page 28. 636 function DefaultString(x) { 637 if (!IS_SYMBOL_WRAPPER(x)) { 638 var toString = x.toString; 639 if (IS_SPEC_FUNCTION(toString)) { 640 var s = %_CallFunction(x, toString); 641 if (%IsPrimitive(s)) return s; 642 } 643 644 var valueOf = x.valueOf; 645 if (IS_SPEC_FUNCTION(valueOf)) { 646 var v = %_CallFunction(x, valueOf); 647 if (%IsPrimitive(v)) return v; 648 } 649 } 650 throw %MakeTypeError('cannot_convert_to_primitive', []); 651 } 652 653 function ToPositiveInteger(x, rangeErrorName) { 654 var i = TO_INTEGER(x); 655 if (i < 0) throw MakeRangeError(rangeErrorName); 656 return i; 657 } 658 659 660 // NOTE: Setting the prototype for Array must take place as early as 661 // possible due to code generation for array literals. When 662 // generating code for a array literal a boilerplate array is created 663 // that is cloned when running the code. It is essential that the 664 // boilerplate gets the right prototype. 665 %FunctionSetPrototype($Array, new $Array(0)); 666