1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__ 6 #define SANDBOX_SRC_SERVICE_RESOLVER_H__ 7 8 #include "sandbox/win/src/nt_internals.h" 9 #include "sandbox/win/src/resolver.h" 10 11 namespace sandbox { 12 13 // This is the concrete resolver used to perform service-call type functions 14 // inside ntdll.dll. 15 class ServiceResolverThunk : public ResolverThunk { 16 public: 17 // The service resolver needs a child process to write to. 18 ServiceResolverThunk(HANDLE process, bool relaxed) 19 : process_(process), ntdll_base_(NULL), 20 relaxed_(relaxed), relative_jump_(0) {} 21 virtual ~ServiceResolverThunk() {} 22 23 // Implementation of Resolver::Setup. 24 virtual NTSTATUS Setup(const void* target_module, 25 const void* interceptor_module, 26 const char* target_name, 27 const char* interceptor_name, 28 const void* interceptor_entry_point, 29 void* thunk_storage, 30 size_t storage_bytes, 31 size_t* storage_used); 32 33 // Implementation of Resolver::ResolveInterceptor. 34 virtual NTSTATUS ResolveInterceptor(const void* module, 35 const char* function_name, 36 const void** address); 37 38 // Implementation of Resolver::ResolveTarget. 39 virtual NTSTATUS ResolveTarget(const void* module, 40 const char* function_name, 41 void** address); 42 43 // Implementation of Resolver::GetThunkSize. 44 virtual size_t GetThunkSize() const; 45 46 // Call this to set up ntdll_base_ which will allow for local patches. 47 virtual void AllowLocalPatches(); 48 49 // Verifies that the function specified by |target_name| in |target_module| is 50 // a service and copies the data from that function into |thunk_storage|. If 51 // |storage_bytes| is too small, then the method fails. 52 virtual NTSTATUS CopyThunk(const void* target_module, 53 const char* target_name, 54 BYTE* thunk_storage, 55 size_t storage_bytes, 56 size_t* storage_used); 57 58 protected: 59 // The unit test will use this member to allow local patch on a buffer. 60 HMODULE ntdll_base_; 61 62 // Handle of the child process. 63 HANDLE process_; 64 65 private: 66 // Returns true if the code pointer by target_ corresponds to the expected 67 // type of function. Saves that code on the first part of the thunk pointed 68 // by local_thunk (should be directly accessible from the parent). 69 virtual bool IsFunctionAService(void* local_thunk) const; 70 71 // Performs the actual patch of target_. 72 // local_thunk must be already fully initialized, and the first part must 73 // contain the original code. The real type of this buffer is ServiceFullThunk 74 // (yes, private). remote_thunk (real type ServiceFullThunk), must be 75 // allocated on the child, and will contain the thunk data, after this call. 76 // Returns the apropriate status code. 77 virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk); 78 79 // Provides basically the same functionality as IsFunctionAService but it 80 // continues even if it does not recognize the function code. remote_thunk 81 // is the address of our memory on the child. 82 bool SaveOriginalFunction(void* local_thunk, void* remote_thunk); 83 84 // true if we are allowed to patch already-patched functions. 85 bool relaxed_; 86 ULONG relative_jump_; 87 88 DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk); 89 }; 90 91 // This is the concrete resolver used to perform service-call type functions 92 // inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista). 93 class Wow64ResolverThunk : public ServiceResolverThunk { 94 public: 95 // The service resolver needs a child process to write to. 96 Wow64ResolverThunk(HANDLE process, bool relaxed) 97 : ServiceResolverThunk(process, relaxed) {} 98 virtual ~Wow64ResolverThunk() {} 99 100 private: 101 virtual bool IsFunctionAService(void* local_thunk) const; 102 103 DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk); 104 }; 105 106 // This is the concrete resolver used to perform service-call type functions 107 // inside ntdll.dll on WOW64 for Windows 8. 108 class Wow64W8ResolverThunk : public ServiceResolverThunk { 109 public: 110 // The service resolver needs a child process to write to. 111 Wow64W8ResolverThunk(HANDLE process, bool relaxed) 112 : ServiceResolverThunk(process, relaxed) {} 113 virtual ~Wow64W8ResolverThunk() {} 114 115 private: 116 virtual bool IsFunctionAService(void* local_thunk) const; 117 118 DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk); 119 }; 120 121 // This is the concrete resolver used to perform service-call type functions 122 // inside ntdll.dll on Windows 8. 123 class Win8ResolverThunk : public ServiceResolverThunk { 124 public: 125 // The service resolver needs a child process to write to. 126 Win8ResolverThunk(HANDLE process, bool relaxed) 127 : ServiceResolverThunk(process, relaxed) {} 128 virtual ~Win8ResolverThunk() {} 129 130 private: 131 virtual bool IsFunctionAService(void* local_thunk) const; 132 133 DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk); 134 }; 135 136 } // namespace sandbox 137 138 139 #endif // SANDBOX_SRC_SERVICE_RESOLVER_H__ 140