/external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/source/ |
convert_jpeg.cc | 227 int argb_stride; member in struct:libyuv::ARGBBuffers 240 dest->argb, dest->argb_stride, 242 dest->argb += rows * dest->argb_stride; 254 dest->argb, dest->argb_stride, 256 dest->argb += rows * dest->argb_stride; 268 dest->argb, dest->argb_stride, 270 dest->argb += rows * dest->argb_stride; 282 dest->argb, dest->argb_stride, 284 dest->argb += rows * dest->argb_stride; 294 dest->argb, dest->argb_stride, [all...] |
/external/chromium_org/third_party/libyuv/source/ |
convert_jpeg.cc | 227 int argb_stride; member in struct:libyuv::ARGBBuffers 240 dest->argb, dest->argb_stride, 242 dest->argb += rows * dest->argb_stride; 254 dest->argb, dest->argb_stride, 256 dest->argb += rows * dest->argb_stride; 268 dest->argb, dest->argb_stride, 270 dest->argb += rows * dest->argb_stride; 282 dest->argb, dest->argb_stride, 284 dest->argb += rows * dest->argb_stride; 294 dest->argb, dest->argb_stride, [all...] |
/external/libyuv/files/source/ |
convert_argb.cc | 835 int argb_stride; member in struct:libyuv::ARGBBuffers 848 dest->argb, dest->argb_stride, 850 dest->argb += rows * dest->argb_stride; 862 dest->argb, dest->argb_stride, 864 dest->argb += rows * dest->argb_stride; 876 dest->argb, dest->argb_stride, 878 dest->argb += rows * dest->argb_stride; 890 dest->argb, dest->argb_stride, 892 dest->argb += rows * dest->argb_stride; 902 dest->argb, dest->argb_stride, [all...] |
/external/chromium_org/third_party/libwebp/enc/ |
picture_csp.c | 66 argb += picture->argb_stride; 259 return ImportYUVAFromRGBA(r, g, b, a, 4, 4 * picture->argb_stride, 291 const int argb_stride = 4 * picture->argb_stride; local 299 dst += argb_stride; 307 dst, dst + argb_stride, width); 309 dst += 2 * argb_stride; 318 uint32_t* const argb_dst = picture->argb + y * picture->argb_stride; 352 uint32_t* const dst = &picture->argb[y * picture->argb_stride];
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/external/chromium_org/third_party/libwebp/webp/ |
encode.h | 287 // It is recommended to use ARGB input (*argb, argb_stride) for lossless 303 int argb_stride; // This is stride in pixels units, not bytes. member in struct:WebPPicture
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