1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef TOOLS_GN_SETUP_H_ 6 #define TOOLS_GN_SETUP_H_ 7 8 #include <vector> 9 10 #include "base/basictypes.h" 11 #include "base/compiler_specific.h" 12 #include "base/files/file_path.h" 13 #include "base/memory/scoped_ptr.h" 14 #include "tools/gn/build_settings.h" 15 #include "tools/gn/builder.h" 16 #include "tools/gn/loader.h" 17 #include "tools/gn/scheduler.h" 18 #include "tools/gn/scope.h" 19 #include "tools/gn/settings.h" 20 #include "tools/gn/token.h" 21 #include "tools/gn/toolchain.h" 22 23 class InputFile; 24 class ParseNode; 25 26 namespace base { 27 class CommandLine; 28 } 29 30 extern const char kDotfile_Help[]; 31 32 // Base class for code shared between Setup and DependentSetup. 33 class CommonSetup { 34 public: 35 virtual ~CommonSetup(); 36 37 // Returns the scheduler. This is virtual since only the main setup has a 38 // scheduler and the derived ones just store pointers. 39 virtual Scheduler* GetScheduler() = 0; 40 41 // When true (the default), Run() will check for unresolved dependencies and 42 // cycles upon completion. When false, such errors will be ignored. 43 void set_check_for_bad_items(bool s) { check_for_bad_items_ = s; } 44 45 // When true (the default), RunPostMessageLoop will check for overrides that 46 // were specified but not used. When false, such errors will be ignored. 47 void set_check_for_unused_overrides(bool s) { 48 check_for_unused_overrides_ = s; 49 } 50 51 // After a successful run, setting this will additionally cause the public 52 // headers to be checked. Defaults to false. 53 void set_check_public_headers(bool s) { 54 check_public_headers_ = s; 55 } 56 57 BuildSettings& build_settings() { return build_settings_; } 58 Builder* builder() { return builder_.get(); } 59 LoaderImpl* loader() { return loader_.get(); } 60 61 // Name of the file in the root build directory that contains the build 62 // arguements. 63 static const char kBuildArgFileName[]; 64 65 protected: 66 CommonSetup(); 67 CommonSetup(const CommonSetup& other); 68 69 // Performs the two sets of operations to run the generation before and after 70 // the message loop is run. 71 void RunPreMessageLoop(); 72 bool RunPostMessageLoop(); 73 74 BuildSettings build_settings_; 75 scoped_refptr<LoaderImpl> loader_; 76 scoped_refptr<Builder> builder_; 77 78 SourceFile root_build_file_; 79 80 bool check_for_bad_items_; 81 bool check_for_unused_overrides_; 82 bool check_public_headers_; 83 84 private: 85 CommonSetup& operator=(const CommonSetup& other); // Disallow. 86 }; 87 88 // Helper class to setup the build settings and environment for the various 89 // commands to run. 90 class Setup : public CommonSetup { 91 public: 92 Setup(); 93 virtual ~Setup(); 94 95 // Configures the build for the current command line. On success returns 96 // true. On failure, prints the error and returns false. 97 // 98 // The parameter is the string the user specified for the build directory. We 99 // will try to interpret this as a SourceDir if possible, and will fail if is 100 // is malformed. 101 // 102 // With force_create = false, setup will fail if the build directory doesn't 103 // alreay exist with an args file in it. With force_create set to true, the 104 // directory will be created if necessary. Commands explicitly doing 105 // generation should set this to true to create it, but querying commands 106 // should set it to false to prevent creating oddly-named directories in case 107 // the user omits the build directory argument (which is easy to do). 108 bool DoSetup(const std::string& build_dir, bool force_create); 109 110 // Runs the load, returning true on success. On failure, prints the error 111 // and returns false. This includes both RunPreMessageLoop() and 112 // RunPostMessageLoop(). 113 bool Run(); 114 115 Scheduler& scheduler() { return scheduler_; } 116 117 virtual Scheduler* GetScheduler() OVERRIDE; 118 119 // Returns the file used to store the build arguments. Note that the path 120 // might not exist. 121 SourceFile GetBuildArgFile() const; 122 123 // Sets whether the build arguments should be filled during setup from the 124 // command line/build argument file. This will be true by default. The use 125 // case for setting it to false is when editing build arguments, we don't 126 // want to rely on them being valid. 127 void set_fill_arguments(bool fa) { fill_arguments_ = fa; } 128 129 private: 130 // Fills build arguments. Returns true on success. 131 bool FillArguments(const base::CommandLine& cmdline); 132 133 // Fills the build arguments from the command line or from the build arg file. 134 bool FillArgsFromCommandLine(const std::string& args); 135 bool FillArgsFromFile(); 136 137 // Given an already-loaded args_input_file_, parses and saves the resulting 138 // arguments. Backend for the different FillArgs variants. 139 bool FillArgsFromArgsInputFile(); 140 141 // Writes the build arguments to the build arg file. 142 bool SaveArgsToFile(); 143 144 // Fills the root directory into the settings. Returns true on success. 145 bool FillSourceDir(const base::CommandLine& cmdline); 146 147 // Fills the build directory given the value the user has specified. 148 // Must happen after FillSourceDir so we can resolve source-relative 149 // paths. If require_exists is false, it will fail if the dir doesn't exist. 150 bool FillBuildDir(const std::string& build_dir, bool require_exists); 151 152 // Fills the python path portion of the command line. On failure, sets 153 // it to just "python". 154 void FillPythonPath(); 155 156 // Run config file. 157 bool RunConfigFile(); 158 159 bool FillOtherConfig(const base::CommandLine& cmdline); 160 161 Scheduler scheduler_; 162 163 // These empty settings and toolchain are used to interpret the command line 164 // and dot file. 165 BuildSettings empty_build_settings_; 166 Settings empty_settings_; 167 Scope dotfile_scope_; 168 169 // State for invoking the dotfile. 170 base::FilePath dotfile_name_; 171 scoped_ptr<InputFile> dotfile_input_file_; 172 std::vector<Token> dotfile_tokens_; 173 scoped_ptr<ParseNode> dotfile_root_; 174 175 // Set to true when we should populate the build arguments from the command 176 // line or build argument file. See setter above. 177 bool fill_arguments_; 178 179 // State for invoking the command line args. We specifically want to keep 180 // this around for the entire run so that Values can blame to the command 181 // line when we issue errors about them. 182 scoped_ptr<InputFile> args_input_file_; 183 std::vector<Token> args_tokens_; 184 scoped_ptr<ParseNode> args_root_; 185 186 DISALLOW_COPY_AND_ASSIGN(Setup); 187 }; 188 189 // A dependent setup allows one to do more than one build at a time. You would 190 // make a dependent setup which clones the state of the main one, make any 191 // necessary changes, and then run it. 192 // 193 // The way to run both at the same time is: 194 // dependent_setup.RunPreMessageLoop(); 195 // main_setup.Run(); 196 // dependent_setup.RunPostMessageLoop(); 197 // so that the main setup executes the message loop, but both are run. 198 class DependentSetup : public CommonSetup { 199 public: 200 // Note: this could be one function that takes a CommonSetup*, but then 201 // the compiler can get confused what to call, since it also matches the 202 // default copy constructor. 203 DependentSetup(Setup* derive_from); 204 DependentSetup(DependentSetup* derive_from); 205 virtual ~DependentSetup(); 206 207 // These are the two parts of Run() in the regular setup, not including the 208 // call to actually run the message loop. 209 void RunPreMessageLoop(); 210 bool RunPostMessageLoop(); 211 212 virtual Scheduler* GetScheduler() OVERRIDE; 213 214 private: 215 Scheduler* scheduler_; 216 }; 217 218 #endif // TOOLS_GN_SETUP_H_ 219