1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_GFX_ANIMATION_MULTI_ANIMATION_H_ 6 #define UI_GFX_ANIMATION_MULTI_ANIMATION_H_ 7 8 #include <vector> 9 10 #include "ui/gfx/animation/animation.h" 11 #include "ui/gfx/animation/tween.h" 12 13 namespace gfx { 14 15 // MultiAnimation is an animation that consists of a number of sub animations. 16 // To create a MultiAnimation pass in the parts, invoke Start() and the delegate 17 // is notified as the animation progresses. By default MultiAnimation runs until 18 // Stop is invoked, see |set_continuous()| for details. 19 class GFX_EXPORT MultiAnimation : public Animation { 20 public: 21 // Defines part of the animation. Each part consists of the following: 22 // 23 // time_ms: the time of the part. 24 // start_time_ms: the amount of time to offset this part by when calculating 25 // the percented completed. 26 // end_time_ms: the end time used to calculate the percentange completed. 27 // 28 // In most cases |start_time_ms| = 0 and |end_time_ms| = |time_ms|. But you 29 // can adjust the start/end for different effects. For example, to run a part 30 // for 200ms with a % between .25 and .75 use the following three values: 200, 31 // 100, 400. 32 struct Part { 33 Part() : time_ms(0), start_time_ms(0), end_time_ms(0), type(Tween::ZERO) {} 34 Part(int time_ms, Tween::Type type) 35 : time_ms(time_ms), 36 start_time_ms(0), 37 end_time_ms(time_ms), 38 type(type) {} 39 40 int time_ms; 41 int start_time_ms; 42 int end_time_ms; 43 Tween::Type type; 44 }; 45 46 typedef std::vector<Part> Parts; 47 48 MultiAnimation(const Parts& parts, base::TimeDelta timer_interval); 49 virtual ~MultiAnimation(); 50 51 // Default interval. 52 static base::TimeDelta GetDefaultTimerInterval(); 53 54 // Sets whether the animation continues after it reaches the end. If true, the 55 // animation runs until explicitly stopped. The default is true. 56 void set_continuous(bool continuous) { continuous_ = continuous; } 57 58 // Returns the current value. The current value for a MultiAnimation is 59 // determined from the tween type of the current part. 60 virtual double GetCurrentValue() const OVERRIDE; 61 62 // Returns the index of the current part. 63 size_t current_part_index() const { return current_part_index_; } 64 65 protected: 66 // Animation overrides. 67 virtual void Step(base::TimeTicks time_now) OVERRIDE; 68 virtual void SetStartTime(base::TimeTicks start_time) OVERRIDE; 69 70 private: 71 // Returns the part containing the specified time. |time_ms| is reset to be 72 // relative to the part containing the time and |part_index| the index of the 73 // part. 74 const Part& GetPart(int* time_ms, size_t* part_index); 75 76 // The parts that make up the animation. 77 const Parts parts_; 78 79 // Total time of all the parts. 80 const int cycle_time_ms_; 81 82 // Current value for the animation. 83 double current_value_; 84 85 // Index of the current part. 86 size_t current_part_index_; 87 88 // See description above setter. 89 bool continuous_; 90 91 DISALLOW_COPY_AND_ASSIGN(MultiAnimation); 92 }; 93 94 } // namespace gfx 95 96 #endif // UI_GFX_ANIMATION_MULTI_ANIMATION_H_ 97