1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "webkit/common/gpu/webgraphicscontext3d_impl.h" 6 7 #include "base/atomicops.h" 8 #include "base/lazy_instance.h" 9 #include "base/logging.h" 10 #include "gpu/GLES2/gl2extchromium.h" 11 #include "gpu/command_buffer/client/gles2_implementation.h" 12 #include "gpu/command_buffer/client/gles2_lib.h" 13 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 14 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" 15 16 #include "third_party/khronos/GLES2/gl2.h" 17 #ifndef GL_GLEXT_PROTOTYPES 18 #define GL_GLEXT_PROTOTYPES 1 19 #endif 20 #include "third_party/khronos/GLES2/gl2ext.h" 21 22 namespace webkit { 23 namespace gpu { 24 25 namespace { 26 27 uint32_t GenFlushID() { 28 static base::subtle::Atomic32 flush_id = 0; 29 30 base::subtle::Atomic32 my_id = base::subtle::Barrier_AtomicIncrement( 31 &flush_id, 1); 32 return static_cast<uint32_t>(my_id); 33 } 34 35 } // namespace anonymous 36 37 class WebGraphicsContext3DErrorMessageCallback 38 : public ::gpu::gles2::GLES2ImplementationErrorMessageCallback { 39 public: 40 WebGraphicsContext3DErrorMessageCallback( 41 WebGraphicsContext3DImpl* context) 42 : graphics_context_(context) { 43 } 44 45 virtual void OnErrorMessage(const char* msg, int id) OVERRIDE; 46 47 private: 48 WebGraphicsContext3DImpl* graphics_context_; 49 50 DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback); 51 }; 52 53 void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage( 54 const char* msg, int id) { 55 graphics_context_->OnErrorMessage(msg, id); 56 } 57 58 // Helper macros to reduce the amount of code. 59 60 #define DELEGATE_TO_GL(name, glname) \ 61 void WebGraphicsContext3DImpl::name() { \ 62 gl_->glname(); \ 63 } 64 65 #define DELEGATE_TO_GL_R(name, glname, rt) \ 66 rt WebGraphicsContext3DImpl::name() { \ 67 return gl_->glname(); \ 68 } 69 70 #define DELEGATE_TO_GL_1(name, glname, t1) \ 71 void WebGraphicsContext3DImpl::name(t1 a1) { \ 72 gl_->glname(a1); \ 73 } 74 75 #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \ 76 rt WebGraphicsContext3DImpl::name(t1 a1) { \ 77 return gl_->glname(a1); \ 78 } 79 80 #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \ 81 rt WebGraphicsContext3DImpl::name(t1 a1) { \ 82 return gl_->glname(a1) ? true : false; \ 83 } 84 85 #define DELEGATE_TO_GL_2(name, glname, t1, t2) \ 86 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \ 87 gl_->glname(a1, a2); \ 88 } 89 90 #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \ 91 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \ 92 return gl_->glname(a1, a2); \ 93 } 94 95 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ 96 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \ 97 gl_->glname(a1, a2, a3); \ 98 } 99 100 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \ 101 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \ 102 return gl_->glname(a1, a2, a3); \ 103 } 104 105 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ 106 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \ 107 gl_->glname(a1, a2, a3, a4); \ 108 } 109 110 #define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \ 111 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \ 112 return gl_->glname(a1, a2, a3, a4); \ 113 } 114 115 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ 116 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) {\ 117 \ 118 gl_->glname(a1, a2, a3, a4, a5); \ 119 } 120 121 #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \ 122 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ 123 t6 a6) { \ 124 gl_->glname(a1, a2, a3, a4, a5, a6); \ 125 } 126 127 #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \ 128 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ 129 t6 a6, t7 a7) { \ 130 gl_->glname(a1, a2, a3, a4, a5, a6, a7); \ 131 } 132 133 #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \ 134 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ 135 t6 a6, t7 a7, t8 a8) { \ 136 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \ 137 } 138 139 #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ 140 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ 141 t6 a6, t7 a7, t8 a8, t9 a9) { \ 142 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ 143 } 144 145 #define DELEGATE_TO_GL_9R(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \ 146 t9, rt) \ 147 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ 148 t6 a6, t7 a7, t8 a8, t9 a9) { \ 149 return gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ 150 } 151 152 WebGraphicsContext3DImpl::WebGraphicsContext3DImpl() 153 : initialized_(false), 154 initialize_failed_(false), 155 context_lost_callback_(0), 156 context_lost_reason_(GL_NO_ERROR), 157 error_message_callback_(0), 158 gl_(NULL), 159 flush_id_(0) { 160 } 161 162 WebGraphicsContext3DImpl::~WebGraphicsContext3DImpl() { 163 164 } 165 166 void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error) { 167 if (std::find(synthetic_errors_.begin(), synthetic_errors_.end(), error) == 168 synthetic_errors_.end()) { 169 synthetic_errors_.push_back(error); 170 } 171 } 172 173 uint32_t WebGraphicsContext3DImpl::lastFlushID() { 174 return flush_id_; 175 } 176 177 DELEGATE_TO_GL_R(insertSyncPoint, InsertSyncPointCHROMIUM, unsigned int) 178 179 DELEGATE_TO_GL_3(reshapeWithScaleFactor, ResizeCHROMIUM, int, int, float) 180 181 DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM, MapBufferSubDataCHROMIUM, WGC3Denum, 182 WGC3Dintptr, WGC3Dsizeiptr, WGC3Denum, void*) 183 184 DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM, UnmapBufferSubDataCHROMIUM, 185 const void*) 186 187 DELEGATE_TO_GL_9R(mapTexSubImage2DCHROMIUM, MapTexSubImage2DCHROMIUM, WGC3Denum, 188 WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, 189 WGC3Denum, WGC3Denum, WGC3Denum, void*) 190 191 DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM, UnmapTexSubImage2DCHROMIUM, 192 const void*) 193 194 DELEGATE_TO_GL_3(discardFramebufferEXT, DiscardFramebufferEXT, WGC3Denum, 195 WGC3Dsizei, const WGC3Denum*) 196 197 blink::WebString WebGraphicsContext3DImpl:: 198 getRequestableExtensionsCHROMIUM() { 199 return blink::WebString::fromUTF8( 200 gl_->GetRequestableExtensionsCHROMIUM()); 201 } 202 203 DELEGATE_TO_GL_1(requestExtensionCHROMIUM, RequestExtensionCHROMIUM, 204 const char*) 205 206 void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM( 207 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, 208 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, 209 WGC3Dbitfield mask, WGC3Denum filter) { 210 gl_->BlitFramebufferCHROMIUM( 211 srcX0, srcY0, srcX1, srcY1, 212 dstX0, dstY0, dstX1, dstY1, 213 mask, filter); 214 } 215 216 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM, 217 RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei, 218 WGC3Denum, WGC3Dsizei, WGC3Dsizei) 219 220 DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) 221 222 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) 223 224 DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, 225 WGC3Duint, const WGC3Dchar*) 226 227 DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) 228 229 DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId) 230 231 DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) 232 233 DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId) 234 235 DELEGATE_TO_GL_4(blendColor, BlendColor, 236 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) 237 238 DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum) 239 240 DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate, 241 WGC3Denum, WGC3Denum) 242 243 DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum) 244 245 DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate, 246 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) 247 248 DELEGATE_TO_GL_4(bufferData, BufferData, 249 WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum) 250 251 DELEGATE_TO_GL_4(bufferSubData, BufferSubData, 252 WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*) 253 254 DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus, 255 WGC3Denum, WGC3Denum) 256 257 DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield) 258 259 DELEGATE_TO_GL_4(clearColor, ClearColor, 260 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) 261 262 DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf) 263 264 DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint) 265 266 DELEGATE_TO_GL_4(colorMask, ColorMask, 267 WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean) 268 269 DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId) 270 271 DELEGATE_TO_GL_8(compressedTexImage2D, CompressedTexImage2D, 272 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, 273 WGC3Dsizei, WGC3Dsizei, const void*) 274 275 DELEGATE_TO_GL_9(compressedTexSubImage2D, CompressedTexSubImage2D, 276 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, 277 WGC3Denum, WGC3Dsizei, const void*) 278 279 DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D, 280 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, 281 WGC3Dsizei, WGC3Dsizei, WGC3Dint) 282 283 DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D, 284 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, 285 WGC3Dsizei, WGC3Dsizei) 286 287 DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum) 288 289 DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum) 290 291 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) 292 293 DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf) 294 295 DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId) 296 297 DELEGATE_TO_GL_1(disable, Disable, WGC3Denum) 298 299 DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray, 300 WGC3Duint) 301 302 DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei) 303 304 void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode, 305 WGC3Dsizei count, 306 WGC3Denum type, 307 WGC3Dintptr offset) { 308 gl_->DrawElements( 309 mode, count, type, 310 reinterpret_cast<void*>(static_cast<intptr_t>(offset))); 311 } 312 313 DELEGATE_TO_GL_1(enable, Enable, WGC3Denum) 314 315 DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray, 316 WGC3Duint) 317 318 void WebGraphicsContext3DImpl::finish() { 319 flush_id_ = GenFlushID(); 320 gl_->Finish(); 321 } 322 323 void WebGraphicsContext3DImpl::flush() { 324 flush_id_ = GenFlushID(); 325 gl_->Flush(); 326 } 327 328 DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer, 329 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId) 330 331 DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D, 332 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint) 333 334 DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum) 335 336 DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum) 337 338 bool WebGraphicsContext3DImpl::getActiveAttrib( 339 WebGLId program, WGC3Duint index, ActiveInfo& info) { 340 if (!program) { 341 synthesizeGLError(GL_INVALID_VALUE); 342 return false; 343 } 344 GLint max_name_length = -1; 345 gl_->GetProgramiv( 346 program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_name_length); 347 if (max_name_length < 0) 348 return false; 349 scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); 350 if (!name) { 351 synthesizeGLError(GL_OUT_OF_MEMORY); 352 return false; 353 } 354 GLsizei length = 0; 355 GLint size = -1; 356 GLenum type = 0; 357 gl_->GetActiveAttrib( 358 program, index, max_name_length, &length, &size, &type, name.get()); 359 if (size < 0) { 360 return false; 361 } 362 info.name = blink::WebString::fromUTF8(name.get(), length); 363 info.type = type; 364 info.size = size; 365 return true; 366 } 367 368 bool WebGraphicsContext3DImpl::getActiveUniform( 369 WebGLId program, WGC3Duint index, ActiveInfo& info) { 370 GLint max_name_length = -1; 371 gl_->GetProgramiv( 372 program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_name_length); 373 if (max_name_length < 0) 374 return false; 375 scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); 376 if (!name) { 377 synthesizeGLError(GL_OUT_OF_MEMORY); 378 return false; 379 } 380 GLsizei length = 0; 381 GLint size = -1; 382 GLenum type = 0; 383 gl_->GetActiveUniform( 384 program, index, max_name_length, &length, &size, &type, name.get()); 385 if (size < 0) { 386 return false; 387 } 388 info.name = blink::WebString::fromUTF8(name.get(), length); 389 info.type = type; 390 info.size = size; 391 return true; 392 } 393 394 DELEGATE_TO_GL_4(getAttachedShaders, GetAttachedShaders, 395 WebGLId, WGC3Dsizei, WGC3Dsizei*, WebGLId*) 396 397 DELEGATE_TO_GL_2R(getAttribLocation, GetAttribLocation, 398 WebGLId, const WGC3Dchar*, WGC3Dint) 399 400 DELEGATE_TO_GL_2(getBooleanv, GetBooleanv, WGC3Denum, WGC3Dboolean*) 401 402 DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv, 403 WGC3Denum, WGC3Denum, WGC3Dint*) 404 405 WGC3Denum WebGraphicsContext3DImpl::getError() { 406 if (!synthetic_errors_.empty()) { 407 std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin(); 408 WGC3Denum err = *iter; 409 synthetic_errors_.erase(iter); 410 return err; 411 } 412 413 return gl_->GetError(); 414 } 415 416 DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*) 417 418 DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv, 419 GetFramebufferAttachmentParameteriv, 420 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Dint*) 421 422 DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*) 423 424 DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*) 425 426 blink::WebString WebGraphicsContext3DImpl::getProgramInfoLog( 427 WebGLId program) { 428 GLint logLength = 0; 429 gl_->GetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); 430 if (!logLength) 431 return blink::WebString(); 432 scoped_ptr<GLchar[]> log(new GLchar[logLength]); 433 if (!log) 434 return blink::WebString(); 435 GLsizei returnedLogLength = 0; 436 gl_->GetProgramInfoLog( 437 program, logLength, &returnedLogLength, log.get()); 438 DCHECK_EQ(logLength, returnedLogLength + 1); 439 blink::WebString res = 440 blink::WebString::fromUTF8(log.get(), returnedLogLength); 441 return res; 442 } 443 444 DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, 445 WGC3Denum, WGC3Denum, WGC3Dint*) 446 447 DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*) 448 449 blink::WebString WebGraphicsContext3DImpl::getShaderInfoLog( 450 WebGLId shader) { 451 GLint logLength = 0; 452 gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); 453 if (!logLength) 454 return blink::WebString(); 455 scoped_ptr<GLchar[]> log(new GLchar[logLength]); 456 if (!log) 457 return blink::WebString(); 458 GLsizei returnedLogLength = 0; 459 gl_->GetShaderInfoLog( 460 shader, logLength, &returnedLogLength, log.get()); 461 DCHECK_EQ(logLength, returnedLogLength + 1); 462 blink::WebString res = 463 blink::WebString::fromUTF8(log.get(), returnedLogLength); 464 return res; 465 } 466 467 DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat, 468 WGC3Denum, WGC3Denum, WGC3Dint*, WGC3Dint*) 469 470 blink::WebString WebGraphicsContext3DImpl::getShaderSource( 471 WebGLId shader) { 472 GLint logLength = 0; 473 gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); 474 if (!logLength) 475 return blink::WebString(); 476 scoped_ptr<GLchar[]> log(new GLchar[logLength]); 477 if (!log) 478 return blink::WebString(); 479 GLsizei returnedLogLength = 0; 480 gl_->GetShaderSource( 481 shader, logLength, &returnedLogLength, log.get()); 482 if (!returnedLogLength) 483 return blink::WebString(); 484 DCHECK_EQ(logLength, returnedLogLength + 1); 485 blink::WebString res = 486 blink::WebString::fromUTF8(log.get(), returnedLogLength); 487 return res; 488 } 489 490 blink::WebString WebGraphicsContext3DImpl:: 491 getTranslatedShaderSourceANGLE(WebGLId shader) { 492 GLint logLength = 0; 493 gl_->GetShaderiv( 494 shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &logLength); 495 if (!logLength) 496 return blink::WebString(); 497 scoped_ptr<GLchar[]> log(new GLchar[logLength]); 498 if (!log) 499 return blink::WebString(); 500 GLsizei returnedLogLength = 0; 501 gl_->GetTranslatedShaderSourceANGLE( 502 shader, logLength, &returnedLogLength, log.get()); 503 if (!returnedLogLength) 504 return blink::WebString(); 505 DCHECK_EQ(logLength, returnedLogLength + 1); 506 blink::WebString res = 507 blink::WebString::fromUTF8(log.get(), returnedLogLength); 508 return res; 509 } 510 511 blink::WebString WebGraphicsContext3DImpl::getString( 512 WGC3Denum name) { 513 return blink::WebString::fromUTF8( 514 reinterpret_cast<const char*>(gl_->GetString(name))); 515 } 516 517 DELEGATE_TO_GL_3(getTexParameterfv, GetTexParameterfv, 518 WGC3Denum, WGC3Denum, WGC3Dfloat*) 519 520 DELEGATE_TO_GL_3(getTexParameteriv, GetTexParameteriv, 521 WGC3Denum, WGC3Denum, WGC3Dint*) 522 523 DELEGATE_TO_GL_3(getUniformfv, GetUniformfv, WebGLId, WGC3Dint, WGC3Dfloat*) 524 525 DELEGATE_TO_GL_3(getUniformiv, GetUniformiv, WebGLId, WGC3Dint, WGC3Dint*) 526 527 DELEGATE_TO_GL_2R(getUniformLocation, GetUniformLocation, 528 WebGLId, const WGC3Dchar*, WGC3Dint) 529 530 DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv, 531 WGC3Duint, WGC3Denum, WGC3Dfloat*) 532 533 DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv, 534 WGC3Duint, WGC3Denum, WGC3Dint*) 535 536 WGC3Dsizeiptr WebGraphicsContext3DImpl::getVertexAttribOffset( 537 WGC3Duint index, WGC3Denum pname) { 538 GLvoid* value = NULL; 539 // NOTE: If pname is ever a value that returns more then 1 element 540 // this will corrupt memory. 541 gl_->GetVertexAttribPointerv(index, pname, &value); 542 return static_cast<WGC3Dsizeiptr>(reinterpret_cast<intptr_t>(value)); 543 } 544 545 DELEGATE_TO_GL_2(hint, Hint, WGC3Denum, WGC3Denum) 546 547 DELEGATE_TO_GL_1RB(isBuffer, IsBuffer, WebGLId, WGC3Dboolean) 548 549 DELEGATE_TO_GL_1RB(isEnabled, IsEnabled, WGC3Denum, WGC3Dboolean) 550 551 DELEGATE_TO_GL_1RB(isFramebuffer, IsFramebuffer, WebGLId, WGC3Dboolean) 552 553 DELEGATE_TO_GL_1RB(isProgram, IsProgram, WebGLId, WGC3Dboolean) 554 555 DELEGATE_TO_GL_1RB(isRenderbuffer, IsRenderbuffer, WebGLId, WGC3Dboolean) 556 557 DELEGATE_TO_GL_1RB(isShader, IsShader, WebGLId, WGC3Dboolean) 558 559 DELEGATE_TO_GL_1RB(isTexture, IsTexture, WebGLId, WGC3Dboolean) 560 561 DELEGATE_TO_GL_1(lineWidth, LineWidth, WGC3Dfloat) 562 563 DELEGATE_TO_GL_1(linkProgram, LinkProgram, WebGLId) 564 565 DELEGATE_TO_GL_2(pixelStorei, PixelStorei, WGC3Denum, WGC3Dint) 566 567 DELEGATE_TO_GL_2(polygonOffset, PolygonOffset, WGC3Dfloat, WGC3Dfloat) 568 569 DELEGATE_TO_GL_7(readPixels, ReadPixels, 570 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum, 571 WGC3Denum, void*) 572 573 DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage, 574 WGC3Denum, WGC3Denum, WGC3Dsizei, WGC3Dsizei) 575 576 DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean) 577 578 DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) 579 580 void WebGraphicsContext3DImpl::shaderSource( 581 WebGLId shader, const WGC3Dchar* string) { 582 GLint length = strlen(string); 583 gl_->ShaderSource(shader, 1, &string, &length); 584 } 585 586 DELEGATE_TO_GL_3(stencilFunc, StencilFunc, WGC3Denum, WGC3Dint, WGC3Duint) 587 588 DELEGATE_TO_GL_4(stencilFuncSeparate, StencilFuncSeparate, 589 WGC3Denum, WGC3Denum, WGC3Dint, WGC3Duint) 590 591 DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint) 592 593 DELEGATE_TO_GL_2(stencilMaskSeparate, StencilMaskSeparate, 594 WGC3Denum, WGC3Duint) 595 596 DELEGATE_TO_GL_3(stencilOp, StencilOp, 597 WGC3Denum, WGC3Denum, WGC3Denum) 598 599 DELEGATE_TO_GL_4(stencilOpSeparate, StencilOpSeparate, 600 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) 601 602 DELEGATE_TO_GL_9(texImage2D, TexImage2D, 603 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, 604 WGC3Dint, WGC3Denum, WGC3Denum, const void*) 605 606 DELEGATE_TO_GL_3(texParameterf, TexParameterf, 607 WGC3Denum, WGC3Denum, WGC3Dfloat); 608 609 static const unsigned int kTextureWrapR = 0x8072; 610 611 void WebGraphicsContext3DImpl::texParameteri( 612 WGC3Denum target, WGC3Denum pname, WGC3Dint param) { 613 // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in 614 // GraphicsContext3D.cpp is strictly necessary to avoid seams at the 615 // edge of cube maps, and, if it is, push it into the GLES2 service 616 // side code. 617 if (pname == kTextureWrapR) { 618 return; 619 } 620 gl_->TexParameteri(target, pname, param); 621 } 622 623 DELEGATE_TO_GL_9(texSubImage2D, TexSubImage2D, 624 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, 625 WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) 626 627 DELEGATE_TO_GL_2(uniform1f, Uniform1f, WGC3Dint, WGC3Dfloat) 628 629 DELEGATE_TO_GL_3(uniform1fv, Uniform1fv, WGC3Dint, WGC3Dsizei, 630 const WGC3Dfloat*) 631 632 DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint) 633 634 DELEGATE_TO_GL_3(uniform1iv, Uniform1iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) 635 636 DELEGATE_TO_GL_3(uniform2f, Uniform2f, WGC3Dint, WGC3Dfloat, WGC3Dfloat) 637 638 DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei, 639 const WGC3Dfloat*) 640 641 DELEGATE_TO_GL_3(uniform2i, Uniform2i, WGC3Dint, WGC3Dint, WGC3Dint) 642 643 DELEGATE_TO_GL_3(uniform2iv, Uniform2iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) 644 645 DELEGATE_TO_GL_4(uniform3f, Uniform3f, WGC3Dint, 646 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) 647 648 DELEGATE_TO_GL_3(uniform3fv, Uniform3fv, WGC3Dint, WGC3Dsizei, 649 const WGC3Dfloat*) 650 651 DELEGATE_TO_GL_4(uniform3i, Uniform3i, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) 652 653 DELEGATE_TO_GL_3(uniform3iv, Uniform3iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) 654 655 DELEGATE_TO_GL_5(uniform4f, Uniform4f, WGC3Dint, 656 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) 657 658 DELEGATE_TO_GL_3(uniform4fv, Uniform4fv, WGC3Dint, WGC3Dsizei, 659 const WGC3Dfloat*) 660 661 DELEGATE_TO_GL_5(uniform4i, Uniform4i, WGC3Dint, 662 WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) 663 664 DELEGATE_TO_GL_3(uniform4iv, Uniform4iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) 665 666 DELEGATE_TO_GL_4(uniformMatrix2fv, UniformMatrix2fv, 667 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) 668 669 DELEGATE_TO_GL_4(uniformMatrix3fv, UniformMatrix3fv, 670 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) 671 672 DELEGATE_TO_GL_4(uniformMatrix4fv, UniformMatrix4fv, 673 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) 674 675 DELEGATE_TO_GL_1(useProgram, UseProgram, WebGLId) 676 677 DELEGATE_TO_GL_1(validateProgram, ValidateProgram, WebGLId) 678 679 DELEGATE_TO_GL_2(vertexAttrib1f, VertexAttrib1f, WGC3Duint, WGC3Dfloat) 680 681 DELEGATE_TO_GL_2(vertexAttrib1fv, VertexAttrib1fv, WGC3Duint, 682 const WGC3Dfloat*) 683 684 DELEGATE_TO_GL_3(vertexAttrib2f, VertexAttrib2f, WGC3Duint, 685 WGC3Dfloat, WGC3Dfloat) 686 687 DELEGATE_TO_GL_2(vertexAttrib2fv, VertexAttrib2fv, WGC3Duint, 688 const WGC3Dfloat*) 689 690 DELEGATE_TO_GL_4(vertexAttrib3f, VertexAttrib3f, WGC3Duint, 691 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) 692 693 DELEGATE_TO_GL_2(vertexAttrib3fv, VertexAttrib3fv, WGC3Duint, 694 const WGC3Dfloat*) 695 696 DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint, 697 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) 698 699 DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint, 700 const WGC3Dfloat*) 701 702 void WebGraphicsContext3DImpl::vertexAttribPointer( 703 WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, 704 WGC3Dsizei stride, WGC3Dintptr offset) { 705 gl_->VertexAttribPointer( 706 index, size, type, normalized, stride, 707 reinterpret_cast<void*>(static_cast<intptr_t>(offset))); 708 } 709 710 DELEGATE_TO_GL_4(viewport, Viewport, 711 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) 712 713 DELEGATE_TO_GL_2(genBuffers, GenBuffers, WGC3Dsizei, WebGLId*); 714 715 DELEGATE_TO_GL_2(genFramebuffers, GenFramebuffers, WGC3Dsizei, WebGLId*); 716 717 DELEGATE_TO_GL_2(genRenderbuffers, GenRenderbuffers, WGC3Dsizei, WebGLId*); 718 719 DELEGATE_TO_GL_2(genTextures, GenTextures, WGC3Dsizei, WebGLId*); 720 721 DELEGATE_TO_GL_2(deleteBuffers, DeleteBuffers, WGC3Dsizei, WebGLId*); 722 723 DELEGATE_TO_GL_2(deleteFramebuffers, DeleteFramebuffers, WGC3Dsizei, WebGLId*); 724 725 DELEGATE_TO_GL_2(deleteRenderbuffers, DeleteRenderbuffers, WGC3Dsizei, 726 WebGLId*); 727 728 DELEGATE_TO_GL_2(deleteTextures, DeleteTextures, WGC3Dsizei, WebGLId*); 729 730 WebGLId WebGraphicsContext3DImpl::createBuffer() { 731 GLuint o; 732 gl_->GenBuffers(1, &o); 733 return o; 734 } 735 736 WebGLId WebGraphicsContext3DImpl::createFramebuffer() { 737 GLuint o = 0; 738 gl_->GenFramebuffers(1, &o); 739 return o; 740 } 741 742 WebGLId WebGraphicsContext3DImpl::createRenderbuffer() { 743 GLuint o; 744 gl_->GenRenderbuffers(1, &o); 745 return o; 746 } 747 748 WebGLId WebGraphicsContext3DImpl::createTexture() { 749 GLuint o; 750 gl_->GenTextures(1, &o); 751 return o; 752 } 753 754 void WebGraphicsContext3DImpl::deleteBuffer(WebGLId buffer) { 755 gl_->DeleteBuffers(1, &buffer); 756 } 757 758 void WebGraphicsContext3DImpl::deleteFramebuffer( 759 WebGLId framebuffer) { 760 gl_->DeleteFramebuffers(1, &framebuffer); 761 } 762 763 void WebGraphicsContext3DImpl::deleteRenderbuffer( 764 WebGLId renderbuffer) { 765 gl_->DeleteRenderbuffers(1, &renderbuffer); 766 } 767 768 void WebGraphicsContext3DImpl::deleteTexture(WebGLId texture) { 769 gl_->DeleteTextures(1, &texture); 770 } 771 772 DELEGATE_TO_GL_R(createProgram, CreateProgram, WebGLId) 773 774 DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId) 775 776 DELEGATE_TO_GL_1(deleteProgram, DeleteProgram, WebGLId) 777 778 DELEGATE_TO_GL_1(deleteShader, DeleteShader, WebGLId) 779 780 void WebGraphicsContext3DImpl::setErrorMessageCallback( 781 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* cb) { 782 error_message_callback_ = cb; 783 } 784 785 void WebGraphicsContext3DImpl::setContextLostCallback( 786 WebGraphicsContext3D::WebGraphicsContextLostCallback* cb) { 787 context_lost_callback_ = cb; 788 } 789 790 DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM, 791 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Duint, WGC3Duint) 792 793 DELEGATE_TO_GL_5(texStorage2DEXT, TexStorage2DEXT, 794 WGC3Denum, WGC3Dint, WGC3Duint, WGC3Dint, WGC3Dint) 795 796 WebGLId WebGraphicsContext3DImpl::createQueryEXT() { 797 GLuint o; 798 gl_->GenQueriesEXT(1, &o); 799 return o; 800 } 801 802 void WebGraphicsContext3DImpl::deleteQueryEXT( 803 WebGLId query) { 804 gl_->DeleteQueriesEXT(1, &query); 805 } 806 807 DELEGATE_TO_GL_1R(isQueryEXT, IsQueryEXT, WebGLId, WGC3Dboolean) 808 DELEGATE_TO_GL_2(beginQueryEXT, BeginQueryEXT, WGC3Denum, WebGLId) 809 DELEGATE_TO_GL_1(endQueryEXT, EndQueryEXT, WGC3Denum) 810 DELEGATE_TO_GL_3(getQueryivEXT, GetQueryivEXT, WGC3Denum, WGC3Denum, WGC3Dint*) 811 DELEGATE_TO_GL_3(getQueryObjectuivEXT, GetQueryObjectuivEXT, 812 WebGLId, WGC3Denum, WGC3Duint*) 813 814 DELEGATE_TO_GL_6(copyTextureCHROMIUM, CopyTextureCHROMIUM, WGC3Denum, 815 WebGLId, WebGLId, WGC3Dint, WGC3Denum, WGC3Denum); 816 817 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, 818 WebGLId, WGC3Dint, const WGC3Dchar*) 819 820 void WebGraphicsContext3DImpl::shallowFlushCHROMIUM() { 821 flush_id_ = GenFlushID(); 822 gl_->ShallowFlushCHROMIUM(); 823 } 824 825 void WebGraphicsContext3DImpl::shallowFinishCHROMIUM() { 826 flush_id_ = GenFlushID(); 827 gl_->ShallowFinishCHROMIUM(); 828 } 829 830 DELEGATE_TO_GL_1(waitSyncPoint, WaitSyncPointCHROMIUM, GLuint) 831 832 void WebGraphicsContext3DImpl::loseContextCHROMIUM( 833 WGC3Denum current, WGC3Denum other) { 834 gl_->LoseContextCHROMIUM(current, other); 835 gl_->Flush(); 836 } 837 838 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) 839 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, 840 WGC3Denum, const WGC3Dbyte*) 841 DELEGATE_TO_GL_3(produceTextureDirectCHROMIUM, ProduceTextureDirectCHROMIUM, 842 WebGLId, WGC3Denum, const WGC3Dbyte*) 843 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, 844 WGC3Denum, const WGC3Dbyte*) 845 DELEGATE_TO_GL_2R(createAndConsumeTextureCHROMIUM, 846 CreateAndConsumeTextureCHROMIUM, 847 WGC3Denum, const WGC3Dbyte*, WebGLId) 848 849 void WebGraphicsContext3DImpl::insertEventMarkerEXT( 850 const WGC3Dchar* marker) { 851 gl_->InsertEventMarkerEXT(0, marker); 852 } 853 854 void WebGraphicsContext3DImpl::pushGroupMarkerEXT( 855 const WGC3Dchar* marker) { 856 gl_->PushGroupMarkerEXT(0, marker); 857 } 858 859 DELEGATE_TO_GL(popGroupMarkerEXT, PopGroupMarkerEXT); 860 861 WebGLId WebGraphicsContext3DImpl::createVertexArrayOES() { 862 GLuint array; 863 gl_->GenVertexArraysOES(1, &array); 864 return array; 865 } 866 867 void WebGraphicsContext3DImpl::deleteVertexArrayOES( 868 WebGLId array) { 869 gl_->DeleteVertexArraysOES(1, &array); 870 } 871 872 DELEGATE_TO_GL_1R(isVertexArrayOES, IsVertexArrayOES, WebGLId, WGC3Dboolean) 873 DELEGATE_TO_GL_1(bindVertexArrayOES, BindVertexArrayOES, WebGLId) 874 875 DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM, BindTexImage2DCHROMIUM, 876 WGC3Denum, WGC3Dint) 877 DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM, ReleaseTexImage2DCHROMIUM, 878 WGC3Denum, WGC3Dint) 879 880 DELEGATE_TO_GL_2R(mapBufferCHROMIUM, MapBufferCHROMIUM, WGC3Denum, WGC3Denum, 881 void*) 882 DELEGATE_TO_GL_1R(unmapBufferCHROMIUM, UnmapBufferCHROMIUM, WGC3Denum, 883 WGC3Dboolean) 884 885 DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM, AsyncTexImage2DCHROMIUM, WGC3Denum, 886 WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, WGC3Dint, 887 WGC3Denum, WGC3Denum, const void*) 888 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, 889 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, 890 WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) 891 892 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, 893 WGC3Denum) 894 895 DELEGATE_TO_GL_2(drawBuffersEXT, DrawBuffersEXT, WGC3Dsizei, const WGC3Denum*) 896 897 DELEGATE_TO_GL_4(drawArraysInstancedANGLE, DrawArraysInstancedANGLE, WGC3Denum, 898 WGC3Dint, WGC3Dsizei, WGC3Dsizei) 899 900 void WebGraphicsContext3DImpl::drawElementsInstancedANGLE( 901 WGC3Denum mode, 902 WGC3Dsizei count, 903 WGC3Denum type, 904 WGC3Dintptr offset, 905 WGC3Dsizei primcount) { 906 gl_->DrawElementsInstancedANGLE( 907 mode, count, type, 908 reinterpret_cast<void*>(static_cast<intptr_t>(offset)), primcount); 909 } 910 911 DELEGATE_TO_GL_2(vertexAttribDivisorANGLE, VertexAttribDivisorANGLE, WGC3Duint, 912 WGC3Duint) 913 914 DELEGATE_TO_GL_4R(createImageCHROMIUM, 915 CreateImageCHROMIUM, 916 WGC3Dsizei, 917 WGC3Dsizei, 918 WGC3Denum, 919 WGC3Denum, 920 WGC3Duint); 921 922 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint); 923 924 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM, 925 WGC3Duint, WGC3Denum, GLint*); 926 927 DELEGATE_TO_GL_1R(mapImageCHROMIUM, MapImageCHROMIUM, WGC3Duint, void*); 928 929 DELEGATE_TO_GL_1(unmapImageCHROMIUM, UnmapImageCHROMIUM, WGC3Duint); 930 931 DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT, 932 FramebufferTexture2DMultisampleEXT, 933 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint, WGC3Dsizei) 934 935 DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT, 936 RenderbufferStorageMultisampleEXT, WGC3Denum, WGC3Dsizei, 937 WGC3Denum, WGC3Dsizei, WGC3Dsizei) 938 939 GrGLInterface* WebGraphicsContext3DImpl::createGrGLInterface() { 940 return skia_bindings::CreateCommandBufferSkiaGLBinding(); 941 } 942 943 ::gpu::gles2::GLES2ImplementationErrorMessageCallback* 944 WebGraphicsContext3DImpl::getErrorMessageCallback() { 945 if (!client_error_message_callback_) { 946 client_error_message_callback_.reset( 947 new WebGraphicsContext3DErrorMessageCallback(this)); 948 } 949 return client_error_message_callback_.get(); 950 } 951 952 void WebGraphicsContext3DImpl::OnErrorMessage( 953 const std::string& message, int id) { 954 if (error_message_callback_) { 955 blink::WebString str = blink::WebString::fromUTF8(message.c_str()); 956 error_message_callback_->onErrorMessage(str, id); 957 } 958 } 959 960 // TODO(bajones): Look into removing these functions from the blink interface 961 void WebGraphicsContext3DImpl::prepareTexture() { 962 NOTREACHED(); 963 } 964 965 void WebGraphicsContext3DImpl::postSubBufferCHROMIUM( 966 int x, int y, int width, int height) { 967 NOTREACHED(); 968 } 969 970 void WebGraphicsContext3DImpl::setVisibilityCHROMIUM( 971 bool visible) { 972 NOTREACHED(); 973 } 974 975 void WebGraphicsContext3DImpl::copyTextureToParentTextureCHROMIUM( 976 WebGLId texture, WebGLId parentTexture) { 977 NOTIMPLEMENTED(); 978 } 979 980 void WebGraphicsContext3DImpl::releaseShaderCompiler() { 981 } 982 983 // static 984 void WebGraphicsContext3DImpl::ConvertAttributes( 985 const blink::WebGraphicsContext3D::Attributes& attributes, 986 ::gpu::gles2::ContextCreationAttribHelper* output_attribs) { 987 output_attribs->alpha_size = attributes.alpha ? 8 : 0; 988 output_attribs->depth_size = attributes.depth ? 24 : 0; 989 output_attribs->stencil_size = attributes.stencil ? 8 : 0; 990 output_attribs->samples = attributes.antialias ? 4 : 0; 991 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; 992 output_attribs->fail_if_major_perf_caveat = 993 attributes.failIfMajorPerformanceCaveat; 994 output_attribs->bind_generates_resource = false; 995 } 996 997 } // namespace gpu 998 } // namespace webkit 999