/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
renderer9_utils.h | 8 // specific to the D3D9 renderer 51 void GenerateCaps(IDirect3D9 *d3d9, IDirect3DDevice9 *device, D3DDEVTYPE deviceType, UINT adapter, gl::Caps *caps, 56 namespace d3d9 namespace in namespace:rx
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formatutils9.h | 7 // formatutils9.h: Queries for GL image formats and their translations to D3D9 22 namespace d3d9 namespace in namespace:rx
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renderer9_utils.cpp | 8 // specific to the D3D9 renderer. 10 #include "libGLESv2/renderer/d3d/d3d9/renderer9_utils.h" 11 #include "libGLESv2/renderer/d3d/d3d9/formatutils9.h" 14 #include "libGLESv2/renderer/d3d/d3d9/RenderTarget9.h" 266 GLenum internalFormat = d3d9::GetD3DFormatInfo(d3dformat).internalFormat; 271 static gl::TextureCaps GenerateTextureFormatCaps(GLenum internalFormat, IDirect3D9 *d3d9, D3DDEVTYPE deviceType, 276 const d3d9::TextureFormat &d3dFormatInfo = d3d9::GetTextureFormatInfo(internalFormat); 280 textureCaps.texturable = SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, 0, D3DRTYPE_TEXTURE, d3dFormatInfo.renderFormat)); 281 textureCaps.filterable = SUCCEEDED(d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, D3DUSAGE_QUERY_FILTER, D3DRTYPE_TEXTURE, d3 (…) 506 namespace d3d9 namespace in namespace:rx [all...] |
formatutils9.cpp | 7 // formatutils9.cpp: Queries for GL image formats and their translations to D3D9 10 #include "libGLESv2/renderer/d3d/d3d9/formatutils9.h" 11 #include "libGLESv2/renderer/d3d/d3d9/Renderer9.h" 20 namespace d3d9 namespace in namespace:rx 453 // The fallback conversion produces an output that all D3D9 devices must support. [all...] |