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Searched
defs:deviceContext
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
PixelTransfer11.cpp
175
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
184
deviceContext
->VSSetShader(mBufferToTextureVS, NULL, 0);
185
deviceContext
->GSSetShader(geometryShader, NULL, 0);
186
deviceContext
->PSSetShader(pixelShader, NULL, 0);
187
deviceContext
->PSSetShaderResources(0, 1, &bufferSRV);
188
deviceContext
->IASetInputLayout(NULL);
189
deviceContext
->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST);
191
deviceContext
->IASetVertexBuffers(0, 1, &nullBuffer, &zero, &zero);
192
deviceContext
->OMSetBlendState(NULL, NULL, 0xFFFFFFF);
193
deviceContext
->OMSetDepthStencilState(mCopyDepthStencilState, 0xFFFFFFFF)
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...]
Clear11.cpp
205
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
276
deviceContext
->ClearRenderTargetView(framebufferRTV, clearValues);
315
deviceContext
->ClearDepthStencilView(framebufferDSV, clearFlags, depthClear, stencilClear);
373
HRESULT result =
deviceContext
->Map(mVertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
405
deviceContext
->Unmap(mVertexBuffer, 0);
415
deviceContext
->RSSetViewports(1, &viewport);
418
deviceContext
->OMSetBlendState(blendState, blendFactors, sampleMask);
419
deviceContext
->OMSetDepthStencilState(dsState, stencilClear);
420
deviceContext
->RSSetState(mRasterizerState);
423
deviceContext
->IASetInputLayout(shader->inputLayout)
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...]
SwapChain11.cpp
295
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
297
deviceContext
->CopySubresourceRegion(mOffscreenTexture, 0, 0, yoffset, 0, previousOffscreenTexture, 0, &sourceBox);
524
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
528
HRESULT result =
deviceContext
->Map(mQuadVB, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
552
deviceContext
->Unmap(mQuadVB, 0);
556
deviceContext
->IASetVertexBuffers(0, 1, &mQuadVB, &stride, &startIdx);
559
deviceContext
->OMSetDepthStencilState(NULL, 0xFFFFFFFF);
562
deviceContext
->OMSetBlendState(NULL, blendFactor, 0xFFFFFFF);
564
deviceContext
->RSSetState(NULL);
567
deviceContext
->IASetInputLayout(mPassThroughIL)
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...]
Image11.cpp
332
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
357
deviceContext
->ResolveSubresource(srcTex, 0, colorBufferTexture, subresourceIndex, textureDesc.Format);
374
deviceContext
->CopySubresourceRegion(mStagingTexture, 0, xoffset, yoffset, zoffset, srcTex, subresourceIndex, &srcBox);
543
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
544
result =
deviceContext
->Map(mStagingTexture, mStagingSubresource, mapType, 0, map);
564
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
565
deviceContext
->Unmap(mStagingTexture, mStagingSubresource);
Blit11.cpp
375
ID3D11DeviceContext *
deviceContext
= mRenderer->getDeviceContext();
417
result =
deviceContext
->Map(mVertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
432
deviceContext
->Unmap(mVertexBuffer, 0);
435
result =
deviceContext
->Map(mSwizzleCB, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
448
deviceContext
->Unmap(mSwizzleCB, 0);
451
deviceContext
->IASetVertexBuffers(0, 1, &mVertexBuffer, &stride, &startIdx);
454
deviceContext
->PSSetConstantBuffers(0, 1, &mSwizzleCB);
457
deviceContext
->OMSetBlendState(NULL, NULL, 0xFFFFFFF);
458
deviceContext
->OMSetDepthStencilState(NULL, 0xFFFFFFFF);
459
deviceContext
->RSSetState(mScissorDisabledRasterizerState)
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...]
/external/chromium_org/third_party/skia/src/ports/
SkFontHost_win.cpp
102
static void dcfontname_to_skstring(HDC
deviceContext
, const LOGFONT& lf, SkString* familyName) {
104
if (0 == (fontNameLen = GetTextFace(
deviceContext
, 0, NULL))) {
106
if (0 == (fontNameLen = GetTextFace(
deviceContext
, 0, NULL))) {
112
if (0 == GetTextFace(
deviceContext
, fontNameLen, fontName.get())) {
114
if (0 == GetTextFace(
deviceContext
, fontNameLen, fontName.get())) {
226
HDC
deviceContext
= ::CreateCompatibleDC(NULL);
227
HFONT savefont = (HFONT)SelectObject(
deviceContext
, font);
230
if (0 == GetTextMetrics(
deviceContext
, &textMetric)) {
232
if (0 == GetTextMetrics(
deviceContext
, &textMetric)) {
236
if (
deviceContext
) {
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Completed in 613 milliseconds