1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "Test.h" 9 10 #include "SkBitmap.h" 11 #include "SkImageInfo.h" 12 #include "SkShader.h" 13 #include "SkRecord.h" 14 #include "SkRecords.h" 15 16 // Sums the area of any DrawRect command it sees. 17 class AreaSummer { 18 public: 19 AreaSummer() : fArea(0) {} 20 21 template <typename T> void operator()(const T&) { } 22 23 void operator()(const SkRecords::DrawRect& draw) { 24 fArea += (int)(draw.rect.width() * draw.rect.height()); 25 } 26 27 int area() const { return fArea; } 28 29 void apply(const SkRecord& record) { 30 for (unsigned i = 0; i < record.count(); i++) { 31 record.visit<void>(i, *this); 32 } 33 } 34 35 private: 36 int fArea; 37 }; 38 39 // Scales out the bottom-right corner of any DrawRect command it sees by 2x. 40 struct Stretch { 41 template <typename T> void operator()(T*) {} 42 void operator()(SkRecords::DrawRect* draw) { 43 draw->rect.fRight *= 2; 44 draw->rect.fBottom *= 2; 45 } 46 47 void apply(SkRecord* record) { 48 for (unsigned i = 0; i < record->count(); i++) { 49 record->mutate<void>(i, *this); 50 } 51 } 52 }; 53 54 #define APPEND(record, type, ...) SkNEW_PLACEMENT_ARGS(record.append<type>(), type, (__VA_ARGS__)) 55 56 // Basic tests for the low-level SkRecord code. 57 DEF_TEST(Record, r) { 58 SkRecord record; 59 60 // Add a simple DrawRect command. 61 SkRect rect = SkRect::MakeWH(10, 10); 62 SkPaint paint; 63 APPEND(record, SkRecords::DrawRect, paint, rect); 64 65 // Its area should be 100. 66 AreaSummer summer; 67 summer.apply(record); 68 REPORTER_ASSERT(r, summer.area() == 100); 69 70 // Scale 2x. 71 Stretch stretch; 72 stretch.apply(&record); 73 74 // Now its area should be 100 + 400. 75 summer.apply(record); 76 REPORTER_ASSERT(r, summer.area() == 500); 77 } 78 79 #undef APPEND 80 81 template <typename T> 82 static bool is_aligned(const T* p) { 83 return (((uintptr_t)p) & (sizeof(T) - 1)) == 0; 84 } 85 86 DEF_TEST(Record_Alignment, r) { 87 SkRecord record; 88 89 // Of course a byte's always aligned. 90 REPORTER_ASSERT(r, is_aligned(record.alloc<uint8_t>())); 91 92 // (If packed tightly, the rest below here would be off by one.) 93 94 // It happens that the first implementation always aligned to 4 bytes, 95 // so these two were always correct. 96 REPORTER_ASSERT(r, is_aligned(record.alloc<uint16_t>())); 97 REPORTER_ASSERT(r, is_aligned(record.alloc<uint32_t>())); 98 99 // These two are regression tests (void* only on 64-bit machines). 100 REPORTER_ASSERT(r, is_aligned(record.alloc<uint64_t>())); 101 REPORTER_ASSERT(r, is_aligned(record.alloc<void*>())); 102 103 // We're not testing beyond sizeof(void*), which is where the current implementation will break. 104 } 105 106