1 /* 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 12 #define WEBRTC_MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 13 14 #include <vector> 15 16 #include "webrtc/modules/audio_processing/common.h" 17 #include "webrtc/modules/audio_processing/include/audio_processing.h" 18 #include "webrtc/modules/interface/module_common_types.h" 19 #include "webrtc/system_wrappers/interface/scoped_ptr.h" 20 #include "webrtc/system_wrappers/interface/scoped_vector.h" 21 #include "webrtc/typedefs.h" 22 23 namespace webrtc { 24 25 class PushSincResampler; 26 class IFChannelBuffer; 27 28 struct SplitFilterStates { 29 SplitFilterStates() { 30 memset(analysis_filter_state1, 0, sizeof(analysis_filter_state1)); 31 memset(analysis_filter_state2, 0, sizeof(analysis_filter_state2)); 32 memset(synthesis_filter_state1, 0, sizeof(synthesis_filter_state1)); 33 memset(synthesis_filter_state2, 0, sizeof(synthesis_filter_state2)); 34 } 35 36 static const int kStateSize = 6; 37 int analysis_filter_state1[kStateSize]; 38 int analysis_filter_state2[kStateSize]; 39 int synthesis_filter_state1[kStateSize]; 40 int synthesis_filter_state2[kStateSize]; 41 }; 42 43 class AudioBuffer { 44 public: 45 // TODO(ajm): Switch to take ChannelLayouts. 46 AudioBuffer(int input_samples_per_channel, 47 int num_input_channels, 48 int process_samples_per_channel, 49 int num_process_channels, 50 int output_samples_per_channel); 51 virtual ~AudioBuffer(); 52 53 int num_channels() const; 54 int samples_per_channel() const; 55 int samples_per_split_channel() const; 56 int samples_per_keyboard_channel() const; 57 58 // Sample array accessors. Channels are guaranteed to be stored contiguously 59 // in memory. Prefer to use the const variants of each accessor when 60 // possible, since they incur less float<->int16 conversion overhead. 61 int16_t* data(int channel); 62 const int16_t* data(int channel) const; 63 int16_t* low_pass_split_data(int channel); 64 const int16_t* low_pass_split_data(int channel) const; 65 int16_t* high_pass_split_data(int channel); 66 const int16_t* high_pass_split_data(int channel) const; 67 // Returns a pointer to the low-pass data downmixed to mono. If this data 68 // isn't already available it re-calculates it. 69 const int16_t* mixed_low_pass_data(); 70 const int16_t* low_pass_reference(int channel) const; 71 72 // Float versions of the accessors, with automatic conversion back and forth 73 // as necessary. The range of the numbers are the same as for int16_t. 74 float* data_f(int channel); 75 const float* data_f(int channel) const; 76 float* low_pass_split_data_f(int channel); 77 const float* low_pass_split_data_f(int channel) const; 78 float* high_pass_split_data_f(int channel); 79 const float* high_pass_split_data_f(int channel) const; 80 81 const float* keyboard_data() const; 82 83 SplitFilterStates* filter_states(int channel); 84 85 void set_activity(AudioFrame::VADActivity activity); 86 AudioFrame::VADActivity activity() const; 87 88 // Use for int16 interleaved data. 89 void DeinterleaveFrom(AudioFrame* audioFrame); 90 // If |data_changed| is false, only the non-audio data members will be copied 91 // to |frame|. 92 void InterleaveTo(AudioFrame* frame, bool data_changed) const; 93 94 // Use for float deinterleaved data. 95 void CopyFrom(const float* const* data, 96 int samples_per_channel, 97 AudioProcessing::ChannelLayout layout); 98 void CopyTo(int samples_per_channel, 99 AudioProcessing::ChannelLayout layout, 100 float* const* data); 101 void CopyLowPassToReference(); 102 103 private: 104 // Called from DeinterleaveFrom() and CopyFrom(). 105 void InitForNewData(); 106 107 const int input_samples_per_channel_; 108 const int num_input_channels_; 109 const int proc_samples_per_channel_; 110 const int num_proc_channels_; 111 const int output_samples_per_channel_; 112 int samples_per_split_channel_; 113 bool mixed_low_pass_valid_; 114 bool reference_copied_; 115 AudioFrame::VADActivity activity_; 116 117 const float* keyboard_data_; 118 scoped_ptr<IFChannelBuffer> channels_; 119 scoped_ptr<IFChannelBuffer> split_channels_low_; 120 scoped_ptr<IFChannelBuffer> split_channels_high_; 121 scoped_ptr<SplitFilterStates[]> filter_states_; 122 scoped_ptr<ChannelBuffer<int16_t> > mixed_low_pass_channels_; 123 scoped_ptr<ChannelBuffer<int16_t> > low_pass_reference_channels_; 124 scoped_ptr<ChannelBuffer<float> > input_buffer_; 125 scoped_ptr<ChannelBuffer<float> > process_buffer_; 126 ScopedVector<PushSincResampler> input_resamplers_; 127 ScopedVector<PushSincResampler> output_resamplers_; 128 }; 129 130 } // namespace webrtc 131 132 #endif // WEBRTC_MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 133