1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384 4 // 5 // 6 /// 7 // Resource Bindings: 8 // 9 // Name Type Format Dim Slot Elements 10 // ------------------------------ ---------- ------- ----------- ---- -------- 11 // TextureUI texture uint4 3d 0 1 12 // 13 // 14 // 15 // Input signature: 16 // 17 // Name Index Mask Register SysValue Format Used 18 // -------------------- ----- ------ -------- -------- ------- ------ 19 // SV_POSITION 0 xyzw 0 POS float 20 // SV_RENDERTARGETARRAYINDEX 0 x 1 RTINDEX uint 21 // TEXCOORD 0 xyz 2 NONE float xyz 22 // 23 // 24 // Output signature: 25 // 26 // Name Index Mask Register SysValue Format Used 27 // -------------------- ----- ------ -------- -------- ------- ------ 28 // SV_TARGET 0 xyzw 0 TARGET uint xyzw 29 // 30 ps_4_0 31 dcl_resource_texture3d (uint,uint,uint,uint) t0 32 dcl_input_ps linear v2.xyz 33 dcl_output o0.xyzw 34 dcl_temps 1 35 resinfo_uint r0.xyzw, l(0), t0.xyzw 36 utof r0.xyz, r0.xyzx 37 mul r0.xyz, r0.xyzx, v2.xyzx 38 ftoi r0.xyz, r0.xyzx 39 mov r0.w, l(0) 40 ld o0.xyzw, r0.xyzw, t0.xyzw 41 ret 42 // Approximately 7 instruction slots used 43 #endif 44 45 const BYTE g_PS_PassthroughRGBA3DUI[] = 46 { 47 68, 88, 66, 67, 24, 171, 48 238, 127, 243, 33, 183, 183, 49 228, 225, 69, 159, 98, 227, 50 253, 69, 1, 0, 0, 0, 51 196, 2, 0, 0, 5, 0, 52 0, 0, 52, 0, 0, 0, 53 184, 0, 0, 0, 64, 1, 54 0, 0, 116, 1, 0, 0, 55 72, 2, 0, 0, 82, 68, 56 69, 70, 124, 0, 0, 0, 57 0, 0, 0, 0, 0, 0, 58 0, 0, 1, 0, 0, 0, 59 28, 0, 0, 0, 0, 4, 60 255, 255, 0, 1, 0, 0, 61 70, 0, 0, 0, 60, 0, 62 0, 0, 2, 0, 0, 0, 63 4, 0, 0, 0, 8, 0, 64 0, 0, 255, 255, 255, 255, 65 0, 0, 0, 0, 1, 0, 66 0, 0, 13, 0, 0, 0, 67 84, 101, 120, 116, 117, 114, 68 101, 85, 73, 0, 77, 105, 69 99, 114, 111, 115, 111, 102, 70 116, 32, 40, 82, 41, 32, 71 72, 76, 83, 76, 32, 83, 72 104, 97, 100, 101, 114, 32, 73 67, 111, 109, 112, 105, 108, 74 101, 114, 32, 57, 46, 51, 75 48, 46, 57, 50, 48, 48, 76 46, 49, 54, 51, 56, 52, 77 0, 171, 171, 171, 73, 83, 78 71, 78, 128, 0, 0, 0, 79 3, 0, 0, 0, 8, 0, 80 0, 0, 80, 0, 0, 0, 81 0, 0, 0, 0, 1, 0, 82 0, 0, 3, 0, 0, 0, 83 0, 0, 0, 0, 15, 0, 84 0, 0, 92, 0, 0, 0, 85 0, 0, 0, 0, 4, 0, 86 0, 0, 1, 0, 0, 0, 87 1, 0, 0, 0, 1, 0, 88 0, 0, 118, 0, 0, 0, 89 0, 0, 0, 0, 0, 0, 90 0, 0, 3, 0, 0, 0, 91 2, 0, 0, 0, 7, 7, 92 0, 0, 83, 86, 95, 80, 93 79, 83, 73, 84, 73, 79, 94 78, 0, 83, 86, 95, 82, 95 69, 78, 68, 69, 82, 84, 96 65, 82, 71, 69, 84, 65, 97 82, 82, 65, 89, 73, 78, 98 68, 69, 88, 0, 84, 69, 99 88, 67, 79, 79, 82, 68, 100 0, 171, 79, 83, 71, 78, 101 44, 0, 0, 0, 1, 0, 102 0, 0, 8, 0, 0, 0, 103 32, 0, 0, 0, 0, 0, 104 0, 0, 0, 0, 0, 0, 105 1, 0, 0, 0, 0, 0, 106 0, 0, 15, 0, 0, 0, 107 83, 86, 95, 84, 65, 82, 108 71, 69, 84, 0, 171, 171, 109 83, 72, 68, 82, 204, 0, 110 0, 0, 64, 0, 0, 0, 111 51, 0, 0, 0, 88, 40, 112 0, 4, 0, 112, 16, 0, 113 0, 0, 0, 0, 68, 68, 114 0, 0, 98, 16, 0, 3, 115 114, 16, 16, 0, 2, 0, 116 0, 0, 101, 0, 0, 3, 117 242, 32, 16, 0, 0, 0, 118 0, 0, 104, 0, 0, 2, 119 1, 0, 0, 0, 61, 16, 120 0, 7, 242, 0, 16, 0, 121 0, 0, 0, 0, 1, 64, 122 0, 0, 0, 0, 0, 0, 123 70, 126, 16, 0, 0, 0, 124 0, 0, 86, 0, 0, 5, 125 114, 0, 16, 0, 0, 0, 126 0, 0, 70, 2, 16, 0, 127 0, 0, 0, 0, 56, 0, 128 0, 7, 114, 0, 16, 0, 129 0, 0, 0, 0, 70, 2, 130 16, 0, 0, 0, 0, 0, 131 70, 18, 16, 0, 2, 0, 132 0, 0, 27, 0, 0, 5, 133 114, 0, 16, 0, 0, 0, 134 0, 0, 70, 2, 16, 0, 135 0, 0, 0, 0, 54, 0, 136 0, 5, 130, 0, 16, 0, 137 0, 0, 0, 0, 1, 64, 138 0, 0, 0, 0, 0, 0, 139 45, 0, 0, 7, 242, 32, 140 16, 0, 0, 0, 0, 0, 141 70, 14, 16, 0, 0, 0, 142 0, 0, 70, 126, 16, 0, 143 0, 0, 0, 0, 62, 0, 144 0, 1, 83, 84, 65, 84, 145 116, 0, 0, 0, 7, 0, 146 0, 0, 1, 0, 0, 0, 147 0, 0, 0, 0, 2, 0, 148 0, 0, 1, 0, 0, 0, 149 0, 0, 0, 0, 0, 0, 150 0, 0, 1, 0, 0, 0, 151 0, 0, 0, 0, 0, 0, 152 0, 0, 0, 0, 0, 0, 153 0, 0, 0, 0, 0, 0, 154 0, 0, 0, 0, 0, 0, 155 0, 0, 0, 0, 1, 0, 156 0, 0, 0, 0, 0, 0, 157 0, 0, 0, 0, 0, 0, 158 0, 0, 2, 0, 0, 0, 159 0, 0, 0, 0, 2, 0, 160 0, 0, 0, 0, 0, 0, 161 0, 0, 0, 0, 0, 0, 162 0, 0, 0, 0, 0, 0, 163 0, 0, 0, 0, 0, 0, 164 0, 0, 0, 0, 0, 0 165 }; 166