1 //== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the state of the program along the analysisa path. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_CLANG_GR_VALUESTATE_H 15 #define LLVM_CLANG_GR_VALUESTATE_H 16 17 #include "clang/Basic/LLVM.h" 18 #include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h" 19 #include "clang/StaticAnalyzer/Core/PathSensitive/DynamicTypeInfo.h" 20 #include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h" 21 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" 22 #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" 23 #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h" 24 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h" 25 #include "llvm/ADT/FoldingSet.h" 26 #include "llvm/ADT/ImmutableMap.h" 27 #include "llvm/ADT/PointerIntPair.h" 28 #include "llvm/Support/Allocator.h" 29 30 namespace llvm { 31 class APSInt; 32 } 33 34 namespace clang { 35 class ASTContext; 36 37 namespace ento { 38 39 class CallEvent; 40 class CallEventManager; 41 42 typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&, 43 SubEngine*); 44 typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&); 45 46 //===----------------------------------------------------------------------===// 47 // ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState. 48 //===----------------------------------------------------------------------===// 49 50 template <typename T> struct ProgramStatePartialTrait; 51 52 template <typename T> struct ProgramStateTrait { 53 typedef typename T::data_type data_type; 54 static inline void *MakeVoidPtr(data_type D) { return (void*) D; } 55 static inline data_type MakeData(void *const* P) { 56 return P ? (data_type) *P : (data_type) 0; 57 } 58 }; 59 60 /// \class ProgramState 61 /// ProgramState - This class encapsulates: 62 /// 63 /// 1. A mapping from expressions to values (Environment) 64 /// 2. A mapping from locations to values (Store) 65 /// 3. Constraints on symbolic values (GenericDataMap) 66 /// 67 /// Together these represent the "abstract state" of a program. 68 /// 69 /// ProgramState is intended to be used as a functional object; that is, 70 /// once it is created and made "persistent" in a FoldingSet, its 71 /// values will never change. 72 class ProgramState : public llvm::FoldingSetNode { 73 public: 74 typedef llvm::ImmutableSet<llvm::APSInt*> IntSetTy; 75 typedef llvm::ImmutableMap<void*, void*> GenericDataMap; 76 77 private: 78 void operator=(const ProgramState& R) LLVM_DELETED_FUNCTION; 79 80 friend class ProgramStateManager; 81 friend class ExplodedGraph; 82 friend class ExplodedNode; 83 84 ProgramStateManager *stateMgr; 85 Environment Env; // Maps a Stmt to its current SVal. 86 Store store; // Maps a location to its current value. 87 GenericDataMap GDM; // Custom data stored by a client of this class. 88 unsigned refCount; 89 90 /// makeWithStore - Return a ProgramState with the same values as the current 91 /// state with the exception of using the specified Store. 92 ProgramStateRef makeWithStore(const StoreRef &store) const; 93 94 void setStore(const StoreRef &storeRef); 95 96 public: 97 /// This ctor is used when creating the first ProgramState object. 98 ProgramState(ProgramStateManager *mgr, const Environment& env, 99 StoreRef st, GenericDataMap gdm); 100 101 /// Copy ctor - We must explicitly define this or else the "Next" ptr 102 /// in FoldingSetNode will also get copied. 103 ProgramState(const ProgramState &RHS); 104 105 ~ProgramState(); 106 107 /// Return the ProgramStateManager associated with this state. 108 ProgramStateManager &getStateManager() const { 109 return *stateMgr; 110 } 111 112 /// Return the ConstraintManager. 113 ConstraintManager &getConstraintManager() const; 114 115 /// getEnvironment - Return the environment associated with this state. 116 /// The environment is the mapping from expressions to values. 117 const Environment& getEnvironment() const { return Env; } 118 119 /// Return the store associated with this state. The store 120 /// is a mapping from locations to values. 121 Store getStore() const { return store; } 122 123 124 /// getGDM - Return the generic data map associated with this state. 125 GenericDataMap getGDM() const { return GDM; } 126 127 void setGDM(GenericDataMap gdm) { GDM = gdm; } 128 129 /// Profile - Profile the contents of a ProgramState object for use in a 130 /// FoldingSet. Two ProgramState objects are considered equal if they 131 /// have the same Environment, Store, and GenericDataMap. 132 static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) { 133 V->Env.Profile(ID); 134 ID.AddPointer(V->store); 135 V->GDM.Profile(ID); 136 } 137 138 /// Profile - Used to profile the contents of this object for inclusion 139 /// in a FoldingSet. 140 void Profile(llvm::FoldingSetNodeID& ID) const { 141 Profile(ID, this); 142 } 143 144 BasicValueFactory &getBasicVals() const; 145 SymbolManager &getSymbolManager() const; 146 147 //==---------------------------------------------------------------------==// 148 // Constraints on values. 149 //==---------------------------------------------------------------------==// 150 // 151 // Each ProgramState records constraints on symbolic values. These constraints 152 // are managed using the ConstraintManager associated with a ProgramStateManager. 153 // As constraints gradually accrue on symbolic values, added constraints 154 // may conflict and indicate that a state is infeasible (as no real values 155 // could satisfy all the constraints). This is the principal mechanism 156 // for modeling path-sensitivity in ExprEngine/ProgramState. 157 // 158 // Various "assume" methods form the interface for adding constraints to 159 // symbolic values. A call to 'assume' indicates an assumption being placed 160 // on one or symbolic values. 'assume' methods take the following inputs: 161 // 162 // (1) A ProgramState object representing the current state. 163 // 164 // (2) The assumed constraint (which is specific to a given "assume" method). 165 // 166 // (3) A binary value "Assumption" that indicates whether the constraint is 167 // assumed to be true or false. 168 // 169 // The output of "assume*" is a new ProgramState object with the added constraints. 170 // If no new state is feasible, NULL is returned. 171 // 172 173 /// Assumes that the value of \p cond is zero (if \p assumption is "false") 174 /// or non-zero (if \p assumption is "true"). 175 /// 176 /// This returns a new state with the added constraint on \p cond. 177 /// If no new state is feasible, NULL is returned. 178 ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const; 179 180 /// Assumes both "true" and "false" for \p cond, and returns both 181 /// corresponding states (respectively). 182 /// 183 /// This is more efficient than calling assume() twice. Note that one (but not 184 /// both) of the returned states may be NULL. 185 std::pair<ProgramStateRef, ProgramStateRef> 186 assume(DefinedOrUnknownSVal cond) const; 187 188 ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx, 189 DefinedOrUnknownSVal upperBound, 190 bool assumption, 191 QualType IndexType = QualType()) const; 192 193 /// \brief Check if the given SVal is constrained to zero or is a zero 194 /// constant. 195 ConditionTruthVal isNull(SVal V) const; 196 197 /// Utility method for getting regions. 198 const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const; 199 200 //==---------------------------------------------------------------------==// 201 // Binding and retrieving values to/from the environment and symbolic store. 202 //==---------------------------------------------------------------------==// 203 204 /// Create a new state by binding the value 'V' to the statement 'S' in the 205 /// state's environment. 206 ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx, 207 SVal V, bool Invalidate = true) const; 208 209 ProgramStateRef bindLoc(Loc location, 210 SVal V, 211 bool notifyChanges = true) const; 212 213 ProgramStateRef bindLoc(SVal location, SVal V) const; 214 215 ProgramStateRef bindDefault(SVal loc, SVal V) const; 216 217 ProgramStateRef killBinding(Loc LV) const; 218 219 /// \brief Returns the state with bindings for the given regions 220 /// cleared from the store. 221 /// 222 /// Optionally invalidates global regions as well. 223 /// 224 /// \param Regions the set of regions to be invalidated. 225 /// \param E the expression that caused the invalidation. 226 /// \param BlockCount The number of times the current basic block has been 227 // visited. 228 /// \param CausesPointerEscape the flag is set to true when 229 /// the invalidation entails escape of a symbol (representing a 230 /// pointer). For example, due to it being passed as an argument in a 231 /// call. 232 /// \param IS the set of invalidated symbols. 233 /// \param Call if non-null, the invalidated regions represent parameters to 234 /// the call and should be considered directly invalidated. 235 /// \param ITraits information about special handling for a particular 236 /// region/symbol. 237 ProgramStateRef 238 invalidateRegions(ArrayRef<const MemRegion *> Regions, const Expr *E, 239 unsigned BlockCount, const LocationContext *LCtx, 240 bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr, 241 const CallEvent *Call = nullptr, 242 RegionAndSymbolInvalidationTraits *ITraits = nullptr) const; 243 244 ProgramStateRef 245 invalidateRegions(ArrayRef<SVal> Regions, const Expr *E, 246 unsigned BlockCount, const LocationContext *LCtx, 247 bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr, 248 const CallEvent *Call = nullptr, 249 RegionAndSymbolInvalidationTraits *ITraits = nullptr) const; 250 251 /// enterStackFrame - Returns the state for entry to the given stack frame, 252 /// preserving the current state. 253 ProgramStateRef enterStackFrame(const CallEvent &Call, 254 const StackFrameContext *CalleeCtx) const; 255 256 /// Get the lvalue for a variable reference. 257 Loc getLValue(const VarDecl *D, const LocationContext *LC) const; 258 259 Loc getLValue(const CompoundLiteralExpr *literal, 260 const LocationContext *LC) const; 261 262 /// Get the lvalue for an ivar reference. 263 SVal getLValue(const ObjCIvarDecl *decl, SVal base) const; 264 265 /// Get the lvalue for a field reference. 266 SVal getLValue(const FieldDecl *decl, SVal Base) const; 267 268 /// Get the lvalue for an indirect field reference. 269 SVal getLValue(const IndirectFieldDecl *decl, SVal Base) const; 270 271 /// Get the lvalue for an array index. 272 SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const; 273 274 /// Returns the SVal bound to the statement 'S' in the state's environment. 275 SVal getSVal(const Stmt *S, const LocationContext *LCtx) const; 276 277 SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const; 278 279 /// \brief Return the value bound to the specified location. 280 /// Returns UnknownVal() if none found. 281 SVal getSVal(Loc LV, QualType T = QualType()) const; 282 283 /// Returns the "raw" SVal bound to LV before any value simplfication. 284 SVal getRawSVal(Loc LV, QualType T= QualType()) const; 285 286 /// \brief Return the value bound to the specified location. 287 /// Returns UnknownVal() if none found. 288 SVal getSVal(const MemRegion* R) const; 289 290 SVal getSValAsScalarOrLoc(const MemRegion *R) const; 291 292 /// \brief Visits the symbols reachable from the given SVal using the provided 293 /// SymbolVisitor. 294 /// 295 /// This is a convenience API. Consider using ScanReachableSymbols class 296 /// directly when making multiple scans on the same state with the same 297 /// visitor to avoid repeated initialization cost. 298 /// \sa ScanReachableSymbols 299 bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const; 300 301 /// \brief Visits the symbols reachable from the SVals in the given range 302 /// using the provided SymbolVisitor. 303 bool scanReachableSymbols(const SVal *I, const SVal *E, 304 SymbolVisitor &visitor) const; 305 306 /// \brief Visits the symbols reachable from the regions in the given 307 /// MemRegions range using the provided SymbolVisitor. 308 bool scanReachableSymbols(const MemRegion * const *I, 309 const MemRegion * const *E, 310 SymbolVisitor &visitor) const; 311 312 template <typename CB> CB scanReachableSymbols(SVal val) const; 313 template <typename CB> CB scanReachableSymbols(const SVal *beg, 314 const SVal *end) const; 315 316 template <typename CB> CB 317 scanReachableSymbols(const MemRegion * const *beg, 318 const MemRegion * const *end) const; 319 320 /// Create a new state in which the statement is marked as tainted. 321 ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx, 322 TaintTagType Kind = TaintTagGeneric) const; 323 324 /// Create a new state in which the symbol is marked as tainted. 325 ProgramStateRef addTaint(SymbolRef S, 326 TaintTagType Kind = TaintTagGeneric) const; 327 328 /// Create a new state in which the region symbol is marked as tainted. 329 ProgramStateRef addTaint(const MemRegion *R, 330 TaintTagType Kind = TaintTagGeneric) const; 331 332 /// Check if the statement is tainted in the current state. 333 bool isTainted(const Stmt *S, const LocationContext *LCtx, 334 TaintTagType Kind = TaintTagGeneric) const; 335 bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const; 336 bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const; 337 bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const; 338 339 /// \brief Get dynamic type information for a region. 340 DynamicTypeInfo getDynamicTypeInfo(const MemRegion *Reg) const; 341 342 /// \brief Set dynamic type information of the region; return the new state. 343 ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg, 344 DynamicTypeInfo NewTy) const; 345 346 /// \brief Set dynamic type information of the region; return the new state. 347 ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg, 348 QualType NewTy, 349 bool CanBeSubClassed = true) const { 350 return setDynamicTypeInfo(Reg, DynamicTypeInfo(NewTy, CanBeSubClassed)); 351 } 352 353 //==---------------------------------------------------------------------==// 354 // Accessing the Generic Data Map (GDM). 355 //==---------------------------------------------------------------------==// 356 357 void *const* FindGDM(void *K) const; 358 359 template<typename T> 360 ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const; 361 362 template <typename T> 363 typename ProgramStateTrait<T>::data_type 364 get() const { 365 return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex())); 366 } 367 368 template<typename T> 369 typename ProgramStateTrait<T>::lookup_type 370 get(typename ProgramStateTrait<T>::key_type key) const { 371 void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); 372 return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key); 373 } 374 375 template <typename T> 376 typename ProgramStateTrait<T>::context_type get_context() const; 377 378 379 template<typename T> 380 ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const; 381 382 template<typename T> 383 ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K, 384 typename ProgramStateTrait<T>::context_type C) const; 385 template <typename T> 386 ProgramStateRef remove() const; 387 388 template<typename T> 389 ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const; 390 391 template<typename T> 392 ProgramStateRef set(typename ProgramStateTrait<T>::key_type K, 393 typename ProgramStateTrait<T>::value_type E) const; 394 395 template<typename T> 396 ProgramStateRef set(typename ProgramStateTrait<T>::key_type K, 397 typename ProgramStateTrait<T>::value_type E, 398 typename ProgramStateTrait<T>::context_type C) const; 399 400 template<typename T> 401 bool contains(typename ProgramStateTrait<T>::key_type key) const { 402 void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); 403 return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key); 404 } 405 406 // Pretty-printing. 407 void print(raw_ostream &Out, const char *nl = "\n", 408 const char *sep = "") const; 409 void printDOT(raw_ostream &Out) const; 410 void printTaint(raw_ostream &Out, const char *nl = "\n", 411 const char *sep = "") const; 412 413 void dump() const; 414 void dumpTaint() const; 415 416 private: 417 friend void ProgramStateRetain(const ProgramState *state); 418 friend void ProgramStateRelease(const ProgramState *state); 419 420 /// \sa invalidateValues() 421 /// \sa invalidateRegions() 422 ProgramStateRef 423 invalidateRegionsImpl(ArrayRef<SVal> Values, 424 const Expr *E, unsigned BlockCount, 425 const LocationContext *LCtx, 426 bool ResultsInSymbolEscape, 427 InvalidatedSymbols *IS, 428 RegionAndSymbolInvalidationTraits *HTraits, 429 const CallEvent *Call) const; 430 }; 431 432 //===----------------------------------------------------------------------===// 433 // ProgramStateManager - Factory object for ProgramStates. 434 //===----------------------------------------------------------------------===// 435 436 class ProgramStateManager { 437 friend class ProgramState; 438 friend void ProgramStateRelease(const ProgramState *state); 439 private: 440 /// Eng - The SubEngine that owns this state manager. 441 SubEngine *Eng; /* Can be null. */ 442 443 EnvironmentManager EnvMgr; 444 std::unique_ptr<StoreManager> StoreMgr; 445 std::unique_ptr<ConstraintManager> ConstraintMgr; 446 447 ProgramState::GenericDataMap::Factory GDMFactory; 448 449 typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy; 450 GDMContextsTy GDMContexts; 451 452 /// StateSet - FoldingSet containing all the states created for analyzing 453 /// a particular function. This is used to unique states. 454 llvm::FoldingSet<ProgramState> StateSet; 455 456 /// Object that manages the data for all created SVals. 457 std::unique_ptr<SValBuilder> svalBuilder; 458 459 /// Manages memory for created CallEvents. 460 std::unique_ptr<CallEventManager> CallEventMgr; 461 462 /// A BumpPtrAllocator to allocate states. 463 llvm::BumpPtrAllocator &Alloc; 464 465 /// A vector of ProgramStates that we can reuse. 466 std::vector<ProgramState *> freeStates; 467 468 public: 469 ProgramStateManager(ASTContext &Ctx, 470 StoreManagerCreator CreateStoreManager, 471 ConstraintManagerCreator CreateConstraintManager, 472 llvm::BumpPtrAllocator& alloc, 473 SubEngine *subeng); 474 475 ~ProgramStateManager(); 476 477 ProgramStateRef getInitialState(const LocationContext *InitLoc); 478 479 ASTContext &getContext() { return svalBuilder->getContext(); } 480 const ASTContext &getContext() const { return svalBuilder->getContext(); } 481 482 BasicValueFactory &getBasicVals() { 483 return svalBuilder->getBasicValueFactory(); 484 } 485 486 SValBuilder &getSValBuilder() { 487 return *svalBuilder; 488 } 489 490 SymbolManager &getSymbolManager() { 491 return svalBuilder->getSymbolManager(); 492 } 493 const SymbolManager &getSymbolManager() const { 494 return svalBuilder->getSymbolManager(); 495 } 496 497 llvm::BumpPtrAllocator& getAllocator() { return Alloc; } 498 499 MemRegionManager& getRegionManager() { 500 return svalBuilder->getRegionManager(); 501 } 502 const MemRegionManager& getRegionManager() const { 503 return svalBuilder->getRegionManager(); 504 } 505 506 CallEventManager &getCallEventManager() { return *CallEventMgr; } 507 508 StoreManager& getStoreManager() { return *StoreMgr; } 509 ConstraintManager& getConstraintManager() { return *ConstraintMgr; } 510 SubEngine* getOwningEngine() { return Eng; } 511 512 ProgramStateRef removeDeadBindings(ProgramStateRef St, 513 const StackFrameContext *LCtx, 514 SymbolReaper& SymReaper); 515 516 public: 517 518 SVal ArrayToPointer(Loc Array, QualType ElementTy) { 519 return StoreMgr->ArrayToPointer(Array, ElementTy); 520 } 521 522 // Methods that manipulate the GDM. 523 ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data); 524 ProgramStateRef removeGDM(ProgramStateRef state, void *Key); 525 526 // Methods that query & manipulate the Store. 527 528 void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) { 529 StoreMgr->iterBindings(state->getStore(), F); 530 } 531 532 ProgramStateRef getPersistentState(ProgramState &Impl); 533 ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState, 534 ProgramStateRef GDMState); 535 536 bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) { 537 return S1->Env == S2->Env; 538 } 539 540 bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) { 541 return S1->store == S2->store; 542 } 543 544 //==---------------------------------------------------------------------==// 545 // Generic Data Map methods. 546 //==---------------------------------------------------------------------==// 547 // 548 // ProgramStateManager and ProgramState support a "generic data map" that allows 549 // different clients of ProgramState objects to embed arbitrary data within a 550 // ProgramState object. The generic data map is essentially an immutable map 551 // from a "tag" (that acts as the "key" for a client) and opaque values. 552 // Tags/keys and values are simply void* values. The typical way that clients 553 // generate unique tags are by taking the address of a static variable. 554 // Clients are responsible for ensuring that data values referred to by a 555 // the data pointer are immutable (and thus are essentially purely functional 556 // data). 557 // 558 // The templated methods below use the ProgramStateTrait<T> class 559 // to resolve keys into the GDM and to return data values to clients. 560 // 561 562 // Trait based GDM dispatch. 563 template <typename T> 564 ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) { 565 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 566 ProgramStateTrait<T>::MakeVoidPtr(D)); 567 } 568 569 template<typename T> 570 ProgramStateRef set(ProgramStateRef st, 571 typename ProgramStateTrait<T>::key_type K, 572 typename ProgramStateTrait<T>::value_type V, 573 typename ProgramStateTrait<T>::context_type C) { 574 575 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 576 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C))); 577 } 578 579 template <typename T> 580 ProgramStateRef add(ProgramStateRef st, 581 typename ProgramStateTrait<T>::key_type K, 582 typename ProgramStateTrait<T>::context_type C) { 583 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 584 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C))); 585 } 586 587 template <typename T> 588 ProgramStateRef remove(ProgramStateRef st, 589 typename ProgramStateTrait<T>::key_type K, 590 typename ProgramStateTrait<T>::context_type C) { 591 592 return addGDM(st, ProgramStateTrait<T>::GDMIndex(), 593 ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C))); 594 } 595 596 template <typename T> 597 ProgramStateRef remove(ProgramStateRef st) { 598 return removeGDM(st, ProgramStateTrait<T>::GDMIndex()); 599 } 600 601 void *FindGDMContext(void *index, 602 void *(*CreateContext)(llvm::BumpPtrAllocator&), 603 void (*DeleteContext)(void*)); 604 605 template <typename T> 606 typename ProgramStateTrait<T>::context_type get_context() { 607 void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(), 608 ProgramStateTrait<T>::CreateContext, 609 ProgramStateTrait<T>::DeleteContext); 610 611 return ProgramStateTrait<T>::MakeContext(p); 612 } 613 614 void EndPath(ProgramStateRef St) { 615 ConstraintMgr->EndPath(St); 616 } 617 }; 618 619 620 //===----------------------------------------------------------------------===// 621 // Out-of-line method definitions for ProgramState. 622 //===----------------------------------------------------------------------===// 623 624 inline ConstraintManager &ProgramState::getConstraintManager() const { 625 return stateMgr->getConstraintManager(); 626 } 627 628 inline const VarRegion* ProgramState::getRegion(const VarDecl *D, 629 const LocationContext *LC) const 630 { 631 return getStateManager().getRegionManager().getVarRegion(D, LC); 632 } 633 634 inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond, 635 bool Assumption) const { 636 if (Cond.isUnknown()) 637 return this; 638 639 return getStateManager().ConstraintMgr 640 ->assume(this, Cond.castAs<DefinedSVal>(), Assumption); 641 } 642 643 inline std::pair<ProgramStateRef , ProgramStateRef > 644 ProgramState::assume(DefinedOrUnknownSVal Cond) const { 645 if (Cond.isUnknown()) 646 return std::make_pair(this, this); 647 648 return getStateManager().ConstraintMgr 649 ->assumeDual(this, Cond.castAs<DefinedSVal>()); 650 } 651 652 inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const { 653 if (Optional<Loc> L = LV.getAs<Loc>()) 654 return bindLoc(*L, V); 655 return this; 656 } 657 658 inline Loc ProgramState::getLValue(const VarDecl *VD, 659 const LocationContext *LC) const { 660 return getStateManager().StoreMgr->getLValueVar(VD, LC); 661 } 662 663 inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal, 664 const LocationContext *LC) const { 665 return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC); 666 } 667 668 inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const { 669 return getStateManager().StoreMgr->getLValueIvar(D, Base); 670 } 671 672 inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const { 673 return getStateManager().StoreMgr->getLValueField(D, Base); 674 } 675 676 inline SVal ProgramState::getLValue(const IndirectFieldDecl *D, 677 SVal Base) const { 678 StoreManager &SM = *getStateManager().StoreMgr; 679 for (const auto *I : D->chain()) { 680 Base = SM.getLValueField(cast<FieldDecl>(I), Base); 681 } 682 683 return Base; 684 } 685 686 inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{ 687 if (Optional<NonLoc> N = Idx.getAs<NonLoc>()) 688 return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base); 689 return UnknownVal(); 690 } 691 692 inline SVal ProgramState::getSVal(const Stmt *Ex, 693 const LocationContext *LCtx) const{ 694 return Env.getSVal(EnvironmentEntry(Ex, LCtx), 695 *getStateManager().svalBuilder); 696 } 697 698 inline SVal 699 ProgramState::getSValAsScalarOrLoc(const Stmt *S, 700 const LocationContext *LCtx) const { 701 if (const Expr *Ex = dyn_cast<Expr>(S)) { 702 QualType T = Ex->getType(); 703 if (Ex->isGLValue() || Loc::isLocType(T) || 704 T->isIntegralOrEnumerationType()) 705 return getSVal(S, LCtx); 706 } 707 708 return UnknownVal(); 709 } 710 711 inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const { 712 return getStateManager().StoreMgr->getBinding(getStore(), LV, T); 713 } 714 715 inline SVal ProgramState::getSVal(const MemRegion* R) const { 716 return getStateManager().StoreMgr->getBinding(getStore(), 717 loc::MemRegionVal(R)); 718 } 719 720 inline BasicValueFactory &ProgramState::getBasicVals() const { 721 return getStateManager().getBasicVals(); 722 } 723 724 inline SymbolManager &ProgramState::getSymbolManager() const { 725 return getStateManager().getSymbolManager(); 726 } 727 728 template<typename T> 729 ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const { 730 return getStateManager().add<T>(this, K, get_context<T>()); 731 } 732 733 template <typename T> 734 typename ProgramStateTrait<T>::context_type ProgramState::get_context() const { 735 return getStateManager().get_context<T>(); 736 } 737 738 template<typename T> 739 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const { 740 return getStateManager().remove<T>(this, K, get_context<T>()); 741 } 742 743 template<typename T> 744 ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K, 745 typename ProgramStateTrait<T>::context_type C) const { 746 return getStateManager().remove<T>(this, K, C); 747 } 748 749 template <typename T> 750 ProgramStateRef ProgramState::remove() const { 751 return getStateManager().remove<T>(this); 752 } 753 754 template<typename T> 755 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const { 756 return getStateManager().set<T>(this, D); 757 } 758 759 template<typename T> 760 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, 761 typename ProgramStateTrait<T>::value_type E) const { 762 return getStateManager().set<T>(this, K, E, get_context<T>()); 763 } 764 765 template<typename T> 766 ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, 767 typename ProgramStateTrait<T>::value_type E, 768 typename ProgramStateTrait<T>::context_type C) const { 769 return getStateManager().set<T>(this, K, E, C); 770 } 771 772 template <typename CB> 773 CB ProgramState::scanReachableSymbols(SVal val) const { 774 CB cb(this); 775 scanReachableSymbols(val, cb); 776 return cb; 777 } 778 779 template <typename CB> 780 CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const { 781 CB cb(this); 782 scanReachableSymbols(beg, end, cb); 783 return cb; 784 } 785 786 template <typename CB> 787 CB ProgramState::scanReachableSymbols(const MemRegion * const *beg, 788 const MemRegion * const *end) const { 789 CB cb(this); 790 scanReachableSymbols(beg, end, cb); 791 return cb; 792 } 793 794 /// \class ScanReachableSymbols 795 /// A Utility class that allows to visit the reachable symbols using a custom 796 /// SymbolVisitor. 797 class ScanReachableSymbols { 798 typedef llvm::DenseSet<const void*> VisitedItems; 799 800 VisitedItems visited; 801 ProgramStateRef state; 802 SymbolVisitor &visitor; 803 public: 804 805 ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v) 806 : state(st), visitor(v) {} 807 808 bool scan(nonloc::LazyCompoundVal val); 809 bool scan(nonloc::CompoundVal val); 810 bool scan(SVal val); 811 bool scan(const MemRegion *R); 812 bool scan(const SymExpr *sym); 813 }; 814 815 } // end ento namespace 816 817 } // end clang namespace 818 819 #endif 820