1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ 6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ 7 8 #include <map> 9 #include <queue> 10 #include <set> 11 #include <string> 12 13 #include "base/callback.h" 14 #include "base/containers/hash_tables.h" 15 #include "base/memory/weak_ptr.h" 16 #include "base/threading/non_thread_safe.h" 17 #include "base/time/time.h" 18 #include "content/browser/gpu/gpu_surface_tracker.h" 19 #include "content/common/content_export.h" 20 #include "content/common/gpu/gpu_memory_uma_stats.h" 21 #include "content/common/gpu/gpu_process_launch_causes.h" 22 #include "content/common/gpu/gpu_result_codes.h" 23 #include "content/public/browser/browser_child_process_host_delegate.h" 24 #include "content/public/browser/gpu_data_manager.h" 25 #include "gpu/command_buffer/common/constants.h" 26 #include "gpu/config/gpu_info.h" 27 #include "ipc/ipc_sender.h" 28 #include "ipc/message_filter.h" 29 #include "ui/gfx/native_widget_types.h" 30 #include "ui/gfx/size.h" 31 #include "url/gurl.h" 32 33 struct GPUCreateCommandBufferConfig; 34 35 namespace gfx { 36 struct GpuMemoryBufferHandle; 37 } 38 39 namespace IPC { 40 struct ChannelHandle; 41 } 42 43 namespace content { 44 class BrowserChildProcessHostImpl; 45 class GpuMainThread; 46 class RenderWidgetHostViewFrameSubscriber; 47 class ShaderDiskCache; 48 49 typedef base::Thread* (*GpuMainThreadFactoryFunction)(const std::string& id); 50 51 class GpuProcessHost : public BrowserChildProcessHostDelegate, 52 public IPC::Sender, 53 public base::NonThreadSafe { 54 public: 55 enum GpuProcessKind { 56 GPU_PROCESS_KIND_UNSANDBOXED, 57 GPU_PROCESS_KIND_SANDBOXED, 58 GPU_PROCESS_KIND_COUNT 59 }; 60 61 typedef base::Callback<void(const IPC::ChannelHandle&, const gpu::GPUInfo&)> 62 EstablishChannelCallback; 63 64 typedef base::Callback<void(CreateCommandBufferResult)> 65 CreateCommandBufferCallback; 66 67 typedef base::Callback<void(const gfx::GpuMemoryBufferHandle& handle)> 68 CreateGpuMemoryBufferCallback; 69 70 static bool gpu_enabled() { return gpu_enabled_; } 71 static int gpu_crash_count() { return gpu_crash_count_; } 72 73 // Creates a new GpuProcessHost or gets an existing one, resulting in the 74 // launching of a GPU process if required. Returns null on failure. It 75 // is not safe to store the pointer once control has returned to the message 76 // loop as it can be destroyed. Instead store the associated GPU host ID. 77 // This could return NULL if GPU access is not allowed (blacklisted). 78 CONTENT_EXPORT static GpuProcessHost* Get(GpuProcessKind kind, 79 CauseForGpuLaunch cause); 80 81 // Retrieves a list of process handles for all gpu processes. 82 static void GetProcessHandles( 83 const GpuDataManager::GetGpuProcessHandlesCallback& callback); 84 85 // Helper function to send the given message to the GPU process on the IO 86 // thread. Calls Get and if a host is returned, sends it. Can be called from 87 // any thread. Deletes the message if it cannot be sent. 88 CONTENT_EXPORT static void SendOnIO(GpuProcessKind kind, 89 CauseForGpuLaunch cause, 90 IPC::Message* message); 91 92 CONTENT_EXPORT static void RegisterGpuMainThreadFactory( 93 GpuMainThreadFactoryFunction create); 94 95 // Get the GPU process host for the GPU process with the given ID. Returns 96 // null if the process no longer exists. 97 static GpuProcessHost* FromID(int host_id); 98 int host_id() const { return host_id_; } 99 100 // IPC::Sender implementation. 101 virtual bool Send(IPC::Message* msg) OVERRIDE; 102 103 // Adds a message filter to the GpuProcessHost's channel. 104 void AddFilter(IPC::MessageFilter* filter); 105 106 // Tells the GPU process to create a new channel for communication with a 107 // client. Once the GPU process responds asynchronously with the IPC handle 108 // and GPUInfo, we call the callback. 109 void EstablishGpuChannel(int client_id, 110 bool share_context, 111 bool allow_future_sync_points, 112 const EstablishChannelCallback& callback); 113 114 // Tells the GPU process to create a new command buffer that draws into the 115 // given surface. 116 void CreateViewCommandBuffer( 117 const gfx::GLSurfaceHandle& compositing_surface, 118 int surface_id, 119 int client_id, 120 const GPUCreateCommandBufferConfig& init_params, 121 int route_id, 122 const CreateCommandBufferCallback& callback); 123 124 // Tells the GPU process to create a new GPU memory buffer using the given 125 // handle. 126 void CreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, 127 const gfx::Size& size, 128 unsigned internalformat, 129 unsigned usage, 130 const CreateGpuMemoryBufferCallback& callback); 131 132 // Tells the GPU process to destroy GPU memory buffer. 133 void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, 134 int sync_point); 135 136 // What kind of GPU process, e.g. sandboxed or unsandboxed. 137 GpuProcessKind kind(); 138 139 void ForceShutdown(); 140 141 void BeginFrameSubscription( 142 int surface_id, 143 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber); 144 void EndFrameSubscription(int surface_id); 145 void LoadedShader(const std::string& key, const std::string& data); 146 147 private: 148 static bool ValidateHost(GpuProcessHost* host); 149 150 GpuProcessHost(int host_id, GpuProcessKind kind); 151 virtual ~GpuProcessHost(); 152 153 bool Init(); 154 155 // Post an IPC message to the UI shim's message handler on the UI thread. 156 void RouteOnUIThread(const IPC::Message& message); 157 158 // BrowserChildProcessHostDelegate implementation. 159 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; 160 virtual void OnChannelConnected(int32 peer_pid) OVERRIDE; 161 virtual void OnProcessLaunched() OVERRIDE; 162 virtual void OnProcessCrashed(int exit_code) OVERRIDE; 163 164 // Message handlers. 165 void OnInitialized(bool result, const gpu::GPUInfo& gpu_info); 166 void OnChannelEstablished(const IPC::ChannelHandle& channel_handle); 167 void OnCommandBufferCreated(CreateCommandBufferResult result); 168 void OnDestroyCommandBuffer(int32 surface_id); 169 void OnGpuMemoryBufferCreated(const gfx::GpuMemoryBufferHandle& handle); 170 void OnDidCreateOffscreenContext(const GURL& url); 171 void OnDidLoseContext(bool offscreen, 172 gpu::error::ContextLostReason reason, 173 const GURL& url); 174 void OnDidDestroyOffscreenContext(const GURL& url); 175 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats& stats); 176 #if defined(OS_MACOSX) 177 void OnAcceleratedSurfaceBuffersSwapped(const IPC::Message& message); 178 #endif 179 180 void CreateChannelCache(int32 client_id); 181 void OnDestroyChannel(int32 client_id); 182 void OnCacheShader(int32 client_id, const std::string& key, 183 const std::string& shader); 184 185 bool LaunchGpuProcess(const std::string& channel_id); 186 187 void SendOutstandingReplies(); 188 189 void BlockLiveOffscreenContexts(); 190 191 // Update GPU crash counters. Disable GPU if crash limit is reached. 192 void RecordProcessCrash(); 193 194 std::string GetShaderPrefixKey(); 195 196 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair. 197 int host_id_; 198 199 // These are the channel requests that we have already sent to 200 // the GPU process, but haven't heard back about yet. 201 std::queue<EstablishChannelCallback> channel_requests_; 202 203 // The pending create command buffer requests we need to reply to. 204 std::queue<CreateCommandBufferCallback> create_command_buffer_requests_; 205 206 // The pending create gpu memory buffer requests we need to reply to. 207 std::queue<CreateGpuMemoryBufferCallback> create_gpu_memory_buffer_requests_; 208 209 // Qeueud messages to send when the process launches. 210 std::queue<IPC::Message*> queued_messages_; 211 212 // Whether the GPU process is valid, set to false after Send() failed. 213 bool valid_; 214 215 // Whether we are running a GPU thread inside the browser process instead 216 // of a separate GPU process. 217 bool in_process_; 218 219 bool swiftshader_rendering_; 220 GpuProcessKind kind_; 221 222 scoped_ptr<base::Thread> in_process_gpu_thread_; 223 224 // Whether we actually launched a GPU process. 225 bool process_launched_; 226 227 // Whether the GPU process successfully initialized. 228 bool initialized_; 229 230 // Time Init started. Used to log total GPU process startup time to UMA. 231 base::TimeTicks init_start_time_; 232 233 // Whether this host recorded a GPU crash or not. 234 bool gpu_crash_recorded_; 235 236 // Master switch for enabling/disabling GPU acceleration for the current 237 // browser session. It does not change the acceleration settings for 238 // existing tabs, just the future ones. 239 static bool gpu_enabled_; 240 241 static bool hardware_gpu_enabled_; 242 243 static int gpu_crash_count_; 244 static int gpu_recent_crash_count_; 245 static bool crashed_before_; 246 static int swiftshader_crash_count_; 247 248 scoped_ptr<BrowserChildProcessHostImpl> process_; 249 250 // Track the URLs of the pages which have live offscreen contexts, 251 // assumed to be associated with untrusted content such as WebGL. 252 // For best robustness, when any context lost notification is 253 // received, assume all of these URLs are guilty, and block 254 // automatic execution of 3D content from those domains. 255 std::multiset<GURL> urls_with_live_offscreen_contexts_; 256 257 // Statics kept around to send to UMA histograms on GPU process lost. 258 bool uma_memory_stats_received_; 259 GPUMemoryUmaStats uma_memory_stats_; 260 261 // This map of frame subscribers are listening for frame presentation events. 262 // The key is the surface id and value is the subscriber. 263 typedef base::hash_map<int, 264 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> > 265 FrameSubscriberMap; 266 FrameSubscriberMap frame_subscribers_; 267 268 typedef std::map<int32, scoped_refptr<ShaderDiskCache> > 269 ClientIdToShaderCacheMap; 270 ClientIdToShaderCacheMap client_id_to_shader_cache_; 271 272 std::string shader_prefix_key_; 273 274 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker 275 // in this map so that we don't destroy it whilst the GPU process is 276 // drawing to it. 277 typedef std::multimap<int, scoped_refptr<GpuSurfaceTracker::SurfaceRef> > 278 SurfaceRefMap; 279 SurfaceRefMap surface_refs_; 280 281 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); 282 }; 283 284 } // namespace content 285 286 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ 287