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      1 /*
      2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #include "config.h"
     21 
     22 #include "core/rendering/svg/RenderSVGResourceContainer.h"
     23 
     24 #include "core/rendering/RenderLayer.h"
     25 #include "core/rendering/RenderView.h"
     26 #include "core/rendering/svg/SVGRenderingContext.h"
     27 #include "core/rendering/svg/SVGResourcesCache.h"
     28 #include "core/svg/SVGGraphicsElement.h"
     29 
     30 #include "wtf/TemporaryChange.h"
     31 
     32 namespace blink {
     33 
     34 static inline SVGDocumentExtensions& svgExtensionsFromElement(SVGElement* element)
     35 {
     36     ASSERT(element);
     37     return element->document().accessSVGExtensions();
     38 }
     39 
     40 RenderSVGResourceContainer::RenderSVGResourceContainer(SVGElement* node)
     41     : RenderSVGHiddenContainer(node)
     42     , m_isInLayout(false)
     43     , m_id(node->getIdAttribute())
     44     , m_invalidationMask(0)
     45     , m_registered(false)
     46     , m_isInvalidating(false)
     47 {
     48 }
     49 
     50 RenderSVGResourceContainer::~RenderSVGResourceContainer()
     51 {
     52 }
     53 
     54 void RenderSVGResourceContainer::layout()
     55 {
     56     // FIXME: Investigate a way to detect and break resource layout dependency cycles early.
     57     // Then we can remove this method altogether, and fall back onto RenderSVGHiddenContainer::layout().
     58     ASSERT(needsLayout());
     59     if (m_isInLayout)
     60         return;
     61 
     62     TemporaryChange<bool> inLayoutChange(m_isInLayout, true);
     63 
     64     RenderSVGHiddenContainer::layout();
     65 
     66     clearInvalidationMask();
     67 }
     68 
     69 void RenderSVGResourceContainer::willBeDestroyed()
     70 {
     71     SVGResourcesCache::resourceDestroyed(this);
     72     RenderSVGHiddenContainer::willBeDestroyed();
     73     if (m_registered)
     74         svgExtensionsFromElement(element()).removeResource(m_id);
     75 }
     76 
     77 void RenderSVGResourceContainer::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
     78 {
     79     RenderSVGHiddenContainer::styleDidChange(diff, oldStyle);
     80 
     81     if (!m_registered) {
     82         m_registered = true;
     83         registerResource();
     84     }
     85 }
     86 
     87 void RenderSVGResourceContainer::idChanged()
     88 {
     89     // Invalidate all our current clients.
     90     removeAllClientsFromCache();
     91 
     92     // Remove old id, that is guaranteed to be present in cache.
     93     SVGDocumentExtensions& extensions = svgExtensionsFromElement(element());
     94     extensions.removeResource(m_id);
     95     m_id = element()->getIdAttribute();
     96 
     97     registerResource();
     98 }
     99 
    100 void RenderSVGResourceContainer::markAllClientsForInvalidation(InvalidationMode mode)
    101 {
    102     if ((m_clients.isEmpty() && m_clientLayers.isEmpty()) || m_isInvalidating)
    103         return;
    104 
    105     if (m_invalidationMask & mode)
    106         return;
    107 
    108     m_invalidationMask |= mode;
    109     m_isInvalidating = true;
    110     bool needsLayout = mode == LayoutAndBoundariesInvalidation;
    111     bool markForInvalidation = mode != ParentOnlyInvalidation;
    112 
    113     HashSet<RenderObject*>::iterator end = m_clients.end();
    114     for (HashSet<RenderObject*>::iterator it = m_clients.begin(); it != end; ++it) {
    115         RenderObject* client = *it;
    116         if (client->isSVGResourceContainer()) {
    117             toRenderSVGResourceContainer(client)->removeAllClientsFromCache(markForInvalidation);
    118             continue;
    119         }
    120 
    121         if (markForInvalidation)
    122             markClientForInvalidation(client, mode);
    123 
    124         RenderSVGResource::markForLayoutAndParentResourceInvalidation(client, needsLayout);
    125     }
    126 
    127     markAllClientLayersForInvalidation();
    128 
    129     m_isInvalidating = false;
    130 }
    131 
    132 void RenderSVGResourceContainer::markAllClientLayersForInvalidation()
    133 {
    134     HashSet<RenderLayer*>::iterator layerEnd = m_clientLayers.end();
    135     for (HashSet<RenderLayer*>::iterator it = m_clientLayers.begin(); it != layerEnd; ++it)
    136         (*it)->filterNeedsPaintInvalidation();
    137 }
    138 
    139 void RenderSVGResourceContainer::markClientForInvalidation(RenderObject* client, InvalidationMode mode)
    140 {
    141     ASSERT(client);
    142     ASSERT(!m_clients.isEmpty());
    143 
    144     switch (mode) {
    145     case LayoutAndBoundariesInvalidation:
    146     case BoundariesInvalidation:
    147         client->setNeedsBoundariesUpdate();
    148         break;
    149     case PaintInvalidation:
    150         client->setShouldDoFullPaintInvalidation(true);
    151         break;
    152     case ParentOnlyInvalidation:
    153         break;
    154     }
    155 }
    156 
    157 void RenderSVGResourceContainer::addClient(RenderObject* client)
    158 {
    159     ASSERT(client);
    160     m_clients.add(client);
    161     clearInvalidationMask();
    162 }
    163 
    164 void RenderSVGResourceContainer::removeClient(RenderObject* client)
    165 {
    166     ASSERT(client);
    167     removeClientFromCache(client, false);
    168     m_clients.remove(client);
    169 }
    170 
    171 void RenderSVGResourceContainer::addClientRenderLayer(Node* node)
    172 {
    173     ASSERT(node);
    174     if (!node->renderer() || !node->renderer()->hasLayer())
    175         return;
    176     m_clientLayers.add(toRenderLayerModelObject(node->renderer())->layer());
    177     clearInvalidationMask();
    178 }
    179 
    180 void RenderSVGResourceContainer::addClientRenderLayer(RenderLayer* client)
    181 {
    182     ASSERT(client);
    183     m_clientLayers.add(client);
    184     clearInvalidationMask();
    185 }
    186 
    187 void RenderSVGResourceContainer::removeClientRenderLayer(RenderLayer* client)
    188 {
    189     ASSERT(client);
    190     m_clientLayers.remove(client);
    191 }
    192 
    193 void RenderSVGResourceContainer::invalidateCacheAndMarkForLayout(SubtreeLayoutScope* layoutScope)
    194 {
    195     if (selfNeedsLayout())
    196         return;
    197 
    198     setNeedsLayoutAndFullPaintInvalidation(MarkContainingBlockChain, layoutScope);
    199 
    200     if (everHadLayout())
    201         removeAllClientsFromCache();
    202 }
    203 
    204 void RenderSVGResourceContainer::registerResource()
    205 {
    206     SVGDocumentExtensions& extensions = svgExtensionsFromElement(element());
    207     if (!extensions.hasPendingResource(m_id)) {
    208         extensions.addResource(m_id, this);
    209         return;
    210     }
    211 
    212     OwnPtrWillBeRawPtr<SVGDocumentExtensions::SVGPendingElements> clients(extensions.removePendingResource(m_id));
    213 
    214     // Cache us with the new id.
    215     extensions.addResource(m_id, this);
    216 
    217     // Update cached resources of pending clients.
    218     const SVGDocumentExtensions::SVGPendingElements::const_iterator end = clients->end();
    219     for (SVGDocumentExtensions::SVGPendingElements::const_iterator it = clients->begin(); it != end; ++it) {
    220         ASSERT((*it)->hasPendingResources());
    221         extensions.clearHasPendingResourcesIfPossible(*it);
    222         RenderObject* renderer = (*it)->renderer();
    223         if (!renderer)
    224             continue;
    225 
    226         StyleDifference diff;
    227         diff.setNeedsFullLayout();
    228         SVGResourcesCache::clientStyleChanged(renderer, diff, renderer->style());
    229         renderer->setNeedsLayoutAndFullPaintInvalidation();
    230     }
    231 }
    232 
    233 static bool shouldTransformOnTextPainting(RenderObject* object, AffineTransform& resourceTransform)
    234 {
    235     ASSERT(object);
    236 
    237     // This method should only be called for RenderObjects that deal with text rendering. Cmp. RenderObject.h's is*() methods.
    238     ASSERT(object->isSVGText() || object->isSVGTextPath() || object->isSVGInline());
    239 
    240     // In text drawing, the scaling part of the graphics context CTM is removed, compare SVGInlineTextBox::paintTextWithShadows.
    241     // So, we use that scaling factor here, too, and then push it down to pattern or gradient space
    242     // in order to keep the pattern or gradient correctly scaled.
    243     float scalingFactor = SVGRenderingContext::calculateScreenFontSizeScalingFactor(object);
    244     if (scalingFactor == 1)
    245         return false;
    246     resourceTransform.scale(scalingFactor);
    247     return true;
    248 }
    249 
    250 AffineTransform RenderSVGResourceContainer::computeResourceSpaceTransform(RenderObject* object, const AffineTransform& baseTransform, const SVGRenderStyle& svgStyle, unsigned short resourceMode)
    251 {
    252     AffineTransform computedSpaceTransform = baseTransform;
    253     if (resourceMode & ApplyToTextMode) {
    254         // Depending on the font scaling factor, we may need to apply an
    255         // additional transform (scale-factor) the paintserver, since text
    256         // painting removes the scale factor from the context. (See
    257         // SVGInlineTextBox::paintTextWithShadows.)
    258         AffineTransform additionalTextTransformation;
    259         if (shouldTransformOnTextPainting(object, additionalTextTransformation))
    260             computedSpaceTransform = additionalTextTransformation * computedSpaceTransform;
    261     }
    262     if (resourceMode & ApplyToStrokeMode) {
    263         // Non-scaling stroke needs to reset the transform back to the host transform.
    264         if (svgStyle.vectorEffect() == VE_NON_SCALING_STROKE)
    265             computedSpaceTransform = transformOnNonScalingStroke(object, computedSpaceTransform);
    266     }
    267     return computedSpaceTransform;
    268 }
    269 
    270 // FIXME: This does not belong here.
    271 AffineTransform RenderSVGResourceContainer::transformOnNonScalingStroke(RenderObject* object, const AffineTransform& resourceTransform)
    272 {
    273     if (!object->isSVGShape())
    274         return resourceTransform;
    275 
    276     SVGGraphicsElement* element = toSVGGraphicsElement(object->node());
    277     AffineTransform transform = element->getScreenCTM(SVGGraphicsElement::DisallowStyleUpdate);
    278     transform *= resourceTransform;
    279     return transform;
    280 }
    281 
    282 }
    283