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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
     18 #define ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
     19 
     20 #include <stdint.h>
     21 
     22 #include "base/logging.h"
     23 #include "dex/reg_storage.h"
     24 
     25 namespace art {
     26 
     27 class ArenaAllocator;
     28 
     29 /**
     30  * @brief Resource mask for LIR insn uses or defs.
     31  * @detail Def/Use mask used for checking dependencies between LIR insns in local
     32  * optimizations such as load hoisting.
     33  */
     34 class ResourceMask {
     35  private:
     36   constexpr ResourceMask(uint64_t mask1, uint64_t mask2)
     37       : masks_{ mask1, mask2 } {  // NOLINT
     38   }
     39 
     40  public:
     41   /*
     42    * Def/Use encoding in 128-bit use_mask/def_mask.  Low positions used for target-specific
     43    * registers (and typically use the register number as the position).  High positions
     44    * reserved for common and abstract resources.
     45    */
     46   enum ResourceBit {
     47     kMustNotAlias = 127,
     48     kHeapRef = 126,         // Default memory reference type.
     49     kLiteral = 125,         // Literal pool memory reference.
     50     kDalvikReg = 124,       // Dalvik v_reg memory reference.
     51     kFPStatus = 123,
     52     kCCode = 122,
     53     kLowestCommonResource = kCCode,
     54     kHighestCommonResource = kMustNotAlias
     55   };
     56 
     57   // Default-constructible.
     58   constexpr ResourceMask()
     59     : masks_ { 0u, 0u } {
     60   }
     61 
     62   // Copy-constructible and copyable.
     63   ResourceMask(const ResourceMask& other) = default;
     64   ResourceMask& operator=(const ResourceMask& other) = default;
     65 
     66   // Comparable by content.
     67   bool operator==(const ResourceMask& other) {
     68     return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
     69   }
     70 
     71   static constexpr ResourceMask RawMask(uint64_t mask1, uint64_t mask2) {
     72     return ResourceMask(mask1, mask2);
     73   }
     74 
     75   static constexpr ResourceMask Bit(size_t bit) {
     76     return ResourceMask(bit >= 64u ? 0u : UINT64_C(1) << bit,
     77                         bit >= 64u ? UINT64_C(1) << (bit - 64u) : 0u);
     78   }
     79 
     80   // Two consecutive bits. The start_bit must be even.
     81   static constexpr ResourceMask TwoBits(size_t start_bit) {
     82     return
     83         DCHECK_CONSTEXPR((start_bit & 1u) == 0u, << start_bit << " isn't even", Bit(0))
     84         ResourceMask(start_bit >= 64u ? 0u : UINT64_C(3) << start_bit,
     85                      start_bit >= 64u ? UINT64_C(3) << (start_bit - 64u) : 0u);
     86   }
     87 
     88   static constexpr ResourceMask NoBits() {
     89     return ResourceMask(UINT64_C(0), UINT64_C(0));
     90   }
     91 
     92   static constexpr ResourceMask AllBits() {
     93     return ResourceMask(~UINT64_C(0), ~UINT64_C(0));
     94   }
     95 
     96   constexpr ResourceMask Union(const ResourceMask& other) const {
     97     return ResourceMask(masks_[0] | other.masks_[0], masks_[1] | other.masks_[1]);
     98   }
     99 
    100   constexpr ResourceMask Intersection(const ResourceMask& other) const {
    101     return ResourceMask(masks_[0] & other.masks_[0], masks_[1] & other.masks_[1]);
    102   }
    103 
    104   constexpr ResourceMask Without(const ResourceMask& other) const {
    105     return ResourceMask(masks_[0] & ~other.masks_[0], masks_[1] & ~other.masks_[1]);
    106   }
    107 
    108   constexpr bool Equals(const ResourceMask& other) const {
    109     return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
    110   }
    111 
    112   constexpr bool Intersects(const ResourceMask& other) const {
    113     return (masks_[0] & other.masks_[0]) != 0u || (masks_[1] & other.masks_[1]) != 0u;
    114   }
    115 
    116   void SetBit(size_t bit) {
    117     DCHECK_LE(bit, kHighestCommonResource);
    118     masks_[bit / 64u] |= UINT64_C(1) << (bit & 63u);
    119   }
    120 
    121   constexpr bool HasBit(size_t bit) const {
    122     return (masks_[bit / 64u] & (UINT64_C(1) << (bit & 63u))) != 0u;
    123   }
    124 
    125   ResourceMask& SetBits(const ResourceMask& other) {
    126     masks_[0] |= other.masks_[0];
    127     masks_[1] |= other.masks_[1];
    128     return *this;
    129   }
    130 
    131   ResourceMask& ClearBits(const ResourceMask& other) {
    132     masks_[0] &= ~other.masks_[0];
    133     masks_[1] &= ~other.masks_[1];
    134     return *this;
    135   }
    136 
    137  private:
    138   uint64_t masks_[2];
    139 
    140   friend class ResourceMaskCache;
    141 };
    142 
    143 constexpr ResourceMask kEncodeNone = ResourceMask::NoBits();
    144 constexpr ResourceMask kEncodeAll = ResourceMask::AllBits();
    145 constexpr ResourceMask kEncodeHeapRef = ResourceMask::Bit(ResourceMask::kHeapRef);
    146 constexpr ResourceMask kEncodeLiteral = ResourceMask::Bit(ResourceMask::kLiteral);
    147 constexpr ResourceMask kEncodeDalvikReg = ResourceMask::Bit(ResourceMask::kDalvikReg);
    148 constexpr ResourceMask kEncodeMem = kEncodeLiteral.Union(kEncodeDalvikReg).Union(
    149     kEncodeHeapRef).Union(ResourceMask::Bit(ResourceMask::kMustNotAlias));
    150 
    151 class ResourceMaskCache {
    152  public:
    153   explicit ResourceMaskCache(ArenaAllocator* allocator)
    154       : allocator_(allocator) {
    155   }
    156 
    157   const ResourceMask* GetMask(const ResourceMask& mask);
    158 
    159  private:
    160   ArenaAllocator* allocator_;
    161 };
    162 
    163 }  // namespace art
    164 
    165 #endif  // ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
    166