1 2 /* 3 * Copyright 2010 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 11 #ifndef SkGpuDevice_DEFINED 12 #define SkGpuDevice_DEFINED 13 14 #include "SkGr.h" 15 #include "SkBitmap.h" 16 #include "SkDevice.h" 17 #include "SkPicture.h" 18 #include "SkRegion.h" 19 #include "GrContext.h" 20 21 struct SkDrawProcs; 22 struct GrSkDrawProcs; 23 24 class GrAccelData; 25 struct GrCachedLayer; 26 class GrTextContext; 27 28 /** 29 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the 30 * canvas. 31 */ 32 class SK_API SkGpuDevice : public SkBaseDevice { 33 public: 34 enum Flags { 35 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear 36 kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released 37 kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields 38 }; 39 40 /** 41 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is not a render 42 * target. The caller owns a ref on the returned device. If the surface is cached, 43 * the kCached_Flag should be specified to make the device responsible for unlocking 44 * the surface when it is released. 45 */ 46 static SkGpuDevice* Create(GrSurface* surface, const SkSurfaceProps&, unsigned flags = 0); 47 48 /** 49 * New device that will create an offscreen renderTarget based on the 50 * ImageInfo and sampleCount. The device's storage will not 51 * count against the GrContext's texture cache budget. The device's pixels 52 * will be uninitialized. On failure, returns NULL. 53 */ 54 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, const SkSurfaceProps&, 55 int sampleCount); 56 57 virtual ~SkGpuDevice(); 58 59 GrContext* context() const { return fContext; } 60 61 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; 62 63 virtual SkImageInfo imageInfo() const SK_OVERRIDE { 64 return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown(); 65 } 66 67 virtual void clear(SkColor color) SK_OVERRIDE; 68 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; 69 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, 70 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; 71 virtual void drawRect(const SkDraw&, const SkRect& r, 72 const SkPaint& paint) SK_OVERRIDE; 73 virtual void drawRRect(const SkDraw&, const SkRRect& r, 74 const SkPaint& paint) SK_OVERRIDE; 75 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, 76 const SkRRect& inner, const SkPaint& paint) SK_OVERRIDE; 77 virtual void drawOval(const SkDraw&, const SkRect& oval, 78 const SkPaint& paint) SK_OVERRIDE; 79 virtual void drawPath(const SkDraw&, const SkPath& path, 80 const SkPaint& paint, const SkMatrix* prePathMatrix, 81 bool pathIsMutable) SK_OVERRIDE; 82 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, 83 const SkMatrix&, const SkPaint&) SK_OVERRIDE; 84 virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, 85 const SkRect* srcOrNull, const SkRect& dst, 86 const SkPaint& paint, 87 SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE; 88 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, 89 int x, int y, const SkPaint& paint); 90 virtual void drawText(const SkDraw&, const void* text, size_t len, 91 SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE; 92 virtual void drawPosText(const SkDraw&, const void* text, size_t len, 93 const SkScalar pos[], SkScalar constY, 94 int scalarsPerPos, const SkPaint&) SK_OVERRIDE; 95 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, 96 const SkPath& path, const SkMatrix* matrix, 97 const SkPaint&) SK_OVERRIDE; 98 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, 99 const SkPoint verts[], const SkPoint texs[], 100 const SkColor colors[], SkXfermode* xmode, 101 const uint16_t indices[], int indexCount, 102 const SkPaint&) SK_OVERRIDE; 103 virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, 104 const SkPaint&) SK_OVERRIDE; 105 virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE; 106 107 virtual void flush() SK_OVERRIDE; 108 109 virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE; 110 virtual void onDetachFromCanvas() SK_OVERRIDE; 111 112 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE; 113 114 virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE; 115 virtual bool filterImage(const SkImageFilter*, const SkBitmap&, 116 const SkImageFilter::Context&, 117 SkBitmap*, SkIPoint*) SK_OVERRIDE; 118 119 class SkAutoCachedTexture; // used internally 120 121 122 protected: 123 virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE; 124 virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE; 125 126 /** PRIVATE / EXPERIMENTAL -- do not call */ 127 virtual void EXPERIMENTAL_optimize(const SkPicture* picture) SK_OVERRIDE; 128 /** PRIVATE / EXPERIMENTAL -- do not call */ 129 virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture, 130 const SkMatrix*, const SkPaint*) SK_OVERRIDE; 131 132 private: 133 GrContext* fContext; 134 135 GrSkDrawProcs* fDrawProcs; 136 137 GrClipData fClipData; 138 139 GrTextContext* fMainTextContext; 140 GrTextContext* fFallbackTextContext; 141 142 // state for our render-target 143 GrRenderTarget* fRenderTarget; 144 bool fNeedClear; 145 146 // remove when our clients don't rely on accessBitmap() 147 SkBitmap fLegacyBitmap; 148 149 SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0); 150 151 virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; 152 153 virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE; 154 155 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; 156 157 // temporarily change the return to false, until we understand the issues with filters and persp 158 virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } 159 160 // sets the render target, clip, and matrix on GrContext. Use forceIdenity to override 161 // SkDraw's matrix and draw in device coords. 162 void prepareDraw(const SkDraw&, bool forceIdentity); 163 164 /** 165 * Implementation for both drawBitmap and drawBitmapRect. 166 */ 167 void drawBitmapCommon(const SkDraw&, 168 const SkBitmap& bitmap, 169 const SkRect* srcRectPtr, 170 const SkSize* dstSizePtr, // ignored iff srcRectPtr == NULL 171 const SkPaint&, 172 SkCanvas::DrawBitmapRectFlags flags); 173 174 /** 175 * Helper functions called by drawBitmapCommon. By the time these are called the SkDraw's 176 * matrix, clip, and the device's render target has already been set on GrContext. 177 */ 178 179 // The tileSize and clippedSrcRect will be valid only if true is returned. 180 bool shouldTileBitmap(const SkBitmap& bitmap, 181 const GrTextureParams& sampler, 182 const SkRect* srcRectPtr, 183 int maxTileSize, 184 int* tileSize, 185 SkIRect* clippedSrcRect) const; 186 void internalDrawBitmap(const SkBitmap&, 187 const SkRect&, 188 const GrTextureParams& params, 189 const SkPaint& paint, 190 SkCanvas::DrawBitmapRectFlags flags, 191 bool bicubic, 192 bool needsTextureDomain); 193 void drawTiledBitmap(const SkBitmap& bitmap, 194 const SkRect& srcRect, 195 const SkIRect& clippedSrcRect, 196 const GrTextureParams& params, 197 const SkPaint& paint, 198 SkCanvas::DrawBitmapRectFlags flags, 199 int tileSize, 200 bool bicubic); 201 202 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); 203 204 static SkPicture::AccelData::Key ComputeAccelDataKey(); 205 206 typedef SkBaseDevice INHERITED; 207 }; 208 209 #endif 210