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    Searched defs:mProjectionMatrix (Results 1 - 7 of 7) sorted by null

  /cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.h 35 Matrix* mProjectionMatrix;
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/
Scene.h 49 Matrix* mProjectionMatrix;
  /external/eigen/demos/opengl/
camera.h 105 mutable Eigen::Matrix4f mProjectionMatrix;
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
MyGLRenderer.java 43 private final float[] mProjectionMatrix = new float[16];
70 Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mViewMatrix, 0);
103 Matrix.frustumM(mProjectionMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
TiltWatchFaceService.java 63 private final float[] mProjectionMatrix = new float[16];
81 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera
86 /** The product of {@link #mAmbientViewMatrix} and {@link #mProjectionMatrix} */
91 * {@link #mProjectionMatrix}.
228 Matrix.frustumM(mProjectionMatrix,
239 Matrix.multiplyMM(mVpMatrices[i], 0, mProjectionMatrix, 0, mViewMatrices[i], 0);
242 Matrix.multiplyMM(mAmbientVpMatrix, 0, mProjectionMatrix, 0, mAmbientViewMatrix, 0);
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
TiltWatchFaceService.java 63 private final float[] mProjectionMatrix = new float[16];
81 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera
86 /** The product of {@link #mAmbientViewMatrix} and {@link #mProjectionMatrix} */
91 * {@link #mProjectionMatrix}.
228 Matrix.frustumM(mProjectionMatrix,
239 Matrix.multiplyMM(mVpMatrices[i], 0, mProjectionMatrix, 0, mViewMatrices[i], 0);
242 Matrix.multiplyMM(mAmbientVpMatrix, 0, mProjectionMatrix, 0, mAmbientViewMatrix, 0);
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
TiltWatchFaceService.java 63 private final float[] mProjectionMatrix = new float[16];
81 * Products of {@link #mViewMatrices} and {@link #mProjectionMatrix}. One matrix per camera
86 /** The product of {@link #mAmbientViewMatrix} and {@link #mProjectionMatrix} */
91 * {@link #mProjectionMatrix}.
228 Matrix.frustumM(mProjectionMatrix,
239 Matrix.multiplyMM(mVpMatrices[i], 0, mProjectionMatrix, 0, mViewMatrices[i], 0);
242 Matrix.multiplyMM(mAmbientVpMatrix, 0, mProjectionMatrix, 0, mAmbientViewMatrix, 0);

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