HomeSort by relevance Sort by last modified time
    Searched defs:m_Pos (Results 1 - 2 of 2) sorted by null

  /external/lzma/CS/7zip/Common/
InBuffer.cs 8 uint m_Pos;
26 m_Pos = 0;
34 m_ProcessedSize += m_Pos;
36 m_Pos = 0;
51 if (m_Pos >= m_Limit)
54 b = m_Buffer[m_Pos++];
61 if (m_Pos >= m_Limit)
64 return m_Buffer[m_Pos++];
69 return m_ProcessedSize + m_Pos;
OutBuffer.cs 8 uint m_Pos;
27 m_Pos = 0;
32 m_Buffer[m_Pos++] = b;
33 if (m_Pos >= m_BufferSize)
39 if (m_Pos == 0)
41 m_Stream.Write(m_Buffer, 0, (int)m_Pos);
42 m_Pos = 0;
45 public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }

Completed in 127 milliseconds