1 /* 2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef FocusController_h 27 #define FocusController_h 28 29 #include "core/page/FocusType.h" 30 #include "platform/geometry/LayoutRect.h" 31 #include "platform/heap/Handle.h" 32 #include "wtf/Forward.h" 33 #include "wtf/Noncopyable.h" 34 #include "wtf/RefPtr.h" 35 36 namespace blink { 37 38 struct FocusCandidate; 39 class Element; 40 class Frame; 41 class HTMLFrameOwnerElement; 42 class HTMLShadowElement; 43 class Node; 44 class Page; 45 class TreeScope; 46 47 class FocusNavigationScope { 48 STACK_ALLOCATED(); 49 public: 50 Node* rootNode() const; 51 Element* owner() const; 52 static FocusNavigationScope focusNavigationScopeOf(Node*); 53 static FocusNavigationScope ownedByNonFocusableFocusScopeOwner(Node*); 54 static FocusNavigationScope ownedByShadowHost(Node*); 55 static FocusNavigationScope ownedByShadowInsertionPoint(HTMLShadowElement*); 56 static FocusNavigationScope ownedByIFrame(HTMLFrameOwnerElement*); 57 58 private: 59 explicit FocusNavigationScope(TreeScope*); 60 RawPtrWillBeMember<TreeScope> m_rootTreeScope; 61 }; 62 63 class FocusController FINAL : public NoBaseWillBeGarbageCollectedFinalized<FocusController> { 64 WTF_MAKE_NONCOPYABLE(FocusController); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED; 65 public: 66 static PassOwnPtrWillBeRawPtr<FocusController> create(Page*); 67 68 void setFocusedFrame(PassRefPtrWillBeRawPtr<Frame>); 69 void focusDocumentView(PassRefPtrWillBeRawPtr<Frame>); 70 Frame* focusedFrame() const { return m_focusedFrame.get(); } 71 Frame* focusedOrMainFrame() const; 72 73 bool setInitialFocus(FocusType); 74 bool advanceFocus(FocusType type) { return advanceFocus(type, false); } 75 76 bool setFocusedElement(Element*, PassRefPtrWillBeRawPtr<Frame>, FocusType = FocusTypeNone); 77 78 void setActive(bool); 79 bool isActive() const { return m_isActive; } 80 81 void setFocused(bool); 82 bool isFocused() const { return m_isFocused; } 83 84 void trace(Visitor*); 85 86 private: 87 explicit FocusController(Page*); 88 89 bool advanceFocus(FocusType, bool initialFocus); 90 bool advanceFocusDirectionally(FocusType); 91 bool advanceFocusInDocumentOrder(FocusType, bool initialFocus); 92 93 Node* findFocusableNodeAcrossFocusScope(FocusType, FocusNavigationScope startScope, Node* start); 94 Node* findFocusableNodeRecursively(FocusType, FocusNavigationScope, Node* start); 95 Node* findFocusableNodeDecendingDownIntoFrameDocument(FocusType, Node*); 96 97 // Searches through the given tree scope, starting from start node, for the next/previous selectable element that comes after/before start node. 98 // The order followed is as specified in section 17.11.1 of the HTML4 spec, which is elements with tab indexes 99 // first (from lowest to highest), and then elements without tab indexes (in document order). 100 // 101 // @param start The node from which to start searching. The node after this will be focused. May be null. 102 // 103 // @return The focus node that comes after/before start node. 104 // 105 // See http://www.w3.org/TR/html4/interact/forms.html#h-17.11.1 106 inline Node* findFocusableNode(FocusType, FocusNavigationScope, Node* start); 107 108 Node* nextFocusableNode(FocusNavigationScope, Node* start); 109 Node* previousFocusableNode(FocusNavigationScope, Node* start); 110 111 Node* findNodeWithExactTabIndex(Node* start, int tabIndex, FocusType); 112 113 bool advanceFocusDirectionallyInContainer(Node* container, const LayoutRect& startingRect, FocusType); 114 void findFocusCandidateInContainer(Node& container, const LayoutRect& startingRect, FocusType, FocusCandidate& closest); 115 116 RawPtrWillBeMember<Page> m_page; 117 RefPtrWillBeMember<Frame> m_focusedFrame; 118 bool m_isActive; 119 bool m_isFocused; 120 bool m_isChangingFocusedFrame; 121 }; 122 123 } // namespace blink 124 125 #endif // FocusController_h 126